Sealed deck coming out!!!

Nabbis

Pre-Searing Cadet

Join Date: Apr 2008

Jade quarry

The Blackhorn [TBH]

W/

from twitter

@guildwars when is the sealed deck formation coming out?

guildwars@_Nabbis_ Some time after the September Monthly Tournament, but we don't have a set date yet. ~Linsey.

So what do you guys think is this arena going to rock or flop?

stuntharley

Wilds Pathfinder

Join Date: Aug 2006

Australia

Critical Chop [cC]

W/

There is great potential, but also heaps of room to fail

Aera

Aera

Forge Runner

Join Date: Dec 2005

Galactic President Superstar Mc [awsm]

E/

I'm going to hate it just because they will delete my beloved TA for it -_-

Chocobo1

Chocobo1

Desert Nomad

Join Date: Sep 2007

New Zealand

CoA

N/

Flop if the rumors of week skill changes are true.

The Air Revenger

Lion's Arch Merchant

Join Date: Feb 2008

Looking For TA Guild!

W/

it will suck because they are either
A. going to give us too many skills to pick from allowing the same builds we saw in TA.
or
B. Gives us not enough skills making every bar terrible.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

Quote:
Originally Posted by The Air Revenger View Post
it will suck because they are either
A. going to give us too many skills to pick from allowing the same builds we saw in TA.
or
B. Gives us not enough skills making every bar terrible.
Then it will just be your skill. TA like it is now is purely based on using the metaest build possible and a bit of timing.

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

While browsing, I found the reference to what Linsey meant (in her uber-mega-large devnotes of August 28) by people already playing SD:
http://wiki.guildwars.com/wiki/User:Shard/Sealed_Deck

Quite cool!

evenfall

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by Fril Estelin View Post
While browsing, I found the reference to what Linsey meant (in her uber-mega-large devnotes of August 28) by people already playing SD:
http://wiki.guildwars.com/wiki/User:Shard/Sealed_Deck

Quite cool!
No idea why you link to a user page which uses their own modified rules.
Both wiki and the official site have a page on it.
http://wiki.guildwars.com/wiki/Sealed_Deck
http://www.guildwars.com/competitive...amentrules.php

tom999

tom999

Frost Gate Guardian

Join Date: Jan 2009

House of Lord Darcia [HoLD]

W/

never heard of this sealed deck thing
what is it?

Agar

Agar

Frost Gate Guardian

Join Date: Jul 2009

Angry Marine Fortress

[ZoS]

W/D

Sealed deck will be with arranged teams or random?
Also lets hope with the removal of TM they change Gladiator Title so it can be easier to get.

malevolence

malevolence

Krytan Explorer

Join Date: Jun 2006

why on wiki says is a GvG gametype ? lol ? , I thought SD would be random or something like that.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

it going to provide a new title treack i'm excited

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Agar View Post
Sealed deck will be with arranged teams or random?
Sure looks like it is teams, since there is trading of skill cards.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

I think it will be like a mix of TA with Magic: The Gathering.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

/excited less pinging builds and flaming... more playing

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

Still a tad upset theres no wa i will be able to have the commander title or the statue in my HoM

Libertas

Libertas

Ascalonian Squire

Join Date: Feb 2007

Sexy Shinigami Misa [ちモメソ]

Mo/

Quote:
Originally Posted by SmithyBen View Post
Still a tad upset theres no wa i will be able to have the commander title or the statue in my HoM
From the developers notes;

Quote:
There will be a new title for this new format. This title will be the counterpart of the Commander title; either will satisfy a single requirement towards the Hall of Monuments and the Kind of a Big Deal title track, but not both at once. It’s a one-or-the-other kind of thing.
If one isnt able to add the Commander title to the HoM, they can add the new SD title instead. (If i understood that correctly)

So unless you really wanted to see the Commander title in your HoM, don't worry, you can add the new SD title instead. Just apparently can't have both at once.

Anyway, looking forward to trying out this new format.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by Nabbis View Post
So what do you guys think is this arena going to rock or flop?
People will play it for a month just because it's a new arena with set skills weekly or however often they will alter the decks. After that month it will become a ghost town like every other PvP area excluding AB/FA. The playerbase simply isn't here anymore.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Chocobo1 View Post
Flop if the rumors of week skill changes are true.
^ This. If the skills are only cycled weekly, this is going to be a bigger shitfest than HB ever could have been. And I really don't doubt that they'll do it that way. I can't see them taking the time to do it more often than that considering how the last few months have been. And with skill updates only once every 2 months, SD could become the biggest lamer arena ever.

They said they're removing TA/HB because of the degenerative meta....but could you imagine a meta that only changes from specific builds once a week and the skills only change once every two months?

