The Inevitable Stagnation?
ArlanKels
I've been sitting here, looking over information for the past few hours, looking at builds and thinking on things. Every time I think of some new combo of skills I quickly realize it's already been done...numerous times. And tested, proven to be either good or bad, and then ignored if it wasn't SUPERAWESOMEGREAT.
Exploration of the maps rewards nothing new...there are hundreds if not thousands of people out there who have memorized the entire layout of every single map.
Missions are pretty pointless to complete..the secondary missions I mean, as primary missions give you title progression whereas the secondary merely give you EXP and some gold and maybe a spiffy crappy weapon you can sell for more gold.
I like this game, in fact I've been playing it off and on since Factions, but I'm noticing a singular aggravating fact.
Everything has been done.
Everything has been cleared.
Everything is known.
There's nothing new, nothing fresh. I'm actually sitting here yearning for an update from the GW1 crew that'll change around how some skills work, just so I can play with new combos and try out something different.
But while we sit here with an unknown amount of time between now and when GW2 comes out, what are ways that we can avoid this stagnating feeling of boredom, that "I've done it, been there and doopy doop" mood which is weighing down so heavily on me right now?
Exploration of the maps rewards nothing new...there are hundreds if not thousands of people out there who have memorized the entire layout of every single map.
Missions are pretty pointless to complete..the secondary missions I mean, as primary missions give you title progression whereas the secondary merely give you EXP and some gold and maybe a spiffy crappy weapon you can sell for more gold.
I like this game, in fact I've been playing it off and on since Factions, but I'm noticing a singular aggravating fact.
Everything has been done.
Everything has been cleared.
Everything is known.
There's nothing new, nothing fresh. I'm actually sitting here yearning for an update from the GW1 crew that'll change around how some skills work, just so I can play with new combos and try out something different.
But while we sit here with an unknown amount of time between now and when GW2 comes out, what are ways that we can avoid this stagnating feeling of boredom, that "I've done it, been there and doopy doop" mood which is weighing down so heavily on me right now?
Pinkest One
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Everything has been done.
Everything has been cleared. Everything is known. There's nothing new, nothing fresh. |
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what are ways that we can avoid this stagnating feeling of boredom
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Daesu
Build innovation has been on an all time low and people in pvx have been resisting new builds from the latest buffs. They still have charmed animals in their skill bar for some recommended pve builds, go figure.
On the other hand, there are some new rit heroes build that even exceeded the performance of discordway, yet they try to trash it.
On the other hand, there are some new rit heroes build that even exceeded the performance of discordway, yet they try to trash it.
Marty Silverblade
It's been 4 years now. Of course people are going to have achieved this kind of completeness. Since ANet are working on GW2, you can't expect them to keep adding meaningful updates (large content related ones), at least not in quick sucession. When GW stops being fun, take a break, and if you're satisfied with what you've done and have no interest at all of repeating stuff, stop playing.
Bob Slydell
If you take a good like break and forget everything about the game, maybe come back and start a new character the game does feel refreshed. Also.. the community does wear the game out, think about what people are doing, it's usually a bunch of people doing one thing now like UWSC or something. I'd suggest taking a long break, then come back and shutting off local/trade/emotes chats, going into an international dist and play with H/H. It's time to ditch the other annoying players and play at your own pace. The game feels dead because people wear it out, loses lust.
BenjZee
i'm under the impression taht some peopel are being force to play...
Bob Slydell
The Juggernauot
ive done it all seen it all too. my current drive revolves around maxing a few more titles and helping friends/meeting new friends along. The zaishen mission/combat/bountys keep me going too. i applaud anet for that move because its lended my insight to quite a few players vets and new in whatever said situation might be. Still alive and well here, i guess its just what you make out of it right?
TheStonefist
All I have to say is: why isn't there a title for completing quests? There are hundreds upon hundreds of quests. Very few people have gone through every campaign and done those available, let alone follow a trail of quests to completion. A title for this would be great for various reasons. A body could essentially get GWAMM without having to grindfarm for an extraneous title (sweet, drunk, etc. etc. etc.). Besides, if I were a game designer that thought up dozens of quests that nobody ever did, I might be a little pissed at the time wasted programming nonessential additions.
pinguinius
That's stupid. I've done almost every quest, even some of those random ones that start form NPCs in the middle of an explorable area, just for shits. Having little bar to acknowledge that fact or to show that fact to random people on the internet wouldn't have enhanced the experience any. Titles =/= new content. If they were, I could make a flash game where you click a button 10,000 times to make a bar go up and call it an expansion pack.
Zahr Dalsk
I miss the days when skills were constantly updated, and there were always new things to try.
I wish, instead of shooting for perfect balance, ArenaNet just changed loads of skills. Obviously not doing anything that breaks the game, but not actively trying to balance the game either.
Just do that all the time. It'd keep the game fun and interesting.
I wish, instead of shooting for perfect balance, ArenaNet just changed loads of skills. Obviously not doing anything that breaks the game, but not actively trying to balance the game either.
