Change ALL Green items from Q9 to Q8...

doomfodder

Lion's Arch Merchant

Join Date: Jan 2007

farm

R/

..to give them some real value ESPECIALLY in PvP. Almost NO ONE buys greens anymore, even Urgoz Long or IDS or Rotwing or Ilsunder Staff or etc... can't hardly even GIVE em away to players. The MOST U can get from merch is 35G. Either up the merch price or make em R8 to stimulate trading - might make em very sought after in PVP!!!

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

There's pretty much no hope for Green items. They were a very flawed concept to start with.

This will only make them TOO valuable and shift the economy, esspecially in PvE. All those Req 9 gold items will be useless to people, and people will demand req 8 gold items instead.

/not signed

sph0nz

sph0nz

Krytan Explorer

Join Date: May 2005

none.

W/

No, change all [max] green items to req7. Then we'll talk.

razerbeak

Frost Gate Guardian

Join Date: May 2006

R/

If you Identify green you get more for them at the merch.

Daisuko

Wilds Pathfinder

Join Date: Mar 2007

California

[Vr]

E/Me

Quote:
Originally Posted by doomfodder View Post
..to give them some real value ESPECIALLY in PvP. Almost NO ONE buys greens anymore, even Urgoz Long or IDS or Rotwing or Ilsunder Staff or etc... can't hardly even GIVE em away to players. The MOST U can get from merch is 35G. Either up the merch price or make em R8 to stimulate trading - might make em very sought after in PVP!!!
IDS is a gold, not a green. Also R8 doesn't actually do anything for items that aren't a shield.

dusanyu

Lion's Arch Merchant

Join Date: Nov 2007

Illusion of skillz [Iz]

W/E

Greens need Fixing but its not the Req that is the problem it's the specs the lousy flipping specs!

of all of the greens in game a handful are useful the rest are trash

Borat_Best_Player

Academy Page

Join Date: Aug 2009

Quote:
Originally Posted by dusanyu View Post
Greens need Fixing but its not the Req that is the problem it's the specs the lousy flipping specs!

of all of the greens in game a handful are useful the rest are trash
And why take a green xx over a gold xx with a better skin?

Greens, if you want to promote them as something special, need to be special. Either give them unique skins, or req7-8... This wouldn't make them "insanely valuable" as some people claim, as they're still as easy to farm as ever.

Making them Q7-8 would mean they're nice alternatives for PvP players who need Q7-8 shields...

riceangel

riceangel

Frost Gate Guardian

Join Date: Oct 2008

Floirda

[ASH]IGN: Tokyo Hina

W/E

Quote:
Originally Posted by Borat_Best_Player View Post
And why take a green xx over a gold xx with a better skin?

Greens, if you want to promote them as something special, need to be special. Either give them unique skins, or req7-8... This wouldn't make them "insanely valuable" as some people claim, as they're still as easy to farm as ever.

Making them Q7-8 would mean they're nice alternatives for PvP players who need Q7-8 shields...
a couple of them have unqiue skins and are still worthless

thelittlemutt

Frost Gate Guardian

Join Date: Feb 2007

IL

R/

I don't think green items were meant to hold a lot of value to begin with. Why is there a need to bring up the value of green items anyways? You really want to use green items in pvp that bad?

edit
And I don't see how making them req 8 would effect pvp at all to begin with. If you're using a weapon, chances are, the attribute level is going to be at 9 anyways.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by Borat_Best_Player View Post
Making them Q7-8 would mean they're nice alternatives for PvP players who need Q7-8 shields...
But then we would just be back to late 2005-early 2006 when you HAD to have PvE gear in order to play PvP, because of the large advantage conferred. That was unpopular, to say the least.

Personally, I miss some of the gear tweaks, but a lot of people do not agree.

There's little to be done about this game's flawed system. We can simply hope that the devs learned from their mistakes and get the system in GW2 right.

Invertation

Invertation

Krytan Explorer

Join Date: Jul 2006

Shiverpeaks Search And Rescue [Lost]

W/

Seems like it would be silly, at best, to change from what we've functioned perfectly well on for all this time. Not to mention, the rational is a bit twisted. It's simpler to say what's not broken doesn't need to be fixed. PvP and greens weren't made for each other to begin with.

Shursh

Shursh

Lion's Arch Merchant

Join Date: Jul 2008

KaVa

N/

Let's change them to Q5 while we're at it. /endsarcasm

/notsigned.

AKB48

AKB48

Jungle Guide

Join Date: Jul 2008

みやき町

Mo/A

How about:

Screw the fixed requirement system, let people add the requirements THEY want to their weapons.

Zanagi Kazuhiko

Desert Nomad

Join Date: Jan 2009

Kamadan Dis 1

LF trolling/flaming guild, 8=D

W/

Quote:
Originally Posted by AKB48 View Post
How about:

Screw the fixed requirement system, let people add the requirements THEY want to their weapons.

