DLC or expansions for Guild Wars 2 ?

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

Which would you prefer ? For a decent price I would love to have DLC (downloadable content). What would you prefer ?

Jonii

Jonii

Ascalonian Squire

Join Date: Jul 2009

E/N

I like having hard copies that come with lore manuscripts. I say big huge added content packages be new expansions as usual.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

For anything significant, expansions. Microtransactions should be kept for those things that most people could happily do without.

Gennadios

Gennadios

Wilds Pathfinder

Join Date: Jun 2009

N/A

Lore and manuscripts can be included in PDF format, and will usually be uploaded to some wiki or another within a week. The last thing I need is more analogue garbage taking up limited space in my studio.

As long as whatever ANet does has a downloadable option that includes the same pre-order items or other in-game benefits as the boxed copy, I could care less.

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

neither because both of those options suck

new chapters every 6 months as was originally planned for GW1

Ugh

Ugh

Krytan Explorer

Join Date: Jun 2009

R/

I would prefer expansions. No need for the devs to spend all their time/resources making starter areas that people rush through after their first character.

Edit: Didn't really read the post.

No DLC. DLC sucks. Expansions are better. Campaigns are okay.

Willowleaf

Willowleaf

Ascalonian Squire

Join Date: Sep 2005

Canada

Expansions. I don't have a credit card so expansions buyable in a store with cash money is a must.

Tr0n

Tr0n

Academy Page

Join Date: Feb 2005

Maribor, Slovenia

Strah in Trepet

As long as I can download it, I don't care if it's an expansion or just a small update.

The DLC term is used more for the other genres of games. In the MMO world, especially with the slick GW streaming tech, DLC's happen all the time, they're just called different.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

They should take everything they did after Prophecies, and NOT DO ANY OF IT.

Seriously guys, it was a horrible move. No expansions/chapters every 6 months, no downloadable content. Let the game sink in for a while before adding content. Then add a BIG expansion, but don't make it so retarded like Factions and Nightfall.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by Black Metal View Post
neither because both of those options suck

new chapters every 6 months as was originally planned for GW1
This man has it

The campaign format for GW1 worked nicely.

coil

Krytan Explorer

Join Date: Aug 2007

Quote:
Originally Posted by Guardian of the Light View Post
This man has it

The campaign format for GW1 worked nicely.
^ <3 sorrows furnace

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

Quote:
Originally Posted by coil View Post
^ <3 sorrows furnace
This is so true. Imagine if they gave us alot more DLC like Sorrows Furnance instead of having to replay through an entire campaign again. I would even take half of EOTN like 10 dungeons with an 2 new explorable areas, new class, new armors and new weapons for all classes.

Dakka Dakka

Dakka Dakka

Frost Gate Guardian

Join Date: Feb 2009

Highly Innapropriate [HI]

W/Mo

Quote:
Originally Posted by fenix View Post
They should take everything they did after Prophecies, and NOT DO ANY OF IT.

Seriously guys, it was a horrible move. No expansions/chapters every 6 months, no downloadable content. Let the game sink in for a while before adding content. Then add a BIG expansion, but don't make it so retarded like Factions and Nightfall.
This is probably closer to what ANET will do this time around. Though your comments about the mental capacity of Factions and Nightfall run into opinion territory

Lihinel

Lihinel

Academy Page

Join Date: Dec 2007

E/

I am a sucker for CEs (and especially the Artwork books in them), though I wouldn't mind 1-3xBMP sized Packets for a resonable price to keep one entertained durring longer periods between major addons.

Wouldn't be a problem if the money would amount to the same as for fee mmos if one so choose to buy them all.
(My main problem with P2P is they way you have to pay to keep what you already have and how they delete your characters&stuff if you don't pay for some month. I am specificly looking at those Sony bastards!)

Calvar Draveir

Calvar Draveir

Ascalonian Squire

Join Date: May 2009

Canada, eh?

Disciples of Nocturnal Chaos [DoNC]

E/

Expansions are good. Campaigns waste resources with starter areas.

Ugh

Ugh

Krytan Explorer

Join Date: Jun 2009

R/

Quote:
Originally Posted by Buster
This is so true. Imagine if they gave us alot more DLC like Sorrows Furnance instead of having to replay through an entire campaign again.
That doesn't get Anet money, though. Economically speaking, campaigns and expansions would be a much smarter move.

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

Quote:
Originally Posted by Ugh View Post
That doesn't get Anet money, though. Economically speaking, campaigns and expansions would be a much smarter move.
How about reading the second sentence as well ? It is ok though. I know alot are used to the campaigns but this is a mmo. Things should be different for the better not rehashing old ideas.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Black Metal View Post
neither because both of those options suck

new chapters every 6 months as was originally planned for GW1
Which they stopped for a reason.