This does not bode well.

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Uh wait let me get this straight. What is meant by the skills only change every week? That is not sealed deck...(unless I'm misunderstanding).

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

the deck should change every day.

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Quote:
Originally Posted by moriz View Post
the deck should change every day.
How does it work exactly?

The way sealed deck is supposed to work is each player/team gets a different random skillset every time they play. This every day/week/month crap already sounds unappealing to me.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Quote:
Originally Posted by moriz View Post
the deck should change every day.
That's a great idea. Imo the whiners to that idea are the same people who increase degenerate play.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by DreamWind View Post
Uh wait let me get this straight. What is meant by the skills only change every week? That is not sealed deck...(unless I'm misunderstanding).
Think along the lines of the costume brawl. This is the way it has sounded so far, except with maybe a few builds per profession and a few variable skill choices per build.

Hopefully it's not true, but that is what has been related to me by a few people I don't feel I have the right to mention. Actually, I think Linsey has said something about once a week build changes as well (I'll go look for it in a sec).

At the very least, it seems that there will be a few preset builds per week with a few variable skills....which you're right....is not SD.

BrokenSymmetry

Frost Gate Guardian

Join Date: May 2005

So will there be skill trading or not?

Beren985

Beren985

Academy Page

Join Date: Dec 2006

Spain

Caminantes de los Planos

Me/

I'm all on for a daily deck. However, given how the zquests and Nicholas work, I'm guessing they have some sort of problem at randomizing this kind of events.

My bet is that they will pick a number of sealed decks by hand and they will be rotating, like everything else in this game is. If this is the case, the rotation will rather be weakly instead of daily, simply due to the sheer number of decks needed to construct a decent daily loop.

If this is the case (and I certainly hope not), this arena will be interesting to play only the day of the week the new deck is given, and only as long as the loop lasts. When the repeated decks start to show up, everyone and their cat will be playing the same pvx degenerated meta that ANet is trying to specifically avoid with this new format.

Let's just hope I'm wrong with this.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by BrokenSymmetry View Post
So will there be skill trading or not?
The best answer is: We don't know yet.

The scary/most possible answer is: No.

OoO Rift OoO

OoO Rift OoO

Lion's Arch Merchant

Join Date: Jan 2009

127.0.0.1

Rt/

Quote:
Originally Posted by The Air Revenger View Post
B. Gives us not enough skills making every bar terrible.
I'm sorry, but a big part of sealed deck is to have all the imba skills unusable/banned from play, if you have ever played it (more than once) there are cases where most players don't even take an elite...Other times, you get a good elite and lolrape the other team.

The point of sealed deck is to force the team to think of a working team build with a certain amount of skills given, which can be very 'el oh el,' and 'terrible,' but it is always fun...

Hugh Manatee

Hugh Manatee

Jungle Guide

Join Date: May 2007

Nice But Deadly[nice]

N/

I kinda wish they'd do this to RA as well.... the idiots there need their builds pre crafted for them to stop the retarsanity and griefing i see in there. Maybe they should up the TA team limit to 6v6 and have auto tourneys in there or something, delete RA for "random" sealed teams(like the costume brawl) and HB for formed sealed teams... I dunno...

I'm not sure I totally get the change to TA/HB either, are they reworking both arenas to the new format or are they taking one out entirely or is one still going to feature AI or what...

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Hugh Manatee View Post
I'm not sure I totally get the change to TA/HB either, are they reworking both arenas to the new format or are they taking one out entirely or is one still going to feature AI or what...
TA/HB are both being entirely removed from the game. They will just use some of the HB maps for SD.

Btw, I hate your idea about SD in RA. There's something to be said to letting people make their own builds.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

Quote:
Originally Posted by DreamWind View Post
How does it work exactly?

The way sealed deck is supposed to work is each player/team gets a different random skillset every time they play. This every day/week/month crap already sounds unappealing to me.
a completely random set of skills for each player/team is unbalanced, since one player/team might get a bunch of good skills, and the other get crap.

i've participated in sealed deck tournaments, and it typically goes like this:

- 3-5 random decks are generated for each session, using some algorithm that i don't know. these decks are ordered acording to their effectiveness, so deck 1 would be better than deck 2, and so on

- you are limited by the maximum amount of skills you can draw from each deck. so for instance, you can draw all 8 skills from deck 3, two skills from deck 2, and only 1 skill (excluding the elite) from deck 1

- you are allowed one "wild card" skill for every build. this skill is NOT from any of the decks available, and can be ANY skill that you want. you are allowed for only one though. in a full 8v8 sealed deck tournament, the wild card skills are announced publicly, so everyone knows what they are

my memory is kinda blurry, so i might be wrong on a few details. but the above is generally how it goes.

now, the easiest way to implement this, is to have 20 or so predefined decks, and just rotate in three random decks every day. if this is team based, each team would get a skill selection window, where they can make their builds and pick their wildcard. before every match, both teams will see the wild card skills.

