Skill Bug?

Dobermann

Krytan Explorer

Join Date: Jul 2006

Is this a bug?:

When I run towards an enemy and he casts water trident, I hit escape (stop action) way before it finishes casting, let alone having hit me, yet it still knocks me down.

As the skill states it knocks down if target is moving, yet it knocks me down when it hits me if im not moving.

Slasher of Darkness

Lion's Arch Merchant

Join Date: Aug 2008

Lots of places~

D/

Maybe u got some lagz?

Razon

Razon

Lion's Arch Merchant

Join Date: Nov 2008

Mo/

I don't see this being a bug. But srsly, if you have huge problem with it go to:
http://wiki.guildwars.com/wiki/ArenaNet:Skill_bugs
and they can solve it faster. Or try to do something else to dodge the projectile.

Ginger Hunter

Academy Page

Join Date: Jun 2008

England

HEH

A/D

It may be that it works like melandru's shot, that is the knockdown is determined whether or not the foe is moving when the spell is cast not necessarily when it hits the foe. I think the same is with crippling dagger aswell.

Sindo

Sindo

Ascalonian Squire

Join Date: May 2008

West Kentshire Pony Club [Pony]

Me/

Just dodge it instead of wasting time to stop.

Ginger Hunter

Academy Page

Join Date: Jun 2008

England

HEH

A/D

Quote:
Originally Posted by Sindo View Post
Just dodge it instead of wasting time to stop.
I dont think water trident can be dodged, it moves too fast

Daisuko

Wilds Pathfinder

Join Date: Mar 2007

California

[Vr]

E/Me

Quote:
Originally Posted by Ginger Hunter View Post
I dont think water trident can be dodged, it moves too fast
it's a projectile. speed is irrelevant because it'll automatically shoot for where you *should* be, based on your current movement. I.E. run left, at the instant it's finished casting, reverse direction 180 degrees.

kedde

kedde

Wilds Pathfinder

Join Date: May 2007

Kaons Banned Fecal Super Team [Ban]

Mo/A

Always functioned like this and its not a bug although it would make that much more sense it it checked for conditionals on hit rather than on cast start.
Same goes for the rest of the same type of skills.