If ANet needs to continue to support customers for GW1, then they should allocate resources to make more GW1 expansions even after GW2.
I dont think every single player in GW1 intends to move to GW2. ANet should also look out for the interest of such players. GW1 and GW2 are two different games and they would never be the same. Why not continue to support both franchise? |
Should Anet make more Gw1 expansions after gw2?
Obrien Xp
Quote:
Bob Slydell
I voted yes. Why?
http://everquest.station.sony.com/everquest.vm
Troll around there and you'll see that a game from 1999 still got expansions after a sequel game in 2004 was made. Nothing more needs to be explained.
There's no reason to abandon such a beautiful game that is Guildwars, which obviously beats the ever loving hell out of EQ1 and EQ2.
http://everquest.station.sony.com/everquest.vm
Troll around there and you'll see that a game from 1999 still got expansions after a sequel game in 2004 was made. Nothing more needs to be explained.
There's no reason to abandon such a beautiful game that is Guildwars, which obviously beats the ever loving hell out of EQ1 and EQ2.
QueenofDeath
If they had nerfed SF a year and a half ago I might have thought GW1 would survive. But, they have ruined the economy and nothing has any value anymore letting everyone with a sin just easily farm in invinsible mode. So it deservies to die out when GW2 comes along.
in reply to Chrisworld. The thing about EQ is it continues to evolve which is why it's called EVERquest. Guild Wars doesn't have that type of evolvement. All GW has is stupid silly childish titles. Had Guild Wars had powermode, unlimited AA points to ADVANCE your character I'd be all for it surviving. But, that is GW biggest fault is it has no evolvement or advancement of character. I played EQ for 6 years and never saw it all. I've seen it all in GW more times than I care to count. So it's very boring now. Other things about EQ is you won't solo the hardest content in 8 minutes either. lol You wouldn't even get past the first gate of a PLANE. lol You won't solo much of anything once you get past 55 or 60 that isn't 10 levels below you either. It never was meant to be a solo game like GW was either though. Guild wars became more of a childs toy after Nightfall and consumables and power pve only skills.
in reply to Chrisworld. The thing about EQ is it continues to evolve which is why it's called EVERquest. Guild Wars doesn't have that type of evolvement. All GW has is stupid silly childish titles. Had Guild Wars had powermode, unlimited AA points to ADVANCE your character I'd be all for it surviving. But, that is GW biggest fault is it has no evolvement or advancement of character. I played EQ for 6 years and never saw it all. I've seen it all in GW more times than I care to count. So it's very boring now. Other things about EQ is you won't solo the hardest content in 8 minutes either. lol You wouldn't even get past the first gate of a PLANE. lol You won't solo much of anything once you get past 55 or 60 that isn't 10 levels below you either. It never was meant to be a solo game like GW was either though. Guild wars became more of a childs toy after Nightfall and consumables and power pve only skills.
Arkantos
Quote:
If ANet needs to continue to support customers for GW1, then they should allocate resources to make more GW1 expansions even after GW2.
I dont think every single player in GW1 intends to move to GW2. ANet should also look out for the interest of such players. GW1 and GW2 are two different games and they would never be the same. Why not continue to support both franchise? |
ANet is a business, and GW2 is going to be making more money than GW1 is when it's released.
AlsPals
Nope. Aside from nostalgia, GW1 will be unplayable for many. Unless GW2 is absolutely horrible, I dont see myself booting up GW1 unless I need to do something for a benefit in the HOM. Even then, there will be new games, or life pursuits. I will always remember GW as Prophesies, nothing more.
Daesu
Quote:
Why would they support an old game when their new game is going to make them more money? Sure, people are still going to play GW1, but from a business stand point, that's not a big enough reason to release a new expansion. Once GW2 is out, they don't have to do anything for GW1, and I doubt they will do much.
