Allow to change primary profession of PvP only characters

Simek

Ascalonian Squire

Join Date: Dec 2005

GDA, Poland

Fot The Turtles

E/

Simple idea: Allow to change primary profession of PvP only characters.

Advatages:
- more free slots for players (mainly PvE players which play PvP not often)
- less time spend on preparing character - we don't need to create new, just use skills and EQ templates, so change take just few seconds
- you can have one PvP character and make you name famous ; )
- don't need to think about new names for tons of new characters
- everyone who like to create and have some more PvP character can still do it

Disadvantages:
- only one - more mistakes with attributes and EQ for absent-minded players

This could be done in this way:
User select new profession, confirmation box appear. After pressing yes we see loading screen - now ANet save on server our inventory, quests, XP, set title etc. Automatically after this game delete our PvP character, and create new with same name but other primary profession and random appearance. At the end restore saved data from server and remove it from server.

Al Dente

Academy Page

Join Date: Sep 2008

Ember Power Victory [EMP]

E/

Hmmm. I can't really see any bad things stemming from this, however it may be difficult to implement on the game side of things.

/singed

blazob

Academy Page

Join Date: Jul 2009

W/

Yes, I like this. I just hate when i need to delete char just to make new with other primary proffesion.

/singed

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

you also forgot some other disadvantages:

hard to implement

turbo234

Wilds Pathfinder

Join Date: Sep 2006

WI

Mo/

Quote:
Originally Posted by the Puppeteer View Post
you also forgot some other disadvantages:

hard to implement
Exactly. For this reason /unsigned.

headlesshobbs

Krytan Explorer

Join Date: Apr 2006

pvp has always been about setting up and configuring characters to suit whatever strategy a player has in mind. This should be absolutely doable.

/signed

Mr Fizhman

Mr Fizhman

Ascalonian Squire

Join Date: May 2009

Saviors of [EviL]

Mo/

Quote:
Originally Posted by Simek View Post
- you can have one PvP character and make you name famous ; )
- don't need to think about new names for tons of new characters

You know that you can use the name that you used on the character you deleted, right?

headlesshobbs

Krytan Explorer

Join Date: Apr 2006

you know what's funny with that is if you're going for a birthday or something like that, you may as well buy another slot.

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

Quote:
Originally Posted by the Puppeteer View Post
you also forgot some other disadvantages:

hard to implement
You also missed some other points:

You do not develop Guild Wars so hush.

/signed, when i used to use pvp chars it was real annoying sometimes, i'd be rerolling like crazy.

Simek

Ascalonian Squire

Join Date: Dec 2005

GDA, Poland

Fot The Turtles

E/

Quote:
Originally Posted by Mr Fizhman View Post
You know that you can use the name that you used on the character you deleted, right?
Sure, but thinking about name for fifth PvP character sometimes make me angry ; )

silavor

silavor

Lion's Arch Merchant

Join Date: Oct 2007

Canada

Keepers Of Twilight

Quote:
Originally Posted by Gift3d View Post
You do not develop Guild Wars so hush.
But the people who do develop Guild Wars have already said this is impossible. Hence why Razah is Rt/x rather than x/x

headlesshobbs

Krytan Explorer

Join Date: Apr 2006

I think there's a problem when it comes to face/hairstyles like you're being forced to change what isn't compatible. Different classes run under different sets of wireframes so there's just no way we can get past that unless there's some major reprogramming done.

Simek

Ascalonian Squire

Join Date: Dec 2005

GDA, Poland

Fot The Turtles

E/

Quote:
Originally Posted by headlesshobbs View Post
I think there's a problem when it comes to face/hairstyles like you're being forced to change what isn't compatible. Different classes run under different sets of wireframes so there's just no way we can get past that unless there's some major reprogramming done.
IMO Hairstyle or appearance of character has low meaning when we want to create new PvP character quickly.