You might see new expansions every six months after release, but I'd expect it to average closer to every nine months (which is roughly what happened with GW1 - twelve months to Factions, six to Nightfall, and then around nine for EOTN).

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Quote:
Originally Posted by fenix View Post
They should take everything they did after Prophecies, and NOT DO ANY OF IT.

Seriously guys, it was a horrible move. No expansions/chapters every 6 months, no downloadable content. Let the game sink in for a while before adding content. Then add a BIG expansion, but don't make it so retarded like Factions and Nightfall.
I agree with this. Let GW 2 go for a year or a year in a half, with just free content updates, like SF, or just regular updates like we get (sometimes) now. Then release a big expansion. Or if they are going to do chapters, make sure they get GW 2 balanced and as good as possible, before they move on.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by fenix View Post
They should take everything they did after Prophecies, and NOT DO ANY OF IT.
Yes, because in your logic heroes, inscriptions, and PvE skills should have not been done.
You let your nostalgia blind you. Is people having too much fun and simple convenience a bad thing?

I do, however, agree they should let the game go for a year before adding a factions.

BLOODGOAT

BLOODGOAT

Wilds Pathfinder

Join Date: Jun 2007

long a

Mo/

DLC == Expansions

They're the exact same. You don't pay for the content, you pay to access and play the content. If it's DLC you're just going to eliminate access keys by attaching content access directly to your account excluding the middle-man, I would imagine.

Really, I don't see a difference.

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

Keep it one game, no more factions/NF game ruiners.

IrishX

Frost Gate Guardian

Join Date: Jan 2008

W/

Quote:
Originally Posted by Kain Fz View Post
Yes, because in your logic heroes, inscriptions, and PvE skills should have not been done.
You let your nostalgia blind you. Is people having too much fun and simple convenience a bad thing?

I do, however, agree they should let the game go for a year before adding a factions.
Inscriptions=good
Heroes=horrible for PvP. I guess they were good for PvE, I never had a problem finishing anything other than THK and Nahpui Quarter with henchmen.
PvE skills=PvE is even easier than before, and most of them gain in strenth the more you grind, which is bad. They also further divide PvE and PvP, which is, again bad.

Anet will probably go with expansions and allow you to buy and download them. Personally, I don't care either way.

Edit: No expansions if they introduce things that break the game, please.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by IrishX View Post
Inscriptions=good
PvE skills=PvE is even easier than before, and most of them gain in strenth the more you grind, which is bad. They also further divide PvE and PvP, which is, again bad.
Dividing PvE and Pvp is just a sentence. I don't see how that is significantly bad for PvErs who just want to blow shit up.
And I don't see how PvE skills making the game easier makes it bad. Big numbers= What PvE fun is all about. Besides CoP, none of them were game-breaking anyways.
I do, however, agree that the choice to make them grind-skills was a bad idea.

I hope PvE skills return in GW2, but without being linked to a title. Because in reality, they're just a pair of mostly profession-wide skills that are a little more powerful than normal skills, hence the 3 skill limit. And if they're without grind, then they could be balanced easier. The concept isn't bad at all.

xanarot

Krytan Explorer

Join Date: Jan 2006

[GoE]

R/

I prefer boxed expansions every 6 months to a year depending on size.

Not just because creditcards are slowly dying and are getting less and less used (read the memo - micro games offering 10+ payment options are forced to constantly expand their capacity while those using only creditcard struggle to fill 1-3 servers) but also for some nice free publicity.

All those expansions selling means GW2 or whatever expansion ends up in the game hitcharts for some weeks which can attract new players.


Besides.. since they've said GW2 remains without a monthly fee shows they will keep to their current business model for succes - selling lots of expansions.

waeland

Academy Page

Join Date: Jun 2009

Expansions for big updates, microtransactions for optional unnecessary things (do not like them, but ANet will probably need them).

Just please keep number of skills and professions lower than in GW1 ! The need to add new professions and tons skills for older professions with each expansion is bad. Less IS more. Maybe group professions together (for example give profession in expansions alternative primary attibute you can switch style, like warrior-dervish-paragon, necro-ritualist, ranger-ass )... but still be one class so when changes makes for example dervish not effective in some point in time in PvP or high-end PvE you are free to use warrior way without creating new character. And no more ower-povered PvE skills (or just limit them to specific part of game world).

Masmar

Masmar

Krytan Explorer

Join Date: May 2008

Aberdeen, Scotland

We Gat Dis [HRUU]

E/

I lol'd as soon as i read DLC

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

How's about both?