Tijger

Wilds Pathfinder

Join Date: Sep 2005

Mo/E

Quote:
Originally Posted by moriz View Post

now, the easiest way to implement this, is to have 20 or so predefined decks, and just rotate in three random decks every day. if this is team based, each team would get a skill selection window, where they can make their builds and pick their wildcard. before every match, both teams will see the wild card skills.
Sounds like fun to me

I'll definitely give it a try.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by moriz View Post
a completely random set of skills for each player/team is unbalanced, since one player/team might get a bunch of good skills, and the other get crap.

i've participated in sealed deck tournaments, and it typically goes like this:

- 3-5 random decks are generated for each session, using some algorithm that i don't know. these decks are ordered acording to their effectiveness, so deck 1 would be better than deck 2, and so on

- you are limited by the maximum amount of skills you can draw from each deck. so for instance, you can draw all 8 skills from deck 3, two skills from deck 2, and only 1 skill (excluding the elite) from deck 1

- you are allowed one "wild card" skill for every build. this skill is NOT from any of the decks available, and can be ANY skill that you want. you are allowed for only one though. in a full 8v8 sealed deck tournament, the wild card skills are announced publicly, so everyone knows what they are

my memory is kinda blurry, so i might be wrong on a few details. but the above is generally how it goes.

now, the easiest way to implement this, is to have 20 or so predefined decks, and just rotate in three random decks every day. if this is team based, each team would get a skill selection window, where they can make their builds and pick their wildcard. before every match, both teams will see the wild card skills.
That is generally how I've heard they're going to do it...except the decks will only change once a week...which is bad.

Hugh Manatee

Hugh Manatee

Jungle Guide

Join Date: May 2007

Nice But Deadly[nice]

N/

I guess they have to give folk enough time to figure out a bar from the deck or something, kinda like a weekly meta I guess...

Also there's nothing to be said about letting people make their own builds when they take oath shot nukers and 55 monks.... screw RA...

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Hugh Manatee View Post
Also there's nothing to be said about letting people make their own builds when they take oath shot nukers and 55 monks.... screw RA...
If RA were like SD as you suggested earlier, then there would be no 4v4 arena that allows you to take your own builds. That's bad.

If you hate RA so much, then I suggest trying higher end PvP. I like floating between HA, RA, FA, GvG, AB, etc. I like the variety. Imo, just stop playing RA if you hate it

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

Quote:
Originally Posted by BrokenSymmetry View Post
So will there be skill trading or not?
as in trading between the 2 teams? I hope not, then it just becomes a protracted bargaining session....instead of actually fighting

Anyways, a sealed deck in it's true form is a random set each game. Which is what I'd like, because then it's about skill, tactics, and imagination. If it's once a week reshuffle, then after day 1 there will be a meta and things will degenerate to the current status of TA. Random each game definitely levels the playing field, and makes it interesting and exciting.

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Quote:
Originally Posted by moriz View Post
a completely random set of skills for each player/team is unbalanced, since one player/team might get a bunch of good skills, and the other get crap.
Have you ever played sealed deck in the game it was invented (MTG)? You would know that it almost never goes like this in real sealed deck. Yes everybody has different decks and some are better than others, but the better players still end up winning 90% of the time. The entire point and fun of sealed deck is the random crap or good stuff you will get to face up against random crap or good stuff you have no idea what it will be.

Quote:
Originally Posted by moriz
i've participated in sealed deck tournaments, and it typically goes like this:

[description of how it works]
Dude...what you described is not sealed deck at all. It is a really bad watered down version of sealed deck with a bunch of gimmicky stuff designed to make it better when it will only make it worse. Mark my words right now.

My excitement to play the format just dropped about 90%.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

like i said, i don't remember everything. i was merely playing some sealed deck tournaments hosted by XoO and kiSu.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Black Metal View Post
Anyways, a sealed deck in it's true form is a random set each game. Which is what I'd like, because then it's about skill, tactics, and imagination. If it's once a week reshuffle, then after day 1 there will be a meta and things will degenerate to the current status of TA. Random each game definitely levels the playing field, and makes it interesting and exciting.
True, but I think they're not capable of pulling off something like that so late in the life of the game with so few recources. We'll see ofcourse.

azizul1975

Lion's Arch Merchant

Join Date: Jul 2007

GMT+8

The Elite Guard of Tyria (TEGO)

Mo/

is sealed deck is like playing polymock in GWEN ?