This could be done in this way: User select new profession, confirmation box appear. After pressing yest we see loading screen - now ANet save on server our inventory, quests, XP, set title etc. Automatically after this game delete our PvP character, and create new with same name but other primary profession and random appearance. At the end restore saved data from server and remove it from server.

stuntharley

Wilds Pathfinder

Join Date: Aug 2006

Australia

Critical Chop [cC]

W/

siybds great totally /signed

Your Hidden Dream

Your Hidden Dream

Pre-Searing Cadet

Join Date: Aug 2009

For the Turtles [FTT]

Me/

I totally agree, imo if it's possible to make "extreme makeover credit" which completely changes image of character, it's also possible to change primary class in game.

/signed

Faure

Faure

Krytan Explorer

Join Date: Feb 2006

Mystic Spiral [MYST]

R/

Saw threads like this before, and i just keep /signing them :P.

/signed

Ratson Itamar

Ratson Itamar

Lion's Arch Merchant

Join Date: Dec 2006

"Flame Shield On!"

Honestly, I stopped reading after this part "Advantage: More FREE slots".

Try to see things from Anet's current perspective, they will work "hard" for a long period of time so people will have to spend less money?

All of the other things that you may or may have not listed are unfortunately irrelevant. Money is their prime and maybe their sole concern at the time.

I'm truly sorry if I'm a downer but I just wanted people to know. None of the other things listed are of any value or concern for the question of implementation or no implementation.

Does that make any sense to you now?

Floski

Krytan Explorer

Join Date: Aug 2007

Rank Three Plus Pug [deer]

W/

Quote:
Originally Posted by silavor View Post
But the people who do develop Guild Wars have already said this is impossible. Hence why Razah is Rt/x rather than x/x
Anet has said so many things are "impossible" only to be implemented later. I think by impossible they mean, we don't want to bother.

Al Dente

Academy Page

Join Date: Sep 2008

Ember Power Victory [EMP]

E/

Quote:
Originally Posted by turbo234 View Post
Exactly. For this reason /unsigned.

I wouldn't really say that's a reason for /unsigning. If it's difficult and the devs implement, it shows that they care about us. Anyway, you should sign stuff because it's a good idea, not the because of the difficulty of it.

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

Quote:
Originally Posted by silavor View Post
But the people who do develop Guild Wars have already said this is impossible. Hence why Razah is Rt/x rather than x/x
Really? Link where a developer said this or you're just mindlessly bullshitting. I'm betting on the latter.

Daisuko

Wilds Pathfinder

Join Date: Mar 2007

California

[Vr]

E/Me

Quote:
Originally Posted by Gift3d View Post
Really? Link where a developer said this or you're just mindlessly bullshitting. I'm betting on the latter.
actually I recall such a thing as well.

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

/signed for great justices.

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

Okay so let's say you make your PvP character. A Mesmer/Ranger for example.

You get runes for Mesmers, toss that on their armor, you unlock new weapons for your mesmer and unlock a set of elite armor for your mesmer and everything.

Now you're tired of your Mesmer. Time to change. But wait. What happens to all your stuff you had on your Mesmer? Obviously you can't use Mesmer runes on another class, obviously you can't have that armor, and if it is a specific armor for Mesmer, that another class doesn't get, what happens then? And what about the weapons that you got all setup for your Mesmer?

So you would basically have to junk the gear, get rid of the weapons, and salvage off your runes. Now leaving you with a naked Mesmer/Ranger with nothing.

So why is it so hard to just delete that character and remake a new one? I mean, you get max gear, instant level 20, max weapons, and access to all skills. You can even name your new character the same name. So why do you need the ability to change your primary profession when with a few clicks, you can just reroll and have the exact same character?

