Im a newb, here's my dumb newb questions.
Artemis2
Okay so I'm new here, new to Guild Wars but not new to the whole MMORPG scene - I used to play D&D Dragonlance until they changed my password and I couldn't log in. As a kid I used to play D&D (dice) until I was pushed into AD&D and loved it and I gotta be honest, no pretty graphics have ever made up for sitting there seeing the look on my friends' faces as my Warrior kicked serious butt and their 60lb Mage ran away.
Anyway, here's my typically dumb newbie questions:
1. How do I see what missions I have to do? I know it's a keyboard thing but which key do I press?
2. Look here: http://www.guildwarsguru.com/forum/s...php?t=10395495
this person is making an Assassin - how do I get to do that? Am I right in guessing I have to get to a certain level with my Ranger before I can open new classes (or even get a sub-class like have her become a Ranger/Mage?).
So there you have my dumb questions.
Treat me gently
PS If you Twitter, come Follow me, I'll be tweeting about my first impressions of GW.
@robbydesigns
moriz
assassin is available only in the Factions campaign. if you don't have that campaign, you can't make one.
the default hotkey for missions and quests is L.
btw, GW is more closely related to Magic:The Gathering than D&D. if you are looking for a straightup role playing game, this isn't it.
the default hotkey for missions and quests is L.
btw, GW is more closely related to Magic:The Gathering than D&D. if you are looking for a straightup role playing game, this isn't it.
Espadon
1. You can check all your keys through F11 -> Controls
2. Assassins and Ritualists can be made if you have Guild Wars Factions. Just choose Factions as your starting campaign when making a new char. Dervishes and Paragons are made in Nightfall. They're not 'prestige' classes like you might be used to with D&D.
Blast, thunder was stolen.
2. Assassins and Ritualists can be made if you have Guild Wars Factions. Just choose Factions as your starting campaign when making a new char. Dervishes and Paragons are made in Nightfall. They're not 'prestige' classes like you might be used to with D&D.
Blast, thunder was stolen.
Zodiac Meteor
There is no dumb questions, just dumb people
1) When you open your quest log, it will show your primary quest and a green arrow to the destination. (L is the key) of go open the menu located at the bottom left corner. For tips and general help go wiki
2) I'm guessing your right now at a really low level. It would come in great help if you tell us what ga,me you have. You don't have to be at a certain level to get a secondary profession (sub-class) just complete the main quests and options will open up.
For ranger help go here for guide.
If you get lost, stuck or another question about guild wars that you don't want to post a thread about message me in game. IGN: Zodiac Ele
This game is very different from D&D
1) When you open your quest log, it will show your primary quest and a green arrow to the destination. (L is the key) of go open the menu located at the bottom left corner. For tips and general help go wiki
2) I'm guessing your right now at a really low level. It would come in great help if you tell us what ga,me you have. You don't have to be at a certain level to get a secondary profession (sub-class) just complete the main quests and options will open up.
For ranger help go here for guide.
If you get lost, stuck or another question about guild wars that you don't want to post a thread about message me in game. IGN: Zodiac Ele
This game is very different from D&D
Neo Nugget
Your questions aren't dumb :P
Primary quests are the ones you need to do if you just want to get to the next mission. These can be found by pressing "L" to bring up your quest log and are at the very top of your list. A list of the missions for the campaigns can be found here on the Guild Wars Wiki.
Prophecies
Factions
Nightfall
As for your Assassin question, that is a profession exclusive to the Factions campaign. So all you need to do is purchase that game, and you will be able to create an the six main professions along with the new assassin and ritualist.
Feel free to send me a message in game if you get the chance.
Primary quests are the ones you need to do if you just want to get to the next mission. These can be found by pressing "L" to bring up your quest log and are at the very top of your list. A list of the missions for the campaigns can be found here on the Guild Wars Wiki.
Prophecies
Factions
Nightfall
As for your Assassin question, that is a profession exclusive to the Factions campaign. So all you need to do is purchase that game, and you will be able to create an the six main professions along with the new assassin and ritualist.
Feel free to send me a message in game if you get the chance.
