Your PUGing experience - Zaishen quests

The Josip

The Josip

Wilds Pathfinder

Join Date: Aug 2009

Me/

Just curious, what's your PUGing experience when it comes to Zaishen quests vs normal gameplay?

The reason I'm asking is that whenever I tried to do something with PUGs it was either annoying or a complete disaster (NM only). But I started doing (HM) Zaishen quests with PUGs and so far not a single bad experience (except with horrid game lag last time).


Is it because players are simply better in HM PUGs (by this I also mean attitude), or because Zaishen quests draw a mass of people, so it's easier to make group than usual "grab whoever is in the outpost"? I'll also try Zaishen PUGs in NM when I find time, just to test it.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

Almost always a succes. But i am a monk so i usually don't have to deal with bad monks like i expect some others do.

However, last THK session they treid REALLY hard to get themselves killed. It takes skill to take that much damage and aggro so many enemies.

Chocobo1

Chocobo1

Desert Nomad

Join Date: Sep 2007

New Zealand

CoA

N/

Not related to Zaishen Questing, but I've found this game incredibly dull to play with Hero Hench lately, so I've gone to the outposts I need and looked for the little 2/8 parties. Eventually it gets a fair few people going, and I can add in my monks. It's honestly the most fun I've had with this game for so long, it reminds me of the old times.

<3.

Z-quest wise, its just nubs raging to do quest. Not really the adventuring inexperiened PuGs that I enjoy.

subarucar

subarucar

Desert Nomad

Join Date: Jul 2006

New Zealand

None

When I don't monk I get fed up with bad monks, when I monk I get fed up with players who over-agro or run ahead etc. Usually there's only one in the party, and I simply don't bother healing or protting them unless I have nothing better to do.

As soon as I get asked to run something specific ("HB or kick noob" "GOGO MM" etc) or see a bad build pinged or someone boasting about something I can generally tell its a bad party before we fill up. Just don't realise a party sucks 5 mins into a mission but keep going anyway, leave and go find a better group. H&H, Guildies and Mates work great for me.

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

I've played several PvE Z-quests with PUG and most of them were doing ok.
As usual it depends on the party leader to make sure the complete team build will work.
But with many people in an outpost it's easier to create a balanced team than with the few people that are usually in a mission outpost.

AngeliqueSynner

AngeliqueSynner

Lion's Arch Merchant

Join Date: Aug 2008

Florida, USA

Sacred Storm [Strm]

N/

Outside of my guild/alliance, I rarely PuG. But I did the Consulate Docks Z-mission the other day with a pug on my monk. It went fairly well, all things considered. I only had a problem with the dervish running too far ahead by himself.
All in all, I think the Z-quests are just bring back the smarter players from ages past. :]

Horace Slughorn

Horace Slughorn

Wilds Pathfinder

Join Date: Oct 2008

Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]

W/

I've been using the zquests as a way to work on another legendary guardian title, this time for my monk. I must be really popular though, because I get lots of invites from groups that are 7/8 with no defense .

The couple of times I did play with a stranger, we went in as discord partners, and the stress was much more managable with 6 well-equipped heroes over 7 ill-equipped pugs.

vader

vader

Wilds Pathfinder

Join Date: Jul 2005

P/W

I haven't had any problems with HM PUGs for the Z-Quests. Unfortunately though, I don't think its the quality of players that is improving. PvE skills and consumables make almost any player a better player.

Bug John

Krytan Explorer

Join Date: Aug 2005

had a pretty hard time in the deep hm with a pug

it was not a well organized group, and it was difficult keeping everyone calm enough to succeed, we eventually did it in 2 hours

gw players can be divided in different categories, from the jerk who won't listen anything to the unexperienced but dedicated player who will try his best, the failure rate of your pug depends on how many jerks you accidentally picked up

jray14

jray14

Krytan Explorer

Join Date: May 2005

NC, USA

Ohm Mahnee Pedmay [Hoom]

I've had good runs with almost every zquest PUG I've tried (HM only). Just show up in a party with Rayway or Discordway or Sabway or some other hero build that can heal the whole party, and you're good to go.

fleshharvest

Academy Page

Join Date: Jul 2007

So Goth We Crap [Bats]

A/W

I've only PUGed HM... best PUG experiences I've had. Granted that I only did the Zquests 3 times.

imnotyourmother

Desert Nomad

Join Date: Mar 2008

in a house

The Knitters Guild

W/R

Quote:
Originally Posted by subarucar View Post
When I don't monk I get fed up with bad monks, when I monk I get fed up with players who over-agro or run ahead etc. Usually there's only one in the party, and I simply don't bother healing or protting them unless I have nothing better to do.
^ Here is the reason why most people that do the Z-Missions find them enjoyable.