I want a no req max perfect stats weapon....

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

No.... just... no

What positive thing could this do?

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Quote:
Originally Posted by thelittlemutt View Post
And I don't see how making them req 8 would effect pvp at all to begin with. If you're using a weapon, chances are, the attribute level is going to be at 9 anyways.
Nah. 12-16, not 9. At least for actual weapons & shields rather than statsticks.

dr love

dr love

...is in denial

Join Date: Sep 2006

Hyperion

starcraft 2

P/Me

yea you can't fix the greens market buddy. there's just too many of them. people prefer to pay for creating their custom items (even though most desire the same voltaic spear, BDS, tormented shield etc.)

Perky

Perky

Ascalonian Squire

Join Date: Aug 2009

Fetid River

[JECD]

Mo/

Doesn't matter what they are tbh

They are too many of them in the market, too easy to get, and any change to them for the better will lower prices of anything else.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

The point of greens was cheap widely available max items, not to make people rich.

/notisigned.

KZaske

KZaske

Jungle Guide

Join Date: Jun 2006

Boise Idaho

Druids Of Old (DOO)

R/Mo

/not signed. Not much more I can say on the subject that has not already been said. Remember the time when people use to collect them?

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Who cares about greens market anyway ? Get it to R8 to "stimulate" trading ? .... all i see is a "i want my cookie" thread and a hidden reason like "i want to make money selling greens" or "i want to make money selling R8 shields / get one R8 shield for pvp" .
No reason for that change , so /notsigned

Tortoise

Frost Gate Guardian

Join Date: Dec 2005

Daunting Tempest

Mo/

Greens used to be valuable. Even when they didn't have the absolute best-stats available. Heck, I made most of my money on the green market, back in the day. It's got little to do with stats that they're cheap.

Fact is: there is just too many of them out there. Most of them have less then perfect stats, and even the ones that have good stats are easily farmable. When there's a supply of 3 years of farming around...
Combine that with the fact that greens have been made largely irrelevant when the inscription system got implemented and you have a good reason why they're worthless. GW is nearing it's retirement. It's only normal that most of the easily farmable stuff becomes cheap as dirt.

That having said, they're far from crap. I like having easy access, perfect weapons around. R8, R9. Who the jolly hell even cares?

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Req8 greens would be terribly broken (expecially with shields), allowing a three-attributes split when spending attribute points (12+2-10-8).

eyekwah2

eyekwah2

Academy Page

Join Date: Jul 2009

Martyrs to the Flame

Rt/Me

It is and always has been a matter of prestige. You can find the same benefits in a gold if you modded it correctly, which means greens were never intended to provide some super l337 bonus over other weapons.

If you're farming for greens to sell at 3k each, I'd recommend you find something else to farm. Simple as that.

Xenex Xclame

Xenex Xclame

Desert Nomad

Join Date: Mar 2006

DPX

R/

The whole point of a green is so its CHEAP.
They are not suppoe to sell for 30K they are supppose to be there for players wanting something,that is max have decent mods and is easily attainable.

Ill take a crappy green over the reg7 energy storage,hct diving favor 20%,hsr Spawning power any day.

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

The reason greens are worthless now is because NF introduced more customization for golds, and that every green worth mentioning has been overfarmed by permaform. Not to mention a lot of the greens have ugly skins.

/notsigned

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Everyone is overlooking the obvious. Greens are still greens, they are dirt cheap not because they are req9, but because they are all so easy to farm and the market is flooded with them. Make greens req8 and after the initial boom after the update, they will be the same price they are now.

I really don't care if they are req8 or 9, so long as whatever req they are the PvP item creation can make items of the same requirement.

Nerel

Nerel

Jungle Guide

Join Date: Jun 2008

Australia, what you want my home address?

[CAT]

Mo/

The only practical way to boost the value of greens is to remove inscriptions and the ability to choose which mod you salvage... the 'perfect' greens will once more fetch insane prices. We really don't want to go there again.

Greens have a 'niche' in the game, they are a source of perfect 20/20 caster sets, High energy sets etc for players who can't meet the price demands of perfect mods (like a Forget Me Not inscription), for others they are a cheap way to keep your host of heroes somewhat well equipped.

They don't need to be changed.

Edit: WTS Razorstone! 100k!!! haha, no.

IntrospectivePirate

Academy Page

Join Date: Dec 2007

Evil Association of Trollers (EAT)

Me/Mo

i say none of this would be relevant if weapons armor and skills were banned in game.

Everything would have to be decided by naked mud wrestling to the death.

mm we could even have tag teams

ooCROMoo

Pre-Searing Cadet

Join Date: Sep 2009

Warlords of Earth

Rt/

uhmm I have a R7 Sword max damage and a R5 +5 energy sword...

