Sealed deck coming out!!!
Nabbis
from twitter
@guildwars when is the sealed deck formation coming out?
guildwars@_Nabbis_ Some time after the September Monthly Tournament, but we don't have a set date yet. ~Linsey.
So what do you guys think is this arena going to rock or flop?
@guildwars when is the sealed deck formation coming out?
guildwars@_Nabbis_ Some time after the September Monthly Tournament, but we don't have a set date yet. ~Linsey.
So what do you guys think is this arena going to rock or flop?
stuntharley
There is great potential, but also heaps of room to fail
Aera
I'm going to hate it just because they will delete my beloved TA for it -_-
Chocobo1
Flop if the rumors of week skill changes are true.
The Air Revenger
it will suck because they are either
A. going to give us too many skills to pick from allowing the same builds we saw in TA.
or
B. Gives us not enough skills making every bar terrible.
A. going to give us too many skills to pick from allowing the same builds we saw in TA.
or
B. Gives us not enough skills making every bar terrible.
EPO Bot
Then it will just be your skill. TA like it is now is purely based on using the metaest build possible and a bit of timing.
Fril Estelin
While browsing, I found the reference to what Linsey meant (in her uber-mega-large devnotes of August 28) by people already playing SD:
http://wiki.guildwars.com/wiki/User:Shard/Sealed_Deck
Quite cool!
http://wiki.guildwars.com/wiki/User:Shard/Sealed_Deck
Quite cool!
evenfall
Quote:
While browsing, I found the reference to what Linsey meant (in her uber-mega-large devnotes of August 28) by people already playing SD:
http://wiki.guildwars.com/wiki/User:Shard/Sealed_Deck Quite cool! |
Both wiki and the official site have a page on it.
http://wiki.guildwars.com/wiki/Sealed_Deck
http://www.guildwars.com/competitive...amentrules.php
tom999
never heard of this sealed deck thing
what is it?
what is it?
Agar
Sealed deck will be with arranged teams or random?
Also lets hope with the removal of TM they change Gladiator Title so it can be easier to get.
Also lets hope with the removal of TM they change Gladiator Title so it can be easier to get.
malevolence
why on wiki says is a GvG gametype ? lol ? , I thought SD would be random or something like that.
Eragon Zarroc
it going to provide a new title treack i'm excited
Jetdoc
Abedeus
I think it will be like a mix of TA with Magic: The Gathering.
Painbringer
/excited less pinging builds and flaming... more playing
BenjZee
Still a tad upset theres no wa i will be able to have the commander title or the statue in my HoM
Libertas
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Still a tad upset theres no wa i will be able to have the commander title or the statue in my HoM
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Quote:
There will be a new title for this new format. This title will be the counterpart of the Commander title; either will satisfy a single requirement towards the Hall of Monuments and the Kind of a Big Deal title track, but not both at once. It’s a one-or-the-other kind of thing. |
So unless you really wanted to see the Commander title in your HoM, don't worry, you can add the new SD title instead. Just apparently can't have both at once.
Anyway, looking forward to trying out this new format.
Ec]-[oMaN
People will play it for a month just because it's a new arena with set skills weekly or however often they will alter the decks. After that month it will become a ghost town like every other PvP area excluding AB/FA. The playerbase simply isn't here anymore.
Karate Jesus
^ This. If the skills are only cycled weekly, this is going to be a bigger shitfest than HB ever could have been. And I really don't doubt that they'll do it that way. I can't see them taking the time to do it more often than that considering how the last few months have been. And with skill updates only once every 2 months, SD could become the biggest lamer arena ever.
They said they're removing TA/HB because of the degenerative meta....but could you imagine a meta that only changes from specific builds once a week and the skills only change once every two months?
This does not bode well.
They said they're removing TA/HB because of the degenerative meta....but could you imagine a meta that only changes from specific builds once a week and the skills only change once every two months?
This does not bode well.
DreamWind
Uh wait let me get this straight. What is meant by the skills only change every week? That is not sealed deck...(unless I'm misunderstanding).
moriz
the deck should change every day.
DreamWind
mrmango
Karate Jesus
Quote:
Uh wait let me get this straight. What is meant by the skills only change every week? That is not sealed deck...(unless I'm misunderstanding).
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Hopefully it's not true, but that is what has been related to me by a few people I don't feel I have the right to mention. Actually, I think Linsey has said something about once a week build changes as well (I'll go look for it in a sec).
At the very least, it seems that there will be a few preset builds per week with a few variable skills....which you're right....is not SD.
BrokenSymmetry
So will there be skill trading or not?
Beren985
I'm all on for a daily deck. However, given how the zquests and Nicholas work, I'm guessing they have some sort of problem at randomizing this kind of events.
My bet is that they will pick a number of sealed decks by hand and they will be rotating, like everything else in this game is. If this is the case, the rotation will rather be weakly instead of daily, simply due to the sheer number of decks needed to construct a decent daily loop.
If this is the case (and I certainly hope not), this arena will be interesting to play only the day of the week the new deck is given, and only as long as the loop lasts. When the repeated decks start to show up, everyone and their cat will be playing the same pvx degenerated meta that ANet is trying to specifically avoid with this new format.
Let's just hope I'm wrong with this.
My bet is that they will pick a number of sealed decks by hand and they will be rotating, like everything else in this game is. If this is the case, the rotation will rather be weakly instead of daily, simply due to the sheer number of decks needed to construct a decent daily loop.
If this is the case (and I certainly hope not), this arena will be interesting to play only the day of the week the new deck is given, and only as long as the loop lasts. When the repeated decks start to show up, everyone and their cat will be playing the same pvx degenerated meta that ANet is trying to specifically avoid with this new format.
Let's just hope I'm wrong with this.
