Buff to Balthazar's Pendulum

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

It's been a while since "Brace Yourself!" was buffed, but yet Balthazar's Pendulum was not changed at all. In a PvE perspective, Balthazar's Pendulum is rather useless.
Can it be buffed to either knockdown all foes adjacent to the target, or can it just knock one guy down and deal ridiculous damage back?
I'm rather dry on ideas because it'd be nice if it could be a little bit more comparable to "Brace Yourself!"

sonofthort

sonofthort

Krytan Explorer

Join Date: Mar 2006

The Legends Of Melee [SSBM]

Mo/

I agree that it is a rather underpowered elite. I like the damage Idea, either that or increase the number of knockdowns it effects.

/signed

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

For PvE single target anti KD is an ok idea, but the all adjacent gives me a happy

sonofthort

sonofthort

Krytan Explorer

Join Date: Mar 2006

The Legends Of Melee [SSBM]

Mo/

i dont see adding adjacent range to be that effective especially for pvp, which is where the skill should theoretically shine. In pve use I am unstoppable or use shield of judgement if you want adjacent knockdowns.

Xx Da Best Xx

Xx Da Best Xx

Frost Gate Guardian

Join Date: May 2008

LA

I think maybe a 40...100 holy dmg add on would make me consider using it in some areas

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

When is anti-KD ever needed in PvE? Really balth's pendulum as an elite in PvE would exist only in farming or flat out terrible builds.

It doesn't need a buff in PvP. When it had seen play it generated a ton of complaints.

pinguinius

Academy Page

Join Date: Oct 2008

Quote:
Originally Posted by Reverend Dr View Post
When is anti-KD ever needed in PvE?
Any place with giants, dolyaks, rot wallows, ice golems, monk nightmares, hydras, etc.

Bob Slydell

Forge Runner

Join Date: Jan 2007

I'd say change the functionality to:

Elite Enchantment Spell. For 5...9...10 seconds, whenever target ally would be knocked down by a foe, that foe is knocked down instead.

So basically, for the duration of whatever your attribute is set at, Whenever the ally is supposed to be knocked down, the foe just knocks himself down.

I don't see too much imbalance coming from this as the duration can't go much higher than 10 unless you use consumable buffs (which can only be used in PvE, not PvP) and not everyone has them. My point being how many times will one person knock down their target, this would be anti knockdown primarily for one friend to fend off knockdowns from say multiple warriors.

As far as damage goes, nah....we already have Shield of Judgment to cause enemy damage and knockdown when they just hit the target.

Quote:
Originally Posted by Reverend Dr View Post
When is anti-KD ever needed in PvE? Really balth's pendulum as an elite in PvE would exist only in farming or flat out terrible builds.

It doesn't need a buff in PvP. When it had seen play it generated a ton of complaints.
Who's to say it HAD seen play, now that you say it generated a ton of complaints I'm about to use it just to piss off people.

Red Apple

Red Apple

Frost Gate Guardian

Join Date: Aug 2007

[DuDe]

Mo/

Make it stop the time so monks can heal forever and ever together.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Reverend Dr View Post
When is anti-KD ever needed in PvE? Really balth's pendulum as an elite in PvE would exist only in farming or flat out terrible builds.
This. With its current function, it's hard to make it useful in PvE. Anti-kd is rarely needed, and if you really need it there are good non-elite skills you can use.

mathiastemplar

mathiastemplar

Wilds Pathfinder

Join Date: Jun 2008

Denmark

Jade Reapers [JD]

W/

Buff it.. /signed.
Buff all skills to:
Skill, for 100 seconds you are immortal and deal infinite damage to target foe within compass range. Recharge: 10 seconds. energy cost:5

Srsly.. /signed.

Shadowed Ritualist

Ascalonian Squire

Join Date: Aug 2009

Brethren of Chaos

Rt/A

/signed for the whenever buff to it from chris. I was gonna say that to but he beat me to it

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Make it non-elite and affect the entire party.

Thus a handy utility skill for certain areas without needing to waste an elite slot or make it overpowered.

Thenameless Wonder

Krytan Explorer

Join Date: Aug 2009

W/

Quote:
Originally Posted by mathiastemplar View Post
Buff it.. /signed.
Buff all skills to:
Skill, for 100 seconds you are immortal and deal infinite damage to target foe within compass range. Recharge: 10 seconds. energy cost:5

Srsly.. /signed.
Signed, but make it a 1/2 sec recharge skill that costs 1 energy

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by Chrisworld View Post
Who's to say it HAD seen play, now that you say it generated a ton of complaints I'm about to use it just to piss off people.
rawr's 4 monk build

I don't mean RA rage of "noob runner monk", I mean legitimate complaints.

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

Do not want current Balth's Pendulum. A buff/change would be appropriate.



~LeNa~

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Zahr Dalsk View Post
Make it non-elite and affect the entire party.

Thus a handy utility skill for certain areas without needing to waste an elite slot or make it overpowered.
The problem with this suggestion is that it would make knockdowns from enemies in PvE completely useless. It's essentially an easy button to counter something that shouldn't be a problem.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

/Signed only if they buff it to a non anti-KD state. anti-KD is not needed in PvE save for running, and despite what a previous poster said about monsters with KD skills, it's much easier to simply ignore the KD and move on.

I'd personally like to see an elite Reversal of Damage out of it

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Arkantos View Post
The problem with this suggestion is that it would make knockdowns from enemies in PvE completely useless. It's essentially an easy button to counter something that shouldn't be a problem.
Knockdowns from enemies in PvE also aren't much of a problem in the first place, though, so having this as a counter wouldn't do much beyond make gameplay a bit more convenient against enemies with AoE KD abilities.

As the skill stands now, of course, it might as well not exist.

Nuclfus

Nuclfus

Frost Gate Guardian

Join Date: May 2007

Screw guilds.

Me/

I think it'd be cool to make it an Elite version of Reversal of Damage, similar to Mark of Protection versus Reversal of Fortune. But even with careful balance efforts, doing this would obviously open up some dangerous territory for farming and PvP abuse, so while it sounds interesting I can imagine it might create way more problems than it solves.

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

In PvE I think it'd be better if.

Affected everyone in party for 10 seconds, prevented one interruption, and had a recharge of 10/15 seconds

Or, knocked down ALL adjacent/nearby allies for 3 seconds, this would make anything that can't normally be knocked down able to be knocked down.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Zahr Dalsk View Post
Knockdowns from enemies in PvE also aren't much of a problem in the first place, though, so having this as a counter wouldn't do much beyond make gameplay a bit more convenient against enemies with AoE KD abilities.

As the skill stands now, of course, it might as well not exist.
Exactly, knockdowns shouldn't be a problem in PvE, which means buffing its current function is pretty pointless, and is just creating an easy button for something that should be easily countered. I'm against buffing its current function (it would be rather pointless), I'm all for changing the function.

??iljo

??iljo

Desert Nomad

Join Date: Jan 2006

N/

No buff, needs major change as it is mega useless.