Slavers Exile Solo as a Sin

Sacratus Ignis

Jungle Guide

Join Date: Jun 2007

SCAR

E/

Hey all,

I Decided to spend a few minutes writing this one up as I've been messing around with it quite a bit and it's a very fun run. I'm also sick of all the other people who run it refusing to let people die to watch tactics etc. I do NOT take credit for this - although I've always loved Slavers and been doing team runs there since EoTN launch, there are many others who were soloing Slavers before I even bothered trying to figure it out. The builds I use though I did come to on my own with a lot of guesswork and a ton of attempts. I am not going to list every detail here... but give bar and basic tactics. All bosses require an essence for the builds given. For the a/me bar, conjure nightmare is optional. If you'd rather, you can use another pve skill or something else from the domination line.

Enjoy,
Sacratus

Justiciar Thommis (approx 5 minutes)
Most of the people "running this" do it as a VSF. Much faster than anything else I can come up with. What I've been doing is bringing aoe damage heroes and then doing it as a VSF (in NM with an essence it's pathetically easy. You can run any standard perma bar. You don't need iau for NM. So I have been using the same bar I use to solo Rand to save on the essence.

Rand Stormweaver (approx 5mins) - Bar: OwVVESROGf8ZiHRnhF0GcrRDwEwlBA
Run straight to Rand at the end of the dungeon. Make sure shadow form will not need a new recast right when you aggro. To aggro the group, cast empathy or ether nightmare on the distractor. Watch for it to use choking gas, and use cry of pain to interrupt that. Keep the dwarves balled up and degen them to death with ether nightmare + CoP, using CoP to interrupt choking gas every time the distractor casts. Channeling + shadow refuge spam for energy. Empathy and conjure to boost damage on the important targets - I typically cast on the monks, summoners, and distractors. The dwarves will degen out, if you are good all at the same time. If not they'll res up but just bear with it and they will all die except Rand.

Once Rand is alone, aggro a group of the wolves on the hill. Have them ball on you, keep rand at a distance. Use all your degen skills and empathy on recharge, which will kill him quickly even when he has troll unguent up.

Selvetarm - (approx 10mins) same bar as Rand.
Run right to the key, grab it and then run to where the door to Selvetarm's room is closed. Walk right into the crypt wraiths etc there, degen them out using channeling for energy. After you've killed the few groups that pop there, some crypt slashers pop. As they degen out, run back down the hill. The touchers will pop then. Get them just inside your bubble, walk back slowly so they ball while wanding you. Degen them out with ether and cop. When they die, one last guy spawns, killing it opens the door.

Run right onto Selv and start using degen skills. I focus my empathy on the summoner as death nova really can hurt. Degen the group out pretty easily - spam shadow refuge to keep alive through any death novas (I like to back up as they are about to die, or spike the summoner first). You can aggro side groups of wraiths etc to feed channeling while you finish off selv with empathy and degen.

Forgewight - (approx 10mins) Same bar as Rand
Run directly to where the Dark Watcher pops. Aggro the forge imps, pull them back into a ball for channeling. Kill one of them (degen and empathy), then walk into the center of the room to aggro the watcher. Pull him back, kill, grab the key. Then run to where forgewight is, stopping to get the shrine on the way.

Forge's room has two distinct groups. Grab the one he is NOT in first. Be careful of flame djinns - it is hard to tank more than 3 at once. Kill that group with degens, empathying the important targets. Then aggro Forge's group with a hex on the distractor. CoP his choking gasses as always, degen out the entire group. I suggest empathy on forge as he has by far the most hp. otherwise you get stuck with just forge left and energy becomes tricky (zealous dags help)

Duncan - (approx 5mins) Bar: OwZTkY/8ZiHRnBZ4rKXkHaCC3BA

I've posted this elsewhere... but just for completeness...

Run straight to Duncan's room, using dash and dcharge to keep the touchers at range so they can't kill you. When you get to Duncan, aggro the 6 touchers on the platform with him, run away from Duncan so that they all run towards you. Walk around, dcharge onto Duncan. If done right, all the touchers will be wanding instead of trying to use the touch skills. Then glyph of lesser, EBSoH --> stoneflesh --> sliver. Do that like 3-4 times and he dies.

badasschris

Academy Page

Join Date: Jan 2007

Hi thanks for the guide, I'm gonna give them a go. Is there any chance of making some videos? that would be superb. anyway thanks very much for the info.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Thanks so much for this. It'll keep me busy for a little while.