Qing Guang
This is not to say, however, that GW isn't enjoyable for people who like D&D (I say this as someone who regularly plays Warlock, a Caltech-brewed D&D variant from the early 80s.) It's different, but fun.
Liam_UK
imo the best thing for any noobie is http://wiki.guildwars.com helps out alot theres run throughs of pretty much every quest and maps for all the co-op missions
ATOJAR
Its quite daunting at first, Trust me i know i only just bough the full game yesterday. One of the most Helpful tricks i have been told/learnt so far is to hire a couple of Henchmen so your not questing totally alone.
If you want somebody to quest with then feel free to add me in game, my in game name is: Atojar
If you want somebody to quest with then feel free to add me in game, my in game name is: Atojar
Snograt
Hi there.
One thing that often throws newcomers is the difference between quests and missions. Quests are picked up from NPCs with the traditional exclamation mark over their heads, however missions give you no clue in your log. When you're in a mission outpost, there will be an "Enter mission" button at the bottom of your party list.
One thing that often throws newcomers is the difference between quests and missions. Quests are picked up from NPCs with the traditional exclamation mark over their heads, however missions give you no clue in your log. When you're in a mission outpost, there will be an "Enter mission" button at the bottom of your party list.
subarucar
Just though I would add to Snograt's comment about missions. You can identify them as a shield shaped icon on your map, in the zoomed out map view they are silver pins. If a mission has been completed it will have a weapon of some sort next to it, if it doesnt, go do the mission.
Darcy
As for secondary professions, you will be able to change those as soon as your character becomes an adult which is called
Ascended in Prophecies (desert missions)
Weh No Su in Factions (Nahpui Quarter mission)
and in NIghtfall you begin populating your Command Base
Ascended in Prophecies (desert missions)
Weh No Su in Factions (Nahpui Quarter mission)
and in NIghtfall you begin populating your Command Base
Eskimoz
Quote:
As for secondary professions, you will be able to change those as soon as your character becomes an adult which is called
Ascended in Prophecies (desert missions) Weh No Su in Factions (Nahpui Quarter mission) and in NIghtfall you begin populating your Command Base |
Well...traveling TO the missions was frigging brutal, damn hydras.
oh well, at least they weren't Mursaat.
Artemis2
Quote:
2. Assassins and Ritualists can be made if you have Guild Wars Factions. Just choose Factions as your starting campaign when making a new char....
Blast, thunder was stolen. |
So, can I just go to 'Factions' instead? I'd really love to play as an Assassin.
.Thanks to everyone else who commented, appreciated. I will add you all as soon as I learn how (uh oh).
Zodiac Meteor
Quote:
Err, I bought 'The Complete Collection' which has got 'Factions' (plus 3 others) but I installed 'Eye Of The North' cuz I thought that would be where you have to start.
So, can I just go to 'Factions' instead? I'd really love to play as an Assassin. .Thanks to everyone else who commented, appreciated. I will add you all as soon as I learn how (uh oh). |
Espadon
Assassin + factions is a pretty brutal combo for a beginner xD
Artemis2
Yikes, I just played Factions for an hour and got totally confused.
I ended up in some Arena and couldn't get out even though I was supposed to be looking for some teacher guy.
Also, Im more into adventuring and from what this thread says: http://www.guildwarsguru.com/forum/s...php?t=10102502
Factions is more about scrapping.
Confusing, good game though.
I guess I'll go back to the original with my Artemis Ranger character .
I ended up in some Arena and couldn't get out even though I was supposed to be looking for some teacher guy.
Also, Im more into adventuring and from what this thread says: http://www.guildwarsguru.com/forum/s...php?t=10102502
Factions is more about scrapping.
Confusing, good game though.
I guess I'll go back to the original with my Artemis Ranger character .
moriz
eye of the north is an expansion of the three campaigns, so you cannot actually start a character there. think of it as another storyline added on top of the three campaigns.
btw, GW supports map traveling. press M and select an outpost, and you'll teleport there immediately. you can only do this with outposts that you've been to before, obviously.
btw, GW supports map traveling. press M and select an outpost, and you'll teleport there immediately. you can only do this with outposts that you've been to before, obviously.
Kendil
You open friend list by pressing "N" I'm sure you'll see how to add friends.
