I'm currently playing for a few various bad guilds, trying to help a bunch of newish players learn some ropes. I'm talking players who have only just begun to grasp the concept of kiting and weapon swaps - who have no idea what to do against a split of any kind, and who have generally only played their bar in half a dozen RA matches.
From my experience playing with these people, the single greatest obstacle for players new to the format is attitude. Of the ~25 people in varying guilds that I currently guest for, all of about two guys are happy to accept various facts about their matches. I'm going to throw these out here in an accusatory form, because I think this strongly applies to several posters in this thread.
- If you've never played a GvG before, or had a very small amount of experience, then please don't expect to win every game. I'll say it right now: You're going to lose. A lot. Hell, new players will probably go sub 900 rating before things change, probably less with K value as it is.
- Rating doesn't matter. I honestly have no idea why new guilds don't want to play because it'll drop their rating. So what? Unless you just don't improve you'll earn it back. Or hell, you could even just reform if you really cared about it that much.
- If you aren't prepared to religiously obs yourself and deal with mistakes you obviously made, then you are simply not going to improve. Obs mode (usually) doesn't lie. I've seen players consistently try to deny the same mistakes over and over as I observe them in obs mode each night. Stop shitting yourself - you won't get better until you man up to those mistakes.
- You will only improve as much as you let yourself. As others have said in this thread, people seem to expect wins on a platter. It doesn't happen, get used to it. You're going to have to put in the hard yards.To do that you need to play the fricking game. Practice your bar in RA or AB. Take note of other players playing the same bar - what do they do better? Do some reading. There are plenty of resources out there aimed at helping new players improve.
- Get some friends. GvG can typically be harder to get into because of the lack of an easy title - you need a reputation to land most guilds worth being in. So you need to build that rep. Once you get decent at playing a few bars then make some friends. Friendlist strong players you've played with and guest them, advertise yourself. Pm spam all the LF GvGers threads here and on QQ saying you'll join or guest. If you've put in the effort to learn the bars it'll show, and hell you might even get core/guested again if you do a decent job. Once you've built up a few connections it's easy. This game is so dead that people at your rank should start recognizing your name.
I have seen countless sub ladder players/guilds fail/disband because they are disheartened by the initial rating drop and can't be bothered expending the effort to get better. They simply dip a toe into the water and opt not to take a swim because it's a bit cold. Little do they realize that once they learn to swim that figurative water will be the most fun they can possibly have in this game.
This post turned into something of a behemoth,
but what I'm largely trying to say is that GvG takes effort. By and large, PvErs or other potential new GvGers don't seem to want to expend that effort - they expect it to be handed to them. Whether this is something to do with the fact that PvE become incrementally easier with each update, or if it's just that people are becoming lazy I'm not sure. But what I am sure about is that attitude is a very significant factor in the lack of influx of GvG players.
TL; DR: People can't be screwed getting better at the game.