Blindfold
1 pages • Page 1
K
ANet has a long and proud history of finding ways to keep players from over using equipment seen on prominent NPCs.
They did keep Shiro's daggers at q15 for the longest time after all.
Personally I think that limitation has some merit. As soon as it becomes dyeable, every paragon and their mother will be dying theirs white for that Kormir look.
They did keep Shiro's daggers at q15 for the longest time after all.
Personally I think that limitation has some merit. As soon as it becomes dyeable, every paragon and their mother will be dying theirs white for that Kormir look.
l
No he means q15, that's what they used to be before it was changed. And yeah I think the Kormir look would be overdone, but is that any more wrong than black dye on Monk Obby or Derv Primeval?
l
Agreed. I think it should at least come in a more...neutral color than the awkward purple/grey it is now. Maybe black or white. Or like someone else suggested, have a selection of colors for us to choose from.
Hardly anything matches it. I would love to get it on a few of my characters except for the fact that it looks like #*%@&!
Hardly anything matches it. I would love to get it on a few of my characters except for the fact that it looks like #*%@&!
C
That's because their crappy dye system.
Item textures are not dyed, then applied to the models, then the scene rendered.
Instead of that, they render the scene, and they color over the scene as if it was a page in one of those 'color by numbers' books.
That why if you zoom out many items look so aliased and the base colors show up at the borders of the item.
It seems the only solution here would be to make different copies of the item with each one of the basic unmixed dye colors: Black, white, red, green, blue, yellow, orange, purple, brown, gray and silver.
Neo's Blindfold was purple?
I aways remembered it as a raw piece of dirty khaki piece of cloth.
Item textures are not dyed, then applied to the models, then the scene rendered.
Instead of that, they render the scene, and they color over the scene as if it was a page in one of those 'color by numbers' books.
That why if you zoom out many items look so aliased and the base colors show up at the borders of the item.
It seems the only solution here would be to make different copies of the item with each one of the basic unmixed dye colors: Black, white, red, green, blue, yellow, orange, purple, brown, gray and silver.
Neo's Blindfold was purple?
I aways remembered it as a raw piece of dirty khaki piece of cloth.



