Guild Wars 1.5

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

One of the things Anet has been bragging about for GW2 is their new engine which allows them to do a lot more with the game. So I was thinking why not add another team and redo GW1 with the new engine? They could also use that as an excuse to fix some problems, add some new features, swap in and out some skills, and that sort of thing.

Bob Slydell

Forge Runner

Join Date: Jan 2007

So you want them to add the jumping/swimming/underwater stuff into the game which would require them to cap off zones and seal glitches you can't reach by not being able to jump.... across every map in the game which would take months to do?

saloking

Ascalonian Squire

Join Date: Dec 2008

W/

and we would end up with a massive delayed GW2, but if you want that to happen why not?

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Quote:
Originally Posted by saloking View Post
and we would end up with a massive delayed GW2, but if you want that to happen why not?
You don't know that. I seem to be saying that a lot lately.

I think fixing up Guild Wars as a whole with bugs, balancing, and a few helpful features would be enough.

dilan155

dilan155

Desert Nomad

Join Date: May 2007

living room

N/

its an interesting suggestions, but we dont really know if there will be enough man power to do an engine overhaul and whether it might slow GW2 or not, also redoing GW 1 wont bring back many people, so there basically upping the engine on a dying game.

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

Fix gw1, then I'll buy gw2.

Kawil

Kawil

Frost Gate Guardian

Join Date: Feb 2008

{Hawk}-->The Aerie Alliance

N/Me

Quote:
Originally Posted by IronSheik View Post
Fix gw1, then I'll buy gw2.
With that attitude, you'd never buy a sequel to any game.

As for the suggestions, they are interesting but I don't believe it would be efficient to put in a new engine. That would take years in development and testing. Which is already being done...on GW2. I'm all for bug fixes, updates, new w/e but a new engine makes a new game and at this point...it's moot.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Whether it took time away from GW2 or not, it would take a LOT of time to put it into GW1. As noted, the maps were not designed with it in mind, and areas with borders based on an obstacle you may be able to jump over would cause problems. Plus, just swapping the engine won't work. All the maps, monsters, skills, etc. would need to be converted for it, and tested.

If they DID do something like this, it would cost them a pretty penny to do so. That would mean we would have to purchase it so they could afford to do it. And with the 2 engines being different, they wouldn't be able to allow it as an option, or they would have 2 separate GW1 games running, and people couldn't play with the ones on the other version. Forcing people to pay for an upgrade like that, or not be able to play would definitely hurt their future sales.

It won't happen. I may not be in on Anet staff meetings to know their thoughts, but I do know enough about the game industry to know they would never do this.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by Chrisworld View Post
So you want them to add the jumping/swimming/underwater stuff into the game which would require them to cap off zones and seal glitches you can't reach by not being able to jump.... across every map in the game which would take months to do?
Try years... we might as well just say "destroy the game, remake it from scratch, but keep the storyline exactly the same" - no old players would buy it (and I highly doubt anet would do that for free transfer for existing characters), it would most likely ruin Anet.

Artisan Archer

Artisan Archer

Wilds Pathfinder

Join Date: May 2007

Free Wind

R/

@OP

Did you make this up at a bar?

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I imagine that remaking a game with a whole new, or even improved engine would warrant it being made as a new game. Hence, GW2.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Using the new engine could break compatibility with current systems running the game and introduce a host of bugs.

Think of a house: Now remove the foundation and the frame while keeping the shell intact. That may be a poor analogy, but I don't see how the the effort, time, and expense involved in such a project could possibly recoup the expenses. I don't think it will generate sufficient revenue from new sales to justify development costs.

Also, GW2.

Bob Slydell

Forge Runner

Join Date: Jan 2007

Quote:
Originally Posted by Konig Des Todes View Post
Try years... we might as well just say "destroy the game, remake it from scratch, but keep the storyline exactly the same" - no old players would buy it (and I highly doubt anet would do that for free transfer for existing characters), it would most likely ruin Anet.
I was gonna say years but then I thought someone would refute that and just say months, lol. Years is probably much more accurate.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

There is no way this is going to work in a matter of days/weeks as you almost suggest it is. /notsigned, there are better things to do with a year or two.

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

Quote:
Originally Posted by Kawil View Post
With that attitude, you'd never buy a sequel to any game.
Developers showing me how well they can upkeep a game is my basis on buying anything else by them.

I used to play Rollercoaster Tycoon, it was a great game, I bought 2, 2 was a great game, I bought 3, It sucked, no more RCT.