/unsigned

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

From Razah's Talk page on the Official Wiki here:

Quote:
Originally Posted by Linsey Murdock
When we were first talking about giving out a hero in the Domain of Anguish, it was generally agreed that a variable profession "Doppleganger"-esque hero would be the coolest thing to do. We moved forward under the assumption that this is what we would do including putting it in the manual but when it came to implementation the difficulties that popped up with doing a variable profession hero were too great and at the time we didn't have a Ritualist hero so we went with that instead. - Linsey Murdock 23:23, 24 June 2007 (UTC)
If they couldn't do it with a hero, I doubt they can do it with a player. Even if it could happen, this isn't what I want their time to be focused on. Deleting a PvP character and re-rolling them as a new profession and setting up doesn't take that much time already, thanks to templates.

/notsigned

Fate Crusher

Fate Crusher

Wilds Pathfinder

Join Date: Sep 2006

Pie-land

Warlords Of The Underworld [WoTU]

Mo/

Quote:
Originally Posted by Simek View Post
Advatages:
- more free slots for players (mainly PvE players which play PvP not often)
I'm sorry, but don't you already reroll with the same slot?

Lazy people.

/unsigned.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

All PvP skills and unlocks are account based.
PvP items SHOULD be customized account based.
As for professions...

...buy 10 character slots and make PvP characters in them.

So the only thing left is making customized items account based, so any PvP character can use any item acquired by any other PvP character.

Swahnee

Swahnee

Wilds Pathfinder

Join Date: Jul 2008

Italy

Mo/

Quote:
Originally Posted by Simek View Post
IMO Hairstyle or appearance of character has low meaning when we want to create new PvP character quickly.

This could be done in this way: User select new profession, confirmation box appear. After pressing yest we see loading screen - now ANet save on server our inventory, quests, XP, set title etc. Automatically after this game delete our PvP character, and create new with same name but other primary profession and random appearance. At the end restore saved data from server and remove it from server.
IMHO the appearence of a character must reflect his primary profession in PvP battles, so to decide what to expect when you see him..

let's say you see someone with ranger's appearence..you blind him, and then you discover that he is a primary elementalist with a E/Me build...wtf??

I agree it would be great if we could change completely PvP character without rerolling..but this would mean we have to change appearence, weapons, armor, runes/insignias, attributes, build..

it's not so different from rerolling, does it?

so /unsigned because IMHO it's now worth the designing time (and probably it's not even possible to do).

Simek

Ascalonian Squire

Join Date: Dec 2005

GDA, Poland

Fot The Turtles

E/

I meant that what kind of armor (canthan, luxon etc.) you have on quick created PvP character doesn't mean much. No to leave a Ranger model for Elementalist. T.T

This change should be quicker and better version of reroll with some features like: left weapons in inventory, remember where we are, what title was set etc.

What about runes? Ehhh, they are part of EQ builds, when we create new character we got empty armor. Same situation will be here. After prof change we get: character with changed main profession, empty skill bar, empty main profession armor, all before created weapons in inventory etc.

If you got a problem with understand the meaning of this change it could be called "recreate character with other main profession".

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

It would save.... what.... 30 seconds at most? It isn't hard, and it doesn't take long to make a new character. To change primary class, the game would have to do a LOT of work. Character model (body shape/size), armor, attributes, etc. all would have to be changed. I'd be willing to bet it would open up serious exploits (Monks with 80+20 AL armor, Sin's with Strength, etc.) and only offer a small decrease in time to reroll.

/unsigned cause I'm not lazy

And if you aren't aware, the appearance from class to class is drastically different. If you chose the first hairsyle, first hair color, and first face, it might work, but I for one, don't like the same option for each class. So if you make a Monk you like the look of, but change to Ranger, that set of hair and face settings may look like crap. The only way to prevent this is to add in an option that would let you select the appearance..... which is done when you reroll.