You can purchase bits of content in the form of DLC, or you could buy in-store DLC packs?

Highlander Of Alba

Highlander Of Alba

Wilds Pathfinder

Join Date: Jan 2007

Real Rogue Clan

Rt/Mo

Lets just say its a totally ,new game


These guys are not silly they know the following gw has

Marketing implemented new purchase add ons /panes ect ect.

As it was stated its one of fee.So they will be be ensuring that the revenue keeps flowing I for one dont mind as over the 4 yrs my spend can be said as nil even tho with muti accnts ect.

As no subs expenditure is minimal over time spent on it.whatever they add after its release

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Expansions, for the reasons of not having to trail through an entire campaign. To bypass the whole new class issue they just need a ton available at the start and have a job-like upgrade system seen in other mmo's (which would be wise to keep to pve or just make it have no affect on pvp).

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

Quote:
Originally Posted by fenix View Post
They should take everything they did after Prophecies, and NOT DO ANY OF IT.
Agree. They need a better way of expanding the existing game. The campaign format in GW1 is what killed the game, it collapsed under its own bloat, wasn't sustainable or practical to reinvent the wheel every 6 months.

xanarot

Krytan Explorer

Join Date: Jan 2006

[GoE]

R/

Quote:
Originally Posted by slowerpoke View Post
Agree. They need a better way of expanding the existing game. The campaign format in GW1 is what killed the game, it collapsed under its own bloat, wasn't sustainable or practical to reinvent the wheel every 6 months.
No, it actually was. Problem however was that their current setup prevented to expand the game itself (upgrades core/engine wise) and the constant full-game expansions forced them to create a tutorial every time with all the old content + new.


So, instead of overhauling gw1 as you see in other games (just look at stuff like eve, recreating the entire tutorial as the game grew to advanced for the old one to be suitable enough) they decided to make a whole new game. Also remember there are a lot of different gw versions : just 1 game, just 1 + nf, just 2, just 2 + nf, just 3, just 3 + nf... upgrading things engine wise could potentially cause some huge trouble that can be avoided by just starting over.

Ghost Omel

Ghost Omel

Krytan Explorer

Join Date: Aug 2007

----//---//---//-----//----

W/

Regardless of what other say , new chapters for GW1 was a great idea. Those who disagree have some issues with evolution of the game..

Regardless i really dont like virtuall downloads.. at all. i rather have a good olf hard copy to sit on my shelf and know that is somethgin happens my hard copy is right there and i can re-install the content faster then downloading it from a source. which would spare my internet and my time infront of the PC.. I am all for "expansions" on a CD.

Ravious

Ravious

Lion's Arch Merchant

Join Date: Mar 2006

Servants of Fortuna

N/Mo

I want both, and I think they will need both. I think we need both paid and free DLC, and then every year or so we need a box expansion to liven things up.

Lex

Lex

Lion's Arch Merchant

Join Date: Dec 2005

Quote:
Originally Posted by Ugh View Post
No DLC. DLC sucks. Expansions are better. Campaigns are okay.
This and
Quote:
Originally Posted by Willowleaf View Post
Expansions. I don't have a credit card so expansions buyable in a store with cash money is a must.
this.

dunky_g

dunky_g

Desert Nomad

Join Date: Dec 2005

[SNOW]

Have both.

DLC for people that have no legs and cant go out and buy it.

Expansions for people with no creditcards

Legendm

Legendm

Academy Page

Join Date: Jul 2008

E/

The game isn't even out yet, and yet this thread exists. *sigh* You might as well make a 'Do you want a GW3?" thread.

Pony Slaystation

Pony Slaystation

Krytan Explorer

Join Date: Nov 2008

Cardboard Box

Guilds are irrelevant. This... is...... BUILD WARS!!!

Rt/

For me, part of the fun of getting a new game is going to the store, hoping that it is in stock, and coming home with a box that is oversized considering it is only holding a CD or two.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by Buster View Post
This is so true. Imagine if they gave us alot more DLC like Sorrows Furnance instead of having to replay through an entire campaign again. I would even take half of EOTN like 10 dungeons with an 2 new explorable areas, new class, new armors and new weapons for all classes.
You know if you put it that way I can see why you would want DLC over campaigns.

I always hated having to work through areas in Guild Wars campaigns to get to the fun bits. Sorrows Furnace was awesome.

BobTheTank

Ascalonian Squire

Join Date: Jun 2007

Campaigns, but they should release them slower and introduce fewer amounts of skills. If they have to put in new professions, they should put them in one at a time.

This might eventually lead to the same fate as GW1, but it will happen much much slower. :P