2 Spirit Spammers, y not?
Oniyoru
Why ppl dun like to have more than one Spirit Spammer per group?
MrGuildBoi
If they both bring the same spirits, the spirits will override each other and kill the one that was casted before. Some planning may be required before bringing 2 though.
Darcy
You bring two rits with different spirits such as those in Arkantos and Fenix's team build.
Link to the thread http://www.guildwarsguru.com/forum/s...ight=Arkfenway
Link to the single player team build http://pvx.wikia.com/wiki/Build:Team-_1_Man_Spiritway
Link to the thread http://www.guildwarsguru.com/forum/s...ight=Arkfenway
Link to the single player team build http://pvx.wikia.com/wiki/Build:Team-_1_Man_Spiritway
HawkofStorms
MrGuildBoi is correct. The further elaborate, the reason spirits kill each other when they are cast is because there used to be a popular PvP build where people would make like 30 ranger spirits in choke points of PvP maps before the game started to bodyblock any of the enemies melee.
Multiple spirits can get kinda ridiculous. Imagine being able to have 56 offensive rt spirits summoned at one time. It would be the most overpowered thing imaginable.
Multiple spirits can get kinda ridiculous. Imagine being able to have 56 offensive rt spirits summoned at one time. It would be the most overpowered thing imaginable.
Edge Igneas
Quote:
MrGuildBoi is correct. The further elaborate, the reason spirits kill each other when they are cast is because there used to be a popular PvP build where people would make like 30 ranger spirits in choke points of PvP maps before the game started to bodyblock any of the enemies melee.
Multiple spirits can get kinda ridiculous. Imagine being able to have 56 offensive rt spirits summoned at one time. It would be the most overpowered thing imaginable. |
careyt
KingCrab
Quote:
You bring two rits with different spirits such as those in Arkantos and Fenix's team build.
Link to the thread http://www.guildwarsguru.com/forum/s...ight=Arkfenway Link to the single player team build http://pvx.wikia.com/wiki/Build:Team-_1_Man_Spiritway |
Zebideedee
What MrGuildBoi said, I actually didn't know this, I've only recently started taking Xandra along as one of my heroes, the other night I found this out while joining a group for HotS
Quaker
As has been said, only one copy of a particular spirit can be active (within range) at a particular time. Since most spirit spammers tend to bring nearly the same spirits, PUGs would not want to have more than one at a time. There would be ways, of course, to structure two ss's so they don't conflict, but PUGs (naturally) wouldn't want to bother to check to see if you don't.
Kenaryn The Hunter
If they are running the same Spirits it would be pointless. I say this because unless the spirits are more than 2-2.5ish Aggro bubbles away from each other they would just over-ride and kill the older spirits upon being summoned. This is the main reason I believe besides it being an over kill and overly redundant.
Oniyoru
I see thanks...^^
Ppl should just then ask my build instead >.>
I use only Channeling Spawing
So anyone that uses Communing would be able to team up >.>
Ppl should just then ask my build instead >.>
I use only Channeling Spawing
So anyone that uses Communing would be able to team up >.>