Need a PC on:
1)Insightful Holy Staff of Shelter (Gold)
Halves skill recharge of spells (Chance: 16%)
Energy +8
Fire Dmg: 9 - 16 (Required 6 Divine Favor)
Halves casting time of spells (Chance: 10%)
Energy +5
Armor +7 (vs. physical damage)
2) Sundering Scimitar (Gold)
Slashing Dmg: 12 - 16 (Requires 5 Swordsmanship)
Damage +15%
Armor -10 (while attacking)
Armor penetrations +20% (Chance:20%)
3)Ascalon Razor (Gold)
Slashing Dmg: 15 - 22 (Req 9 Swordsmanship)
Inscription: None
(This was a Traveler's Gift item)
4) Silver Boar Scepter of Quickening (Gold)
Lightning Dmg: 11 - 22 (Req 10 Spawning Power)
Halves skill recharge of spells (Chance: 10%)
Inscription: "Don't call it a comeback!"
Energy +7 (while Health is below 50%)
5) Icy Forked Spear (Gold)
Cold Dmg: 14 - 27 (Requires 9 Spear Mastery)
Inscription: "Strength and Honor"
Damage +14% (while Health is above 50%)
6) Divine Symbol of Fortitude (Gold)
Energy +12
Health +27
Inscription: "Only the Strong Survive"
Reduces Weakness duration on you by 20% (Stacking)
7) Divine Symbol (Gold)
Energy +12 (Req 10 Divine Favor)
Inscription: "Like a Rolling Stone"
Armor +9 (vs. Earth damage)
8) Hale Smiting Staff of Enchanting (Gold)
Halves skill recharge of spells (Chance: 17%)
Energy +9
Holy Dmg: 10 - 18 (Requires 8 Smiting Prayers)
Reduces Blind duration on you by 20% (Stacking)
Health +28
Enchantments last 19% longer
If I could get prices on any/all of those I would appreciate it! Thank you.
Sundering Scimitar, Insightful Holy Staff of Shelter, etc
thebroot
wilderness
1. non max = merch
2. non max = merch (remove 20/20 mod and sell for 3-4k)
3. 4-5kish
4. Merch.
5. Not sure
6. Merch (unless q8, then 10kish)
7. Merch
8. Non max = merch (remove 19% enchants and sell for 1k)
2. non max = merch (remove 20/20 mod and sell for 3-4k)
3. 4-5kish
4. Merch.
5. Not sure
6. Merch (unless q8, then 10kish)
7. Merch
8. Non max = merch (remove 19% enchants and sell for 1k)