I played DaggerFall, it was great, I bought Morrowind, it was great, I bought Oblivion, therefore I bought Shivering Isles and Fallout Series, both great, I'll continue.

Guild Wars was great at the start then it sunk, No Gw2 for me.

Bob Slydell

Forge Runner

Join Date: Jan 2007

Quote:
Originally Posted by IronSheik View Post
No Gw2 for me.
Oh well then....your move.

Prince Jason

Academy Page

Join Date: Dec 2005

Maryland, US

Dark Knights of King Thorn [Mad]

Rt/

personally I would rather wait until gw2 comes out besides it will be easier and a cheaper route for them (however thats not what you want to hear but just being honest)

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Quote:
Originally Posted by Marty Silverblade View Post
There is no way this is going to work in a matter of days/weeks as you almost suggest it is. /notsigned, there are better things to do with a year or two.
I never suggested it would take a few days or weeks.

I was thinking, and neglected stating, would be a whole new game where all the existing games would be redone and made more uniform. Graphics could be improved, maps tweaks, instanced zones might be gotten rid of (not for missions and dungeons, they'd still be instanced), the skills could be redone as needed, there would be a uniform system for bonus/expert on missions. That sort of thing. Maybe some expansions for cantha and NF.

Ginger Hunter

Academy Page

Join Date: Jun 2008

England

HEH

A/D

Quote:
Originally Posted by Winterclaw View Post
I never suggested it would take a few days or weeks.

I was thinking, and neglected stating, would be a whole new game where all the existing games would be redone and made more uniform. Graphics could be improved, maps tweaks, instanced zones might be gotten rid of (not for missions and dungeons, they'd still be instanced), the skills could be redone as needed, there would be a uniform system for bonus/expert on missions. That sort of thing. Maybe some expansions for cantha and NF.
This is beginning to sound more and more like guildwars 2 o.o

Dusk_

Dusk_

Lion's Arch Merchant

Join Date: Jun 2005

W/

So, in other words, waste a lot of resources for a massive overhaul with minimal profits expected?

Brilliant business there.

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

Impractical idea.

Besides, we already have GW 1.5. Two new chapters plus Eye of the North. Then too, GW got a graphics facelift back there a ways. PvE skills.

Playing since retail release of Prophecies, GW has dramatic additions and improvements, not to mention bug fixes. Holiday events. ANet has done quite a lot!

Sure, we would like to see remaining problems corrected. But at the cost of a further delay of GW2? I think not.

KZaske

KZaske

Jungle Guide

Join Date: Jun 2006

Boise Idaho

Druids Of Old (DOO)

R/Mo

Wow, I don't think the OP has a clue how much work he/she is talking about. You can't just update the underlying engine. ANet would need to completely rebuild the game from scratch; even most of the artwork, sound effects and background music could not be reused.
In short, if you are going to rebuild a game. You might as well build a new game, more cost effective to say the least.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Kawil View Post
With that attitude, you'd never buy a sequel to any game.
His complaint is fair for an MMO, though, if not for a normal game.

spirit of defeat

spirit of defeat

Krytan Explorer

Join Date: Nov 2007

Holland

Rt/

sounds like a troll thread idea.....

/not singed

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

I would much rather have a new game with a new storyline than have them go back and spend two or three years rebuilding a game from scratch just have slightly better graphics and the ability to jump. I don't know about you, but being able to jump in GW1 would keep me entertained for about 5 minutes. I would just fall back into the routine of farming and doing all the normal things I do. If I wanted to go through the storyline again, I would do so regardless of how much prettier it looked this time.

I don't really see the point to this topic. :/

Ghost Dog

Krytan Explorer

Join Date: Mar 2008

W/

Quote:
Originally Posted by Cuilan View Post
You don't know that. I seem to be saying that a lot lately.

I think fixing up Guild Wars as a whole with bugs, balancing, and a few helpful features would be enough.
How could you not know that... take people from one project to work on another project what happens to the first project.

Arghore

Arghore

Krytan Explorer

Join Date: Jun 2009

Tyria, Catacomb dweller..

N/

i think your idea was what they might have been thinking of at first, instead they went for GW2

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Actually, Guild War Original's version is over 28.0.

A bit too late for suggesting a 1.5 version.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

Quote:
Originally Posted by MithranArkanere View Post
Actually, Guild War Original's version is over 28.0.
I think that is build number and not version.

As for the OPs idea; no. It would take way to much time and resources to pull that off, and any SW engeneer/programmer can confirm you that.