1) its NOT in an outpost persay to get the quests.
2) People are looking for FAST Clears - in other words..only doing it ONCE
3) Don't RES the IDIOTS!!!


A good party of 7 is more effective than a idiot in a party of 8

Also 99% of these people have already done these missions/quests once so they know what to expect or read up about them on the WIKI before they attempt it. Thus...knowledge is POWER and Power is Speed and Speed is the Goal and the Goal is the well whatever Gold coins???

El Presidente

El Presidente

Forge Runner

Join Date: Nov 2005

Lookout Post #1, Andes Mountains

Custer Was Ganked [7th]

R/

Quote:
Originally Posted by the_jos View Post
... it depends on the party leader to make sure the complete team build will work.
But with many people in an outpost it's easier to create a balanced team than with the few people that are usually in a mission outpost.
With a larger pool of players, it's easier to get that team; still, there are some that are 'grab-n-go' and rush out the door before everyone is set.


Quote:
Originally Posted by imnotyourmother View Post
Also 99% of these people have already done these missions/quests once so they know what to expect or read up about them on the WIKI before they attempt it.
Generally, I've found most of the PUGs have completed the Z mish the first time for the above reasons...

qvtkc

Wilds Pathfinder

Join Date: Apr 2006

Generally I have good experiences with PUGs on Zaishen quests. Take some time to get rid of the bad ones before starting (you can usually tell pretty quickly who is bad. They are the ones who won't reply, won't listen, or will demand insane things like one specific team build or something), and you'll be alright.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

my zq pugging experiences have been great. about half the time i form and the other half i join groups. i find that really it only takes about 2-3 good players to beat the mission. i've seen some pretty questionable builds, but went with it anyway and we did just fine.

Silmar Alech

Silmar Alech

Lion's Arch Merchant

Join Date: Aug 2009

Europe

Tom Son [TS]

E/

It is fun to join PUGs with Zaishen quests. They succeed most of the time, and are very disciplined in comparison to ordinary PUGs. At the beginning, it was clearly visible that for many players it was the first step into in hard mode. These were the weakest party members, but they played carefully and disciplined, so the party succeeded at the end.

For me, it is interesting to see which ways exist to play a mission. If you only play H/H or with your guild, you always do it the same way and would never see alternatives.

Ebony Shadowheart

Ebony Shadowheart

Krytan Explorer

Join Date: Sep 2006

USA

SSW

E/

I don't think I've ever PuGed any of the Z-quests. I always go with my fiance, and occasionally we take some of our friends/allies with us.

In general though, I've had great luck with PuGs. I've gottne a few where someone was terrible, or just an ass, but I'm willing to dish the hate right back in those instances. Works out for me.

The Juggernauot

Ascalonian Squire

Join Date: Aug 2009

HOA

W/Me

honestly very enjoyable. im not against pugging these missions cuz ive meet some really intresting/cool people doing so. I usually lead the party but im not a ping or kick build nazi either. just go over the basics and double check and make sure everybody is clear on whats expected/going on and everything lovely.

willie nelson

Academy Page

Join Date: Jan 2007

R/

Quote:
Originally Posted by The Juggernauot View Post
honestly very enjoyable. im not against pugging these missions cuz ive meet some really intresting/cool people doing so.
what he said,
i actually find pugging more enjoyable than just blasting through it with my guildies as you never know what's gonna happen

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

most of the pugs for the z stuff have been pretty good, with the exception of the elite area bosses (factions and duncan areas)...these have been groups of people who have mostly never been in the areas and have no idea what to do etc.....almost every one of them I have been in has failed.

The missions have been good for the most part aside from the people who cant remember the mission .....or the bonus/masters part....(they are all on wiki, read up before you join a group..or am I the only one who likes to be prepared?)