ANet is a business, and GW2 is going to be making more money than GW1 is when it's released. |
Why so anxious to discard a proven profit-making franchise for a hopeful but yet unproven one? As long as the product line is still profitable, why discard it when they can hire resources to continue milking profits from it? What do they fall back on if GW2 turns out to be a disaster with stagnant growth after a year or 2?
zwei2stein
Quote:
Why would they support an old game when their new game is going to make them more money? Sure, people are still going to play GW1, but from a business stand point, that's not a big enough reason to release a new expansion. Once GW2 is out, they don't have to do anything for GW1, and I doubt they will do much.
|
2) GW2 is shiny and everything and will probably not include new graphics card. It is hard to imagine for hardcore gamer, but not everyone is going to pay ~500$ to play $50 game. GW1 on the other hand runs on pretty much anything average.
3) GW2 and GW1 are different enough to appeal to different demographics. It just makes sense to get as much market as possible.
Quote:
1) EQ2 and especially AC2 were failures.
2) The company has some vested interest in supporting the old games because people pay a fee to continue playing them. 3) Anet is aware of the problem of people becoming to attached to their grind and created the HoM to partly ease this process. 4) A lot of guild wars customers just played the campaigns once-few times and quit. Those people aren't really invested in either game and will just play whatever the shiny new thing is, which would probably be GW2 expansions. |
2) People are going to pay for expansions, it is not different.
3) Chances are, people are going to rather stay in GW1 still because they miss 5000 points of sweet title and need to farm gold for it. 10$ says that if new expansion came along that made filling all of hom much easier thanks to abundance of imba win buttons and farm spots where gold rains, they would sell tons of copies. Especially after GW2 got released and people new to it would meet ex-GW1s with shinnies they would like to get too.
4) Exactly. People who are not true MMOers will not care if it is GW2 or GW1, they will buy whatever is fun and if they had fun in GW, well they can just buy more of it. That is anets business model: returning customers. And they can buy both GW1 and GW2 even.
notskorn
Why would they want to confuse customers like that? Also spreading their focus like that would probably make both games worse.
Aussie Boy
I voted YES cause knowing Anet and how they think they will accidentally
leave things out especially the links between 1 and 2 story / HoM etc
so they may have to make an expansion "patch" to tie up lose ends.
However I did read somewhere that we will get one before GW2 to do this very thing
but I'm sure some things might need fixing in an expansion.
Yes I'd be willing to pay for more expansions if that's the way Anet wana play it and keep
the revenue coming in on both games.
I know GW2 will stand on it's own story they say but new players might want to go to the back story and play GW1.
I guess it's really all up to Anet in the end and i feel sorry for all of you that have all this wealth and high end minis and stuff that are worthless pixels anyway.
leave things out especially the links between 1 and 2 story / HoM etc
so they may have to make an expansion "patch" to tie up lose ends.
However I did read somewhere that we will get one before GW2 to do this very thing
but I'm sure some things might need fixing in an expansion.
Yes I'd be willing to pay for more expansions if that's the way Anet wana play it and keep
the revenue coming in on both games.
I know GW2 will stand on it's own story they say but new players might want to go to the back story and play GW1.
I guess it's really all up to Anet in the end and i feel sorry for all of you that have all this wealth and high end minis and stuff that are worthless pixels anyway.
~ Dan ~
SpiritThief
By the time GW2 comes out *which you shouldn't even begin to expect until 2011* GW1 will be fully complete. They will have added everything they want to add.
There would be no point. There is already a TON of content in GW1 as it is. There's no way anyone has done everything with every class yet. If you have then gratz you need to try something else.
There would be no point. There is already a TON of content in GW1 as it is. There's no way anyone has done everything with every class yet. If you have then gratz you need to try something else.
cosyfiep
would be nice if they added some real content, but with their past history....I highly doubt we shall see anything similar to a sorrows furnace type update ....perhaps a new quest or two, but anything else, nope .
Think of the 'team' they having working on gw....a tiny group of people who are doing it, what, in their spare time?????
Gw2 is not here yet, and we (they?) are treating this game like its dead----weellll until the next one comes out this one is still kicking, and should be taken care of (just think of what kind of 'updates' you will see for gw2 with the kind of updates they are doing for this one)......dont kill the ONLY thing making ANY money before you have a new game out!
Think of the 'team' they having working on gw....a tiny group of people who are doing it, what, in their spare time?????
Gw2 is not here yet, and we (they?) are treating this game like its dead----weellