New Healing build?
Axel Zinfandel
I was toying around with all the recent buffs and came up with a interesting build...
A4ISITyUy2mIxj00kjwzLoPI
Rt/Mo
Restoration Magic - 12+3 (15) (or +2 (14) if you don't mind the 1 second downtime of spiritleech (lol))
Spawning Power - 12+1 (13)
-Wielder's Zeal
-Spiritleech Aura
-Vengeful Weapon
-Mend Body and Soul
-Spirit Light
-Spirit Transfer
-Selfless Spirit
-Vampirism
Basically, Spamming Vengeful Weapon as a minor heal/prot/damage, you'll actually be GAINING 2 energy everytime you use it.
Vampirism fuels all three of your other heals, and combined with Spiritleech Aura provides ample spamming of Spirit Transfer (for the math impared, gaining energy through Vengeful Weapon covers the energy cost, and vampirism's health gain increased by Spiritleech covers the health loss)
Spirit Light is your backup heal, but can be swapped for many other weapon spells, to further take advantage of Wielder's Zeal (namely, Great Dwarf Weapon, Weapon of warding, ect)
Spirit Transfer heals for a whopping 250 health, which is a lot more than WoH can say for itself
A4ISITyUy2mIxj00kjwzLoPI
Rt/Mo
Restoration Magic - 12+3 (15) (or +2 (14) if you don't mind the 1 second downtime of spiritleech (lol))
Spawning Power - 12+1 (13)
-Wielder's Zeal
-Spiritleech Aura
-Vengeful Weapon
-Mend Body and Soul
-Spirit Light
-Spirit Transfer
-Selfless Spirit
-Vampirism
Basically, Spamming Vengeful Weapon as a minor heal/prot/damage, you'll actually be GAINING 2 energy everytime you use it.
Vampirism fuels all three of your other heals, and combined with Spiritleech Aura provides ample spamming of Spirit Transfer (for the math impared, gaining energy through Vengeful Weapon covers the energy cost, and vampirism's health gain increased by Spiritleech covers the health loss)
Spirit Light is your backup heal, but can be swapped for many other weapon spells, to further take advantage of Wielder's Zeal (namely, Great Dwarf Weapon, Weapon of warding, ect)
Spirit Transfer heals for a whopping 250 health, which is a lot more than WoH can say for itself
pug_ster
Sounds nice, but it seems to be dependent to the vampirism spirit. If you move around or if the spirit dies, then half of the skills are useless.
-Makai-
Looks good to me...I'll give it a shot.
IronSheik
I'd rather use something along caretaker's or OoS/SoS+Siphon while using a few points in channel. Wielder's zeal is meh..Selfless gives plenty of Reduction, and there isn't a GDW in there with WZ. a smaller E-management would be more useful.
I'd drop spiritleech.
I'd drop spiritleech.
Axel Zinfandel
Quote:
Originally Posted by IronSheik
SoS+Siphon seems like a very good alternative. Replacing Wielder's Zeal and Vampirism for them seems very reasonable.
Quote:
I'd drop spiritleech.
Spiritleech is easily replaceable, yes, especially using vampirism. I also would susspect that it would be impossible to kill the three spirits from SoS with Spirit Transfer alone in 20 seconds.
JoeKnowMo
If you're looking for e-mgmt for major spammage, spirit siphon is your friend.
I'd go with this build instead. It has 3 e-mgmt skills (selfless, SoS, siphon) vs. your 4 (vamp, spiritleech, selfless, wielder's zeal). If you spam vengeful weapon once every 4s, you'll get 3e back (@14 Spawn), which over the course of 24s yields +18e. Compare that to 3 siphons over that same time, each one yielding +9e for a total of +27e. You also gain 1e each time you use Soothing Memories. The SoS spirits are free, can be put down every 20s and being level 11 will last through several spirit transfers. Meanwhile, vamp costs you 10e to replace, and wielder's costs you another 10e to refresh, which can eat into your cumulative energy gain. reaper with no name
SoS: GW's Jello.
Because there's always room for it on your rit bar. Lord Chris Bravo
Looks good i'll try it
Lhim
It looks good and all the suggestions made here as well. However, if you're trying to be a dedicated healer, it would be a shame not to use Weapon of Warding.
Edit: lol, nice reading by me...you mentioned WoW. Anyway, Life might be a good substitute for Vampirism. It has a short recharge which helps going from battle to battle. And you won't be able to kill it off by yourself with Spirit Transfer. Even if you could (if Life would be attacked as well), you'd still get a nice party heal out of it and you'd have a new Life ready within a few seconds. spike axe
[preservation][life][spirit light][mend body and soul][soothing memories][energetic was lee sa][selfless spirit][flesh of my flesh]
Works: But needs edit Ccat
Replace the elite. Preservation is terrible.
Mikkelet Chthon
Quote:
Originally Posted by JoeKnowMo
If you're looking for e-mgmt for major spammage, spirit siphon is your friend.
I'd go with this build instead. It has 3 e-mgmt skills (selfless, SoS, siphon) vs. your 4 (vamp, spiritleech, selfless, wielder's zeal). If you spam vengeful weapon once every 4s, you'll get 3e back (@14 Spawn), which over the course of 24s yields +18e. Compare that to 3 siphons over that same time, each one yielding +9e for a total of +27e. You also gain 1e each time you use Soothing Memories. The SoS spirits are free, can be put down every 20s and being level 11 will last through several spirit transfers. Meanwhile, vamp costs you 10e to replace, and wielder's costs you another 10e to refresh, which can eat into your cumulative energy gain. 1. With SoS around Feast of Souls is a stronger party heal than PwK. 2. 4 spot heals is too many. Use that space for prot or hex removal or something. |