1) Is running at a constant 25% faster alright/the "norm"?
2) Is there a way to run consistently at 33% faster speed? If so, how exactly?
(Note: I can barely tell the difference between 25% and 33% personally, so do not know if it makes that much of a difference; been testing between haste spells such as Harrier's Haste (25%), and Pios Haste (33%), and I don't really see a difference.)
3) What's the best way "around" keeping your speed up when enchants are removed? Just using Harrier's Haster, since that requires no enchantment to use?
3b) Does Vow of Silence keep enemies from removing enchants?
I just recently created a Derv to run friends, and currently have War as my second prof temporarily, as I was not sure what secondary to go with yet. I do not use any War skills, only all Derv, and only need Vow of Silence to nullify being nailed with spells.
The build I'm running now was used by someone who ran me the other night (they were showing Drok's run to a friend and let me tag along to watch), with the exception of having Monk as their secondary and using Mending. I know, that's considered a "wammo" build (as with W/M's in the past) but I've rarely seen a better runner. No shadow stepping needed. Just a good "'ol fashioned" solid run.
Anyway, thanks in advance to anyone who can help a new runner
