Weapons with 3 different proffession mods

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

I got wand rq Fire magic, HCT Illusion and HSR Spawning Power. It is not the first time I got such item in Cantha. I know they drop since the beginning of times but I wonder if it is not actually a bug since there is no way someone can use triple profession on one character for item to be actually useful. What do you think? If it can be considered as bug I will post and screen and make topic in Bug section.

Swahnee

Swahnee

Wilds Pathfinder

Join Date: Jul 2008

Italy

Mo/

I don't know if it's a bug or not..i've always thought that the code selects randomly the weapons' upgrades..i mean, there's some chance for every weapon to come with an upgrade of another attribute IMHO, so i would think that this is not a bug, but only the way the code works, but i haven't any accurate information on this subject.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

I assumed the attributes were random. There really isn't much you can do about it. Using inscriptions will guarantee the attributes match though (the inscription provides the bonus on the attribute of the weapon requirement).

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

The problem is those are Canthan items which are uninscribable. It means that you can get rq9 drop with maxed HCT HSR mods but which will be useless since 3 different professions attributes are used.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

its not Bug, its whats been there since the game came...

Captain Krompdown

Captain Krompdown

Desert Nomad

Join Date: Aug 2005

The furious fist of Kromp is upon you.

[PhD]; Brave and Manly Leader

These are actually the most amazing items in the game, since they are clear evidence of the existence of a race of tri-professional aliens who descended from outer space and helped to civilize early humans in Guild Wars, just like they did in Mexico.

xanarot

Krytan Explorer

Join Date: Jan 2006

[GoE]

R/

Actually, its working as intended. The drop tables are fully random.

Reason is the ammount of golds one can find. Players have no problems getting 20/30/40 golds per day by going after chests.


If there wasnt a huge load of junk in there, there wouldnt ever have been a market or reason to go after gold drops.

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Quote:
Originally Posted by Captain Krompdown View Post
These are actually the most amazing items in the game, since they are clear evidence of the existence of a race of tri-professional aliens who descended from outer space and helped to civilize early humans in Guild Wars, just like they did in Mexico.
lol! Really made me laugh

@OP.
I don't think this is a bug, just some system that Guild Wars developed. And why change it? It makes it more exiting if your item you ID is good or not. And for as a wand; Only the damage is bound to the attribute not the bonuses. So if you have a q9 fire HCTheal20% HCTprot% wand, you can still use it on a monk for the bonusses only not for the damage.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

not a bug, but seriously lame. however, it can be beneficial for shields.