My advice is that you play through prophesis with your ranger and learn how to play. And then, or as a break when doing it, start new characters to try out the other professions and see what you like. Also you'll get a greater understanding of the professions if you actually play them. This is great when it comes to PvP, but also PvE.
My advice is that you play through prophesis with your ranger and learn how to play. And then, or as a break when doing it, start new characters to try out the other professions and see what you like. Also you'll get a greater understanding of the professions if you actually play them. This is great when it comes to PvP, but also PvE.
Darcy
In Factions, at Shing Jea Monastery, you just follow the tutorial and that part is not hard. If you ended up in Shing Jea arena (PvP) and need to leave, just M for Map and click on icon for Shing Jea. That will bring you back to the monastery.
Espadon
Also run towards the direction the green arrow on your minimap is pointing and you'll get wherever you need to be eventually.
Artemis2
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....is more closely related to Magic:The Gathering than D&D. if you are looking for a straightup role playing game, this isn't it.
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I will stick at Guild Wars cuz it's got a great forum and the game is cool but I'd also like to get into a D&D style game.
Zodiac Meteor
I don't know the D&D play style so much, mind explaining? BTW was that you wanting to sell your account on twitter?
Artemis2
Quote:
I don't know the D&D play style so much, mind explaining? BTW was that you wanting to sell your account on twitter?
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D&D:
Ok, let's say the same situation in D&D : I have a level 1 Ranger.
In D&D I'd adventure, collect xp and gold and go up levels getting stronger and better skills as I advance - a lot like GW.
In the old paper and dice version you'd simply buy more adventures, get someone to 'Dungeon Master' and go adventuring with your mates. Sounds sad but it was great, harmless fun.
So the game was kind of 'never ending'. You'd finish a character when he/she was level36, you'd become a Demi-God or rich. Player's choice if/when to end.
The whole fun of the game was that at low level you'd fight muppetts like Orcs and stuff, higher on you'd be fighting Dragons, higher still and you'd be fighting Demons and running a Castle.
I'm guessing that in GW, you simply play through the disc and it's game over when you complete the disc. Maybe I'm wrong. (I hope so).
It's a great game but to me it seems a lot of work to go through a disc and have nothing at the end of it. It would be a better idea if you could take your character through all of the discs getting stronger, higher level,older and richer as you go rather than have to start all over again with every disc. (I have the 'Complete Collection').
Hollygen
Whilst there is a limitted number of missions to each story, and whilst you reach max level well before the last mission, that doesn't mean the game is over when you get to the end of the last mission.
You mentioned you had the complete collection. That means you have 4 involving story archs to work through, which you can do either on separate characters, or take the same one from story to story. Whilst you can stard a character in each of the main 3 stories, at a certain point in each you have access to travel to the continents if the other stories and play through the other story archs as well.
There's explorable dungeons that are found in the EotN expansion (which you have in your boxset), high end areas like FoW, UW, Urgoz, The Deep, DoA or Slavers. There's PVP if that interests you. If you're after achievements there's titles to aim for.
And once you've finished a story arch you get to unlock Hard Mode for that area, where you can chose to visit all the locations with much higher level foes.
If you're after gold....well have a look at the high end auctions on this forum to get an idea of just how rich you can get.
In truth you're not going to get the open-endedness of a tabletop game on any computer game, but that doesn't mean there isn't a lot to do.
You mentioned you had the complete collection. That means you have 4 involving story archs to work through, which you can do either on separate characters, or take the same one from story to story. Whilst you can stard a character in each of the main 3 stories, at a certain point in each you have access to travel to the continents if the other stories and play through the other story archs as well.
There's explorable dungeons that are found in the EotN expansion (which you have in your boxset), high end areas like FoW, UW, Urgoz, The Deep, DoA or Slavers. There's PVP if that interests you. If you're after achievements there's titles to aim for.
And once you've finished a story arch you get to unlock Hard Mode for that area, where you can chose to visit all the locations with much higher level foes.
If you're after gold....well have a look at the high end auctions on this forum to get an idea of just how rich you can get.