Maybe they should be R7.

IntrospectivePirate

Academy Page

Join Date: Dec 2007

Evil Association of Trollers (EAT)

Me/Mo

i agree green items need something right now they are just fodder for heroes vender or new players. Although one of the intents of green items may have been to give new players max weapons without too much trouble collecting up the mods.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Greens are the perfect example of how much GW economy fails. But changing the existing greens into q8 would cause completely unnecessary mess. Nothing good can come out of it, remember greens are very common and easy to farm. Terrible idea and Wrong Way.

Designing entirely NEW greens, with unusual stats, including requirements lower than 9 could be a much better thing if done with great care. It should not be aimed to ruin values of certain rare golds but provide something new, also a strong protection against overfarm is a must - hard to access areas (as opposed to having them dropped from a boss just around the corner outside an outpost) and high randomization of boss spawns (like Sorrow's back in 2005) is the minimum.

Taurus ChicKa

Banned

Join Date: Sep 2009

Isle of Meditation

R/

Quote:
Originally Posted by Axel Zinfandel View Post
There's pretty much no hope for Green items. They were a very flawed concept to start with.

This will only make them TOO valuable and shift the economy, esspecially in PvE. All those Req 9 gold items will be useless to people, and people will demand req 8 gold items instead.

/not signed
I like the greens. There was a time when that was all I used. Of course, now I use whichever skin I like and modify the stats/inscription to my desires.

Anyway, I wouldn't mind green items being changed to req 8, but I don't see that really helping anything to be honest; and it would kind of mess up the already weird economy. Now you can sell a green Bow of the Kinslayer for 100k or so (unless that's changed), but 9 times out of 10 the person just resells it for more than they paid. No one uses it, it's a sell item.

So I'd personally rather see ANet working on bringing Guild Wars 2 out.

Fey

Fey

Lion's Arch Merchant

Join Date: Mar 2006

sheffield

Arutha's Gatekeepers

E/Me

Personally i think there should be a 'sink' for green items, perhaps make them salvageable, but for about twice the amount a measure for measure inscription increases the salvage by. Removes greens from the economy and replaces with usefull materials

reaper with no name

reaper with no name

Desert Nomad

Join Date: Apr 2009

FaZ

D/

Quote:
Originally Posted by Marty Silverblade View Post
The point of greens was cheap widely available max items, not to make people rich.

/notisigned.
This.

Plus, there's another reason greens aren't usually that valuable: they rarely have the mods on them that people want. Changing their req will not change that. So, they'll either still be useless (if the customizable mods prove to be a more valuable trait) or completely take over the market (if lower req proves more valuable). Neither scenario is good.

/notsigned

doomfodder

Lion's Arch Merchant

Join Date: Jan 2007

farm

R/

I throw greens away almost everytime I get one (as I imagine that some of the posters to this thread do as well). This thread was started because I KNOW that I'm not the only player that has adopted this "practice". I tend to HM PUG alot & I've been on countless PUG runs where people get a green drop, and just leave it there cause it's NOT worth the inventory space...

Still the to the point: ANET has double green drop weekends to "incent" players to get greens. Ulitmately the "incentive" applies to those NEWER players that don't have oodles of greens already, or or to help those rare "green farmers" be more efficient. Either way, as ALL posters to this thread have noted, MOST greens have little economic value. So how does it hurt the economy by making them more appealing to PvP players? It actually "creates" a market for the greens. Anyone REALLY believe that a R8 green shield or focus is suddenly gonna sell for more than 2 ectos???? & if so, that market will saturate soon enough anyway...

I'd sign the suggestion to make them salvagable... for mats anyway... or salvage into a sweet point or booze point or party point (that's only 100G via trade atm anyway). But it would B more FUN for the game in general to see the req changed

tw1tchdp

Lion's Arch Merchant

Join Date: Apr 2006

[CKIE]

W/Me

Quote:
Originally Posted by sph0nz View Post
No, change all [max] green items to req7. Then we'll talk.
I AGREE. it sounds ridiculous but there is already so many floating in hte game that if they are q7 they will not oust out all q9's q8's, etc.

tw1tchdp

Lion's Arch Merchant

Join Date: Apr 2006

[CKIE]

W/Me

Quote:
Originally Posted by doomfodder View Post
I'd sign the suggestion to make them salvagable... for mats anyway... or salvage into a sweet point or booze point or party point (that's only 100G via trade atm anyway). But it would B more FUN for the game in general to see the req changed
your last paragraph is the most fancy, english school girl, 12 year old at a candy store think i have ever heard.

Veripare

Krytan Explorer

Join Date: Jul 2005

Canada, Ontario

How about anet refunds the 100k I paid for my useless Bron's Staff instead of lowering the req?