Of course my monk found it easiest to get a group, my ele had and ok time, sometimes my rits could find a group (half of the time they wanted a healer not a spirit spammer channeling type....)....and yes my mesmer had the hardest times.

overall I'd say 90% good, 5% iffy and 5% ugh.

The Josip

The Josip

Wilds Pathfinder

Join Date: Aug 2009

Me/

OK I see I'm not the only one then noticing a big difference from usual atrocious PUGs

Quote:
Originally Posted by vader
Unfortunately though, I don't think its the quality of players that is improving. PvE skills and consumables make almost any player a better player.
I think you're wrong. I've not seen a single consumable when I PUGed to do ZQuests.
And about PvE skills, that's partially true, but remember that I only played HM with these PUGs. So even with PvE skills, the enemies were more difficult too.

Quote:
Originally Posted by cosyfiep
and yes my mesmer had the hardest times.
I do it with my mesmer since it's my main char. It's true that sometimes I decide to make a group, but I still can't say I've a problem finding groups. OK, so you're not a monk, but if group is any good they should let you in (unless you're one of those random-skill mesmers hehe).

As for group making, the only criteria I make is:
2 healers
1 warrior *max*

I noticed that even with one warrior I have problems, so ideally I prefer no warriors. When I'm too nice I let one in though
The problem with warriors is that on average they tend to be least skilled players from what I noticed. In HM, you can't just stand still and swing axe, even a warrior needs to kite when low on health, can't just run in and "duel" enemies. For some reason, warriors I see think their role is to charge in bravely and stand still until death or death of the enemy. Understandable, but I'm just not a fan of it, and would rather see them play tactically instead of "im a tank, i soak damage".

Mouse at Large

Mouse at Large

Jungle Guide

Join Date: Dec 2005

Scotland

Fuzzy Physics Institute

E/

The z-quests have revived pugging with other players. Sure, you'll get the good, the bad and the ugly, but if you have at least a passable IQ, you'll have fun and possibly learn a thing or two

Martin Firestorm

Krytan Explorer

Join Date: Dec 2005

Louisiana

E/Me

Quote:
Originally Posted by The Josip View Post
or because Zaishen quests draw a mass of people, so it's easier to make group than usual "grab whoever is in the outpost"?
pretty sure that's it

Joiry

Ascalonian Squire

Join Date: Apr 2005

W/Me

I haven't pug'd in years, only recently with the Z missions. I find it to be a mixed bag, I'd say 50-50 of getting in a good group or bad.

I've been in groups with nearly no communication that have easily completed some of the more difficult missions. I've been in groups with lots of communication that have failed hard. Last Dzagonur Bastion, I was in a group by someone claiming to have finished it several times before that day. They very carefully selected people for the group. We failed once (resigned when we lost a second defense) and the second time, the leader who made the group quit (or DC'd, but I think quit). I managed to lead the group of 7 (just with pinging targets and map drawing) to masters.

So, really, by the nature of PUGs, you get a semi-arbitrary collection of everyone. Z mission just means there are more than five people at the outpost.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

I've been zquesting since it started. Groups tend to be a bit more friendly, willing to wait, and have better builds. There's a few exceptions, but for the most part it's been a better experience.

A lot of it has to do with the leader's leadership and communication. Only problem I see is people who use characters who they haven't put much work into.

My mesmer hasn't had any problems getting into groups and I've seen many consums during zquests. Depends on what it is.

pinguinius

Academy Page

Join Date: Oct 2008

The only one I've pugged is Urgoz. Failed the first time, then joined a pug that had a leader who knew what to do and herded us noobs into a successful run.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

I have pugged many Zaishen quests with success. It is very easy to form a group and, while I'm not going out with four sins, I don't insist on the classic setup. Where I run into problems is with the quests that require you to do, or not to do, certain things, such as many Prophecies missions.

I have tried a pug many times on Aurora Glade and cannot seem to get a group that have actually read the walkthrough on the wiki and know not to cap the last shrine if you want the bonus. So, no more Zaishen mission Aurora Glade for me.

On the other hand, doing the last few missions in Nightfall is a joy with a HM pug. Everyone is usually well aware of what is needed. Does finishing Nightfall make you smarter?

Clone

Clone

Krytan Explorer

Join Date: Jan 2006

Not horrible, but honestly my experiences with hench/hero is better 90% of the time.