What extra cons do I need for HM Duncan? From my last attempt, Essence + Cupcake + Dash didn't break the touchers but I made it because of the touch skill bug that has since been fixed. On second thoughts, maybe I used Red Rock Candy instead of Dash. :/

impulsion

Wilds Pathfinder

Join Date: Sep 2008

Terra Noise [Zraw]

N/A

Not so sure about rand, there is a group of modnir nearby sometimes and the monk comes up to heal rand's group, and knock you down. Any idea how to stop this?

Evasion Twenty

Evasion Twenty

Lion's Arch Merchant

Join Date: Jul 2009

Outside

Balthazars Chosen [BC]

R/P

Appreciated much?

hope this ends those How the hell can you run Slaver's threads....

Sacratus Ignis

Jungle Guide

Join Date: Jun 2007

SCAR

E/

Quote:
Originally Posted by impulsion View Post
Not so sure about rand, there is a group of modnir nearby sometimes and the monk comes up to heal rand's group, and knock you down. Any idea how to stop this?
in NM, that modnir breaks if you run all the way to the top of the hill. I've never had any issues with it once you get by it. You could drop a summon stone if you were still having issues.

Quote:
Originally Posted by makosi View Post
Thanks so much for this. It'll keep me busy for a little while.

What extra cons do I need for HM Duncan? From my last attempt, Essence + Cupcake + Dash didn't break the touchers but I made it because of the touch skill bug that has since been fixed. On second thoughts, maybe I used Red Rock Candy instead of Dash. :/ I was using cupcake and essence for duncan. Also sometimes use an egg and grail but unneeded. Dash + the cupcake will break all the touchers that spawn before the big room at the end. Dcharge onto Duncan when all the touchers are not standing on him and then they will give up trying to touch.

szim

szim

Desert Nomad

Join Date: Feb 2006

Poland

Mo/Me

nice job Sac ;> lets start overfarming duncan chest right now

MisterT69

MisterT69

Wilds Pathfinder

Join Date: May 2007

Scions of Carver [SCAR]

E/

These builds are nothing special. A simple farmer has posted similar builds on these forums so it's not like "OMGWTFLOLUB3RH4X4L33tPR0F1TZ" so don't flame the man for posting builds that people have known about. Sac just threw em all together for your enjoyment/profitability.

Schnellburg

Schnellburg

Wilds Pathfinder

Join Date: Jul 2006

America -5 GMT

Me/

Hired just because it is cutting into your profit margin doesn't mean you have the right to say the things you have. Atleast 3-4 of the threads in Farming today have been nothing but flames and troll fest. Grow up. And yes they are good builds and do work. Thanks for finally posting them sacranub. =)

Marako D

Ascalonian Squire

Join Date: Jan 2009

The Unseens [mYst]

A/

How do you not die from the touchers with the bug now fixed.

Razon

Razon

Lion's Arch Merchant

Join Date: Nov 2008

Mo/

Ooyeah! Solo one of the hardest dungeons in game = win. GG sac.

Celebrian

Celebrian

Frost Gate Guardian

Join Date: Apr 2007

Stop Stealing [agro]

W/

nice! ty for the build and guides!

I got something to do when im all alone now

badasschris

Academy Page

Join Date: Jan 2007

I just had a go at duncan I managed to make it to him but when im near there are lots of spirits trying to touch me and duncan is green so i cant shadow step to him yet I cant see anywhere to go without death resulting. also I find if i fail on the first go getting to him is then much harder as all spirits have spawned, about 20 cupcakes + wintergreen candy canes proved this to me. I find i am never using deaths charge either whenever im being chased there only seems to be touchers to shadow step to. any more hints?

A Simple Farmer

A Simple Farmer

Frost Gate Guardian

Join Date: Oct 2007

ECTOS

E/

Nice work Sacratus!!! Looks like a good challenge, makes me want to try slavers again!

Taixen

Taixen

Frost Gate Guardian

Join Date: Apr 2008

England

A/

I wouldn't worry too much about this "Damaging" the economy as I can only see it minorly changing the price of the runs, which are hard in themselves to fill anyway.

I worked these out with help of a friend recently, it definately helps on Duncan HM to take a Red Rock Candy and Cupcake

novawhiz

novawhiz

Desert Nomad

Join Date: Mar 2006

A/

People dont really seem to get how the dungeon running bussiness works...

