To kylanf: You can thank Carina over at The Zhaga for that last panel. After I told her I would be making a plumbing joke, it was totally her idea for me to add Mario in (Nintendo, please do not sue me!).
I am also glad that you like the font, although I will probably change it to make it more accessible. I am getting feedback from other sources suggesting I make it more readable. I will try to keep a distinct font for "our hero", but it will have to be something more...legible?
As to the interface - When I first started doing the comic back in May (an aborted storyline), I tried to cut as much of the interface out as possible when doing the comic. This made the view less obstructed, but it also brought on problems of trying to keep the scenes "pure" of such obstructions which, in some cases, was outright impossible. I wanted to be consistent, but to be consistent sometimes meant going to painstaking lengths to keep something out of a shot, or keep going in and out of interface to get things done. I am more than willing to put time into the comic, but the GW interface itself is extremely frustrating sometimes, and sometimes I would "lose my shot" while switching.
For the new series, I decided to do a lot of it with the player interface (specifically the default interface) still shown in the foreground. I think it adds an additional "frame" for the comic that also reminds readers where this is taking place (mostly in-game). Also, it makes my comic look a bit closer to The Zhaga, so you can tell the two are related.
I agree, though, that it does cause obstruction when trying to see everything. There is probably some way to quickly switch between visible and invisible interface, but I do not know it. I will try to look it up. Until then, I will continue to evaluate how I like the comic with and without the interface. If my readers keep chiming in on what they prefer, that will also influence my decision
In short: Thank you very much for the input!