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Another compromise position could be to tie it to Scythe Mastery, but put a breakpoint at 13.
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0 scythe mastery = 1 target
5 scythe mastery = 2 targets
10 scythe mastery = 3 targets
15 scythe mastery = 4 targets
This doesn't affect A/Ds or W/Ds or anyone else that uses a scythe (unless their scythe mastery is less than 10, which I imagine is rare) except the dervish, who will gain the potential to hit an extra target (though he'll have to burn a major rune on it at least; call it a balancing mechanism).
Now, before anyone says "OMG, OVERPOWERED!", let's keep in mind that hitting 3 targets with a scythe is hard enough to do; hitting 4 will be even harder. If they can pull it off, then they deserve to hit all 4.
A/Ds and W/Ds will still do more damage to the targets they hit, but the dervish will hit an additional target and therefore finally have a real reason to be used in general PvE over the competition.