In truth you're not going to get the open-endedness of a tabletop game on any computer game, but that doesn't mean there isn't a lot to do.
shillo
Quote:
D&D:
Ok, let's say the same situation in D&D : I have a level 1 Ranger. In D&D I'd adventure, collect xp and gold and go up levels getting stronger and better skills as I advance - a lot like GW. In the old paper and dice version you'd simply buy more adventures, get someone to 'Dungeon Master' and go adventuring with your mates. Sounds sad but it was great, harmless fun. |
The difference to Guild Wars: leveling in GW is removed from the mainstay gameplay, you level from 1 to 20 as a part of the tutorial. Most of the game content is for level 20. On one hand, this means you don't have the satisfaction of '*ding* my character got more powerful'. On the other, this means that the emphasis is on gaining the player skill. Monsters in GW can go over level 30 (yes, thirty). When you bring them down, you have the satisfying knowledge that they went down because you learned to play the game well, not because some numbers in a database say that you can.
Basically the game starts challenging and stays challenging, at least until you get really good - then it can get easy, but that's what PvP is for. Humans never get boring.
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So the game was kind of 'never ending'. You'd finish a character when he/she was level36, you'd become a Demi-God or rich. Player's choice if/when to end. The whole fun of the game was that at low level you'd fight muppetts like Orcs and stuff, higher on you'd be fighting Dragons, higher still and you'd be fighting Demons and running a Castle. I'm guessing that in GW, you simply play through the disc and it's game over when you complete the disc. Maybe I'm wrong. (I hope so). |
To begin with, any character can play in any of the games - once you reach certain cities, you get the quests that allow you to cross campaigns.
Then there is hard mode - basically same storyline, but with much stronger monsters.
Next, while each campaign has the sequence of primary storyline quests, which ends with 'congrats, you saved the world', you still have elite areas and quests to do after that. Not to mention around 1,000 side quests.
Finally, there are also titles. These record your achievements and can be displayed below the name of your character. Gaining them can be anything from medium effort to monstrous, soul-sucking grind. The titles are basically replacement for level-based reward system. Although, be warned that the only people who get real recognition among GW players are the people in top PvP guilds, specifically those who qualify and participate in the monthly tournaments on a regular basis.
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It's a great game but to me it seems a lot of work to go through a disc and have nothing at the end of it. It would be a better idea if you could take your character through all of the discs getting stronger, higher level,older and richer as you go rather than have to start all over again with every disc. (I have the 'Complete Collection'). |
MuleGoon
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Anyone know of one please?
I will stick at Guild Wars cuz it's got a great forum and the game is cool but I'd also like to get into a D&D style game. |
I've tried several of these "free to play" games, but I seem to just keep coming back to Guild Wars.
Tijger
Quote:
It's a great game but to me it seems a lot of work to go through a disc and have nothing at the end of it. It would be a better idea if you could take your character through all of the discs getting stronger, higher level,older and richer as you go rather than have to start all over again with every disc. (I have the 'Complete Collection').
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Mind you, as someone who has played all 4 chapters with the same characters I cant say that the other chapters lack challenge even at level 20, only the under-20 areas offer no challenge other then perhaps in Hard Mode.
The new skills you can acquire in the new chapters will lead you to rethink your builds, this is the fun part, really, GW is more tactical and you will find that certain areas require learning new ways of killin'.
If I look at my own skill bar now then there is only a single Prophecies skill on there today, it differs per class ofcourse.
I hope you'll stick with GW though, its a really fun game which has an excellent 'shelf life', I've had it for 4 years now and I feel I have truly gotten my moneys worth out of it (all 3000 hours or so )
Darcy
You can try Runes of Magic, another free-to-play game that is more D&D based.
http://us.runesofmagic.com/us/index.html
But I also hope you keep with GW. You will find that it grows on you. I have had all the D&D games (played paper/pencil ones when they first came out) like Icewind Dale, Baldur's Gate, and Neverwinter Nights. But I really enjoy Guild Wars' skills system rather than spending all that time leveling.
http://us.runesofmagic.com/us/index.html
But I also hope you keep with GW. You will find that it grows on you. I have had all the D&D games (played paper/pencil ones when they first came out) like Icewind Dale, Baldur's Gate, and Neverwinter Nights. But I really enjoy Guild Wars' skills system rather than spending all that time leveling.