Quote:
Originally Posted by shadeleaper
The problem is that it's limited in availability. It's something that should be accessible to everyone.
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I understand what you are saying COMPLETELY. However, I don't think you have considered otehr views on it much. I'll play devil's advocate a little, and say some things I don't necesarilly believe myself.
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Common armor in Eye of the North is great, and allows flexibility in builds without lots of extra armor to be purchased. However, it is only available in one of the 4 game titles. It should be available to ANYONE who owns a copy of any of the Guild Wars games.
Heroes are a great part of the game that give more flexibility to playing without other people. Henchmen are nice, but often not able to handle what is needed with their armor, weapon, and skill selection. However, heroes are only available to people who own Nightfall and/or Eye of the North. This is not fair, and heroes should be available to anyone who owns Prophecies and/or Factions too.
Farming builds like Shadow Form and 600/Smite are great ways to play. However, I don't own Factions/Nightfall/Eye of the North to have access to skills I need to run those builds. This isn't fair, and all skills should be available to people who own any version of the game. I shouldn't need Nightfall to get Deadly Paradox, or Factions to get Spirit Bond, or Eye of the North to get Glyph of Swiftness (etc.).
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As you can see, lots of possible arguments can be made. Limiting the common armor to Eye of the North will encourage people to buy that game. If they have things available in only one spot, it means people will want to buy that to get those things. I wouldn't mind having access to common armor from the crafters in other places, but it may not be in Anets best financial interests. It would also cost them money to have the crafters changed, and the CURRENTLY crafted armor to be modified. It may seem like a simple thing to change, but it doesn't happen with the flip of a switch.