Karate Jesus
OoO Rift OoO
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B. Gives us not enough skills making every bar terrible.
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The point of sealed deck is to force the team to think of a working team build with a certain amount of skills given, which can be very 'el oh el,' and 'terrible,' but it is always fun...
Hugh Manatee
I kinda wish they'd do this to RA as well.... the idiots there need their builds pre crafted for them to stop the retarsanity and griefing i see in there. Maybe they should up the TA team limit to 6v6 and have auto tourneys in there or something, delete RA for "random" sealed teams(like the costume brawl) and HB for formed sealed teams... I dunno...
I'm not sure I totally get the change to TA/HB either, are they reworking both arenas to the new format or are they taking one out entirely or is one still going to feature AI or what...
I'm not sure I totally get the change to TA/HB either, are they reworking both arenas to the new format or are they taking one out entirely or is one still going to feature AI or what...
Karate Jesus
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I'm not sure I totally get the change to TA/HB either, are they reworking both arenas to the new format or are they taking one out entirely or is one still going to feature AI or what...
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Btw, I hate your idea about SD in RA. There's something to be said to letting people make their own builds.
moriz
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How does it work exactly?
The way sealed deck is supposed to work is each player/team gets a different random skillset every time they play. This every day/week/month crap already sounds unappealing to me. |
i've participated in sealed deck tournaments, and it typically goes like this:
- 3-5 random decks are generated for each session, using some algorithm that i don't know. these decks are ordered acording to their effectiveness, so deck 1 would be better than deck 2, and so on
- you are limited by the maximum amount of skills you can draw from each deck. so for instance, you can draw all 8 skills from deck 3, two skills from deck 2, and only 1 skill (excluding the elite) from deck 1
- you are allowed one "wild card" skill for every build. this skill is NOT from any of the decks available, and can be ANY skill that you want. you are allowed for only one though. in a full 8v8 sealed deck tournament, the wild card skills are announced publicly, so everyone knows what they are
my memory is kinda blurry, so i might be wrong on a few details. but the above is generally how it goes.
now, the easiest way to implement this, is to have 20 or so predefined decks, and just rotate in three random decks every day. if this is team based, each team would get a skill selection window, where they can make their builds and pick their wildcard. before every match, both teams will see the wild card skills.
Tijger
Quote:
now, the easiest way to implement this, is to have 20 or so predefined decks, and just rotate in three random decks every day. if this is team based, each team would get a skill selection window, where they can make their builds and pick their wildcard. before every match, both teams will see the wild card skills. |
I'll definitely give it a try.
Karate Jesus
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a completely random set of skills for each player/team is unbalanced, since one player/team might get a bunch of good skills, and the other get crap.
i've participated in sealed deck tournaments, and it typically goes like this: - 3-5 random decks are generated for each session, using some algorithm that i don't know. these decks are ordered acording to their effectiveness, so deck 1 would be better than deck 2, and so on - you are limited by the maximum amount of skills you can draw from each deck. so for instance, you can draw all 8 skills from deck 3, two skills from deck 2, and only 1 skill (excluding the elite) from deck 1 - you are allowed one "wild card" skill for every build. this skill is NOT from any of the decks available, and can be ANY skill that you want. you are allowed for only one though. in a full 8v8 sealed deck tournament, the wild card skills are announced publicly, so everyone knows what they are my memory is kinda blurry, so i might be wrong on a few details. but the above is generally how it goes. now, the easiest way to implement this, is to have 20 or so predefined decks, and just rotate in three random decks every day. if this is team based, each team would get a skill selection window, where they can make their builds and pick their wildcard. before every match, both teams will see the wild card skills. |
Hugh Manatee
I guess they have to give folk enough time to figure out a bar from the deck or something, kinda like a weekly meta I guess...
Also there's nothing to be said about letting people make their own builds when they take oath shot nukers and 55 monks.... screw RA...
Also there's nothing to be said about letting people make their own builds when they take oath shot nukers and 55 monks.... screw RA...
Karate Jesus
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Also there's nothing to be said about letting people make their own builds when they take oath shot nukers and 55 monks.... screw RA...
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If you hate RA so much, then I suggest trying higher end PvP. I like floating between HA, RA, FA, GvG, AB, etc. I like the variety. Imo, just stop playing RA if you hate it
Black Metal
as in trading between the 2 teams? I hope not, then it just becomes a protracted bargaining session....instead of actually fighting
Anyways, a sealed deck in it's true form is a random set each game. Which is what I'd like, because then it's about skill, tactics, and imagination. If it's once a week reshuffle, then after day 1 there will be a meta and things will degenerate to the current status of TA. Random each game definitely levels the playing field, and makes it interesting and exciting.
Anyways, a sealed deck in it's true form is a random set each game. Which is what I'd like, because then it's about skill, tactics, and imagination. If it's once a week reshuffle, then after day 1 there will be a meta and things will degenerate to the current status of TA. Random each game definitely levels the playing field, and makes it interesting and exciting.
DreamWind
Quote:
a completely random set of skills for each player/team is unbalanced, since one player/team might get a bunch of good skills, and the other get crap.
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Quote:
Originally Posted by moriz
i've participated in sealed deck tournaments, and it typically goes like this:
[description of how it works] |
My excitement to play the format just dropped about 90%.
moriz
like i said, i don't remember everything. i was merely playing some sealed deck tournaments hosted by XoO and kiSu.
Gun Pierson
Quote:
Anyways, a sealed deck in it's true form is a random set each game. Which is what I'd like, because then it's about skill, tactics, and imagination. If it's once a week reshuffle, then after day 1 there will be a meta and things will degenerate to the current status of TA. Random each game definitely levels the playing field, and makes it interesting and exciting.
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azizul1975
is sealed deck is like playing polymock in GWEN ?