MarciNoExcess

MarciNoExcess

Ascalonian Squire

Join Date: Aug 2009

Budapest, Hungary (Europe for Mindstorms)

P/W

/signed
good idea

s t e e

s t e e

Frost Gate Guardian

Join Date: Apr 2009

Death By[Emo]

Mo/Me

Yes this would be nice, but think. How can you just change ones appearance instantly. Takes out the individuality. It also isnt hard to change it takes like 10 seconds.

lompos

Ascalonian Squire

Join Date: Mar 2006

AA (Archers Anonymous)

Mo/W

Quote:
Originally Posted by Simek View Post
- you can have one PvP character and make you name famous ; )
You can be a great Warrior, but a bad monk. So if you earn all your ranks with your warrior, what will happen when you change to say a monk ?

unsigned because u need to earn your fame.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

takes just a couple seconds to remake your pvp character

/notsigned

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by Fate Crusher View Post
I'm sorry, but don't you already reroll with the same slot?
This. Only advantage is not having to delete and recreate a character, which takes about 10 seconds.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/notsigned

Try not to assume people who are pointing out logistical problems that the developers have stated are just BSing. This has been suggested before, and the same concerns have been discussed.

DoomFrost

Lion's Arch Merchant

Join Date: May 2005

Florida

E/

I see no need for this. I have a couple of PvP characters that are indeed permanent, but only because I play them on a regular basis. Everything else I just re-roll with the same name.

/notsigned

Fate Crusher

Fate Crusher

Wilds Pathfinder

Join Date: Sep 2006

Pie-land

Warlords Of The Underworld [WoTU]

Mo/

Quote:
Originally Posted by Simek View Post
I meant that what kind of armor (canthan, luxon etc.) you have on quick created PvP character doesn't mean much. No to leave a Ranger model for Elementalist. T.T

This change should be quicker and better version of reroll with some features like: left weapons in inventory, remember where we are, what title was set etc.

What about runes? Ehhh, they are part of EQ builds, when we create new character we got empty armor. Same situation will be here. After prof change we get: character with changed main profession, empty skill bar, empty main profession armor, all before created weapons in inventory etc.

If you got a problem with understand the meaning of this change it could be called "recreate character with other main profession".
Left weapons in inventory? Do you actually PvP?
They're customized and customized for a reason. And yes, leaving behind an unwanted sword/axe for when you've swapped from Warrior to Ranger is TOTALLY beneficial. You may have a point with elemental shields, they do seem quite a bother to constantly remake. But they can simply expand the equipment template to include such things.

Runes? Surely you're not serious...
Each profession have their own runes. certain builds running certain minors, majors and even brave superiors. If you meant insignias, then it's very very pointless to change... they're insignias.

Whatever argument about development, implementation and the bugs that could be caused by shifting wiring frames of different classes, is all said and true as well.

You're just being lazy, as i already previously stated. Recreate character with other main profession? So does that also mean that when you change main profession you stay the same gender and yet you're forced to look completely different because of the profession change?

There is no way around it, it's a few clicks. Deal with it.

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

how would this be hard to implement? have a standard look for each profession, easy to implement, have it change on zone, easy to implement, change the interface on character screen, easy to implement. Quite frankly this should have been implemented with the ability to change secondary or even with the implementation of pvp characters.

/signed

Fate Crusher

Fate Crusher

Wilds Pathfinder

Join Date: Sep 2006

Pie-land

Warlords Of The Underworld [WoTU]

Mo/

Quote:
Originally Posted by TadaceAce View Post
how would this be hard to implement? have a standard look for each profession, easy to implement, have it change on zone, easy to implement, change the interface on character screen, easy to implement. Quite frankly this should have been implemented with the ability to change secondary or even with the implementation of pvp characters.

/signed
Please see my above post and ask yourself why this is truely beneficial, all implementations aside.

Dusk_

Dusk_

Lion's Arch Merchant

Join Date: Jun 2005

W/

So basically the reasons for doing this are...

1) You're too lazy to select a new title.
2) You're too lazy to load an equipment template.
3) You're too lazy to type in your character's name.

Lovely.