So as I rolled a brand new PvE Ritualist I started remembering all the cool skills. I had a few rits in the past but they never left Shing Jea. This time I'm going all the way with me new one.
Anyways, I would like to draw attention to one skill: Spirit Rift.
My proposal is that it does not get buffed or nerfed in anyway, but sort of changed. Right now it takes 2 Seconds to cast, and it comes out of the ground slowly to hit your foe, or foes within the area of the rift. Problem I have been having is that whenever I cast it (even if i wait for foes to sit for a minute and not move, the get up and run away after I cast it on them)
So what I'm thinking about is if they make Spirit Rift somehow attach itself to a foe and still does damage to that foe and foes around it, but you know.. make it useful, instead of constantly casting it and wasting it like 75% of the time.
Thanks all.
B