Just do that all the time. It'd keep the game fun and interesting.
Swahnee
Well, there are a lot of new fun builds yet to discover, or new ideas that might be interesting (there's a nice thread in the dervish forum, talking about a build for a dervish using a bow for example)
on the other hand, if you want to design a new fantastic build that will become the new meta for a particular task, and that will be loved by everyone, and used in every PUG..well, that's another story, but if you only want to have fun, IMHO there's plenty of new builds you can think about..
if you can't have fun any more, i suggest you to take a long brake from the game..
then come back and reroll another toon in Pre-Searing
N.B.: if you are bored with missions and exploring, why don't you try PvP? it could be fun..
on the other hand, if you want to design a new fantastic build that will become the new meta for a particular task, and that will be loved by everyone, and used in every PUG..well, that's another story, but if you only want to have fun, IMHO there's plenty of new builds you can think about..
if you can't have fun any more, i suggest you to take a long brake from the game..
then come back and reroll another toon in Pre-Searing
N.B.: if you are bored with missions and exploring, why don't you try PvP? it could be fun..
Karate Jesus
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Everything has been done.
Everything has been cleared. Everything is known. There's nothing new, nothing fresh. I'm actually sitting here yearning for an update from the GW1 crew that'll change around how some skills work, just so I can play with new combos and try out something different. |
Please?
xron
I find that the best thing for me is to play with friends. I have a few whom I do spend 90% of my playing time with. The rest is chest running when I'm bored enough.
This keeps me going as we always have ongoing little projects to complete and work on; and it's more about the fun of playing with friends rather than the content which we do.
This keeps me going as we always have ongoing little projects to complete and work on; and it's more about the fun of playing with friends rather than the content which we do.
Fay Vert
Painbringer
Until you have completed the trilogy + EOTN with the Ogre-Slaying Knife in your hands the whole time you have not finished the game
if bored try something new to you quit relying on other peoples builds make your own and roll. Do the campaigns with collector armor and what weapons falls from drops , collect core only skills and deal with it. Do it like a Noob and do it proudly
if bored try something new to you quit relying on other peoples builds make your own and roll. Do the campaigns with collector armor and what weapons falls from drops , collect core only skills and deal with it. Do it like a Noob and do it proudly
notskorn
Things are so stagnant that this thread has been made at least several dozen times already!
Black Metal
Tough to get excited for a game that the devs and cr themselves have abandoned.
XTH update? Second content update? Dropped like a sack of bricks.
XTH update? Second content update? Dropped like a sack of bricks.
w00t!
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I've been sitting here, looking over information for the past few hours
(snip) Everything has been done. Everything has been cleared. Everything is known. (snip) But while we sit here with an unknown amount of time between now and when GW2 comes out, what are ways that we can avoid this stagnating feeling of boredom, that "I've done it, been there and doopy doop" mood which is weighing down so heavily on me right now? |
Want variety? Try new builds (look for synergies of skills others haven't discovered yet), random pugs (play a monk and see if you can salvage an otherwise hopeless party), monkfests (all monk parties), mezfests (talk about fun!) and other random variations. Do this with real people, as what makes the game worthwhile in the long run is its social aspect.
Aeon221
Hay thar.
Try this set of things:
1) Type /age
2) Look at the impossibly huge number
3) OH HEY GUESS THAT EXPLAINS THINGS
Srsly, this is a game, not your life. If you're bored, you can quit without committing suicide.
Try this set of things:
1) Type /age
2) Look at the impossibly huge number
3) OH HEY GUESS THAT EXPLAINS THINGS
Srsly, this is a game, not your life. If you're bored, you can quit without committing suicide.
Bob Slydell
Yeah but like the amazing and predictable community that GW is, you'd get people QQing about how there is nothing to do out in explorable areas but hack n slash birds and skales.
_Nihilist_
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Yeah but like the amazing and predictable community that GW is, you'd get people QQing about how there is nothing to do out in explorable areas but hack n slash birds and skales.
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If I complete things anymore, since my Guild is pretty much me (no one else on in the past 4 months, and I booted everyone but my Officers and a few IRL friends), and my Alliance isn't faring much better, I do areas that I can do with just myself and 3 Heroes for a challenge. Talk about Hard Mode. It's interesting, no one forces me to play that way, I just choose to.
Set a few goals for yourself, no matter how outside-of-the-box they are, achieving those goals can be as much fun (if not more so) than when you first went through the game as a new player.
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Originally Posted by Painbringer
Until you have completed the trilogy + EOTN with the Ogre-Slaying Knife in your hands the whole time you have not finished the game
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Pinkest One
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Until you have completed the trilogy + EOTN with the Ogre-Slaying Knife in your hands the whole time you have not finished the game
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9 hours left on my ban, you hush.
Banane-O-Man
I quitted guild wars last week, I know pretty much everything. Now im waiting on gw2
mage767
I plan on quitting as well. GW1 feels like a chore - and I have enough in RL already!