This isnt droks runs where you see 5 ppl advertising at once and ofc ppl get lower and lower prices.

When your a sin and you go to doomlore and you see another sin running Slavers you dont start spamming your own add for 2k cheaper. You run something else or dont run at all.

This run is also not some rinky dinky half minded run. It requires an essence and a tiny little bit of skill. This deters most "noobs" from doing this run.

so i will be pretty suprised if prices drop and if they do its the work of some idiot who thinks "hey its public now so i guess i shuld runs for less, amiright?"

Messy

Messy

huh?

Join Date: Jun 2005

Follow the rainbow, make a left and voila

Guildless

R/

Thanks for sharing Sac, I might give it a shot.

Red Rock candy should definitely help you lose all the aggro.

Shiro Tagachi

Pre-Searing Cadet

Join Date: Jul 2008

A/

Just ran a test run through the whole dungeon and I must say that it works like a charm =D

MisterT69

MisterT69

Wilds Pathfinder

Join Date: May 2007

Scions of Carver [SCAR]

E/

Just cuz I love proving sac wrong... it's totally possible to still get to duncan even after dying 2-3 times. If you bring a red rock + full conset, for the most part you can outrun the touchers. There's some special points (down the steps b4 the big room, the far corners of the big room) where they touchers generally won't continue to chase you. If by any chance you died whilst in the big room and have spawned all the touchers there are... just take your time and find the groups of stone summit and try DC'ing to the rangers, and continue running around the bend in the southwest corner and keep running towards duncan, pull of the DC, and everything should be on the edge of your aggro bubble. If I had a picture it would be easier to explain lol...

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

hi
Ive done duncan+3 of the bosses
but I couldnt do thommis because he just deals me 60 dmg every hit, and there are modniir's that get agroed and its just too much to handle

can you explain more

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

I just tried running Duncan NM
but duncan's "whatever you deal him, he deals it back" skill dealt me too much damage when I used ebsoh
So I had to kill duncan with gole+stoneflesh+sliver
It took me around 10 mins to kill

does anyone know how can duncan deal more damage back in nm than hm?

Qcho

Qcho

Frost Gate Guardian

Join Date: Sep 2005

Poland

WAFP/rev

Coz you are dealing him more dmg in NM .

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

Qcho is right - you have to remember that in nm foes are weaker and hm they are a lot stronger and this often means 1 build that works in nm may not work as well in hm - tho at times a few work better in hm than nm ( 600/smite best in hm for eg ).
So in nm you could hit him for 100 dmg but in hm it may be say 50 dmg from same skill.

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

the damage difference isnt that drastical
in hm, I deal 7 damage with sliver without ebsoh, in nm I deal 9 damage
but in hm I get 0 damage with ebsoh+stoneflesh+sliver
in hm I get 1 damage with stoneflesh+sliver

something is wrong

M @ T

M @ T

Wilds Pathfinder

Join Date: Sep 2006

South of heaven

S E X Y Shinigami[SEXY]

W/

Shadow Form is not broken after all!

bah.

Nerf Me Haha

Academy Page

Join Date: Jul 2009

Dyslexic Tendencies [SpAz]

W/

Ummmm I'm still not sure how to do this, since it's an essence every run , can someone give abit more details about how to do Duncan and maybe link a video? I only found 1 video on youtube called "16mins duncan HM" , but it doesn't have any touchers trying to touch, probebly from before the touch bug was fixed, are there any videos after the fix or pics?

The Arching Healer

Jungle Guide

Join Date: Sep 2006

Super Kaon Action Team [SuKa]

Tried the build today, worked great.

Rand - Super easy
Selvetarm - Super easy, altho I got bombed 2 times because of death nova
Forge - ^Same
Duncan - Died the first time because of a big mistake, didnt really know what to do when i was at Duncan's spawning place, getting back to the place was hard and died couple of times but I had DP removal with me so I could still complete it after a few times.

pvpchu

Ascalonian Squire

Join Date: Aug 2007

Zzz

Thanks for the guide...

I am having problems killing rand stormreaver and whenever i try to kill the distracter, cleaver, etc i run outta energy. My assassin's energy is 56 right now is that good enough? o_o

Also, if someone is willing to show me how to do it, post it here i'll check back and also, i'll provide the con

Thanks,