ArlanKels
4thVariety
jray14
There are plenty of players out there going for particular items. Surf the Buy forum or join a large guild and ask what people are going for. Then go hunt for the stuff and donate it to 'em.
Play "Really Hard Mode": Hop around to different outposts and find newbs desperately searching for PUGs, especially if they say things like "need monk" or "need tank," then try to get them through the missions.
IMHO that's the key to putting the spark back into GW life: acknowledge that you have pretty much everything you need or want, and then go delight someone else who doesn't.
Play "Really Hard Mode": Hop around to different outposts and find newbs desperately searching for PUGs, especially if they say things like "need monk" or "need tank," then try to get them through the missions.
IMHO that's the key to putting the spark back into GW life: acknowledge that you have pretty much everything you need or want, and then go delight someone else who doesn't.
ArlanKels
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What other recreational activity have you done CONSISTENTLY for 38 minutes each day on average during that period?
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Pfft :O
I spend hours reading, I spend some time outside working on the flowerbeds and yard, a little jogging here and there.
Toxic OnyX
after 4 years what do you expect out of an instanced game?
the only MMO elements are in town (which are basically spamming in spamadan or spamming runs in doomlore) or in PvP
in Pve it is complete everything and then title chase or there is nothing to do but farm
unless new content is added or you want to make yet another char and complete the game yet again then it is obviously going to stagnate
in PvP is is put up with pugging until you reach at least r4 so you have a chance of playing HA, or play RA or find a guild and play GvG (the rest is not really pvp ab/fa/jq are just for fun and HB you either like or hate) but it is basically open ended you stop when you have had enough of it
the only MMO elements are in town (which are basically spamming in spamadan or spamming runs in doomlore) or in PvP
in Pve it is complete everything and then title chase or there is nothing to do but farm
unless new content is added or you want to make yet another char and complete the game yet again then it is obviously going to stagnate
in PvP is is put up with pugging until you reach at least r4 so you have a chance of playing HA, or play RA or find a guild and play GvG (the rest is not really pvp ab/fa/jq are just for fun and HB you either like or hate) but it is basically open ended you stop when you have had enough of it
Shasgaliel
I have so many things to do and so little time for it. I do not think I will have any stagnation for the next 5 years even without any content updates.
Short
AngeliqueSynner
Improvavel
w00t!
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I quitted guild wars last week, I know pretty much everything. Now im waiting on gw2
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The sheer number of possible off-color comments to this boggles the mind.
ArlanKels
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With 700 hours played, you've barely scratched the surface of GW.
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So while you say "I've barely scratched the surface", I'd say I'm pretty knee-deep at the very least
Jonii
Try playing again from Pre-Searing on a prof you aren't used to and be sure to read all the quest dialogue. I did this recently. I was an Ele who had completed all games, etc etc. Then I tried a Warrior and read all of the quests and dialogue from people. Next thing I know I'm here discussing the lore due to my new appreciation of it. I still have dungeons I've never done, I've never completed FoW or UW (I'm from the era of no speed clears, when we went in with a balanced team and people bailed half-way through,) and I don't even have Kind Of A Big Deal, so I still have a lot of content to play through even on my ele still.
I felt like weilding a scythe for fun one day just this month and came up with a great E/D build using Earth Magic, a scythe skill or two, and some PvE skills. It's a lot of fun to use and test, and it's surprisingly effective, too.
So now I switch between nuking with Kerrsh's Staff and some melee with a Raven Scythe. I'm working to get not a Destroyer Fire Staff, but a Destroyer Scythe for my ele right now.
There's still a lot of content. You just have to look hard sometimes!
Good Lord! I'm at ~850 in 43 months!
I felt like weilding a scythe for fun one day just this month and came up with a great E/D build using Earth Magic, a scythe skill or two, and some PvE skills. It's a lot of fun to use and test, and it's surprisingly effective, too.
So now I switch between nuking with Kerrsh's Staff and some melee with a Raven Scythe. I'm working to get not a Destroyer Fire Staff, but a Destroyer Scythe for my ele right now.
There's still a lot of content. You just have to look hard sometimes!
Good Lord! I'm at ~850 in 43 months!
Improvavel
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With 700 hours played I've beaten the three campaigns+EotN, beaten most of the dungeons in EotN, done Hard mode for some of the dungeons in EotN and about half of the missions in hard mode.
So while you say "I've barely scratched the surface", I'd say I'm pretty knee-deep at the very least |
Most is different from all.
Quaker
Try 8,339 hours in 51 months - then you been there done that.
But, more on topic, taking a break from GW does help. I took a break a few months back to play WoW for a while and I recently tried Runes of Magic (a low rent WoW). Lately I've been so bored I've been playing TFC. I'm really really ready for something new.
But, more on topic, taking a break from GW does help. I took a break a few months back to play WoW for a while and I recently tried Runes of Magic (a low rent WoW). Lately I've been so bored I've been playing TFC. I'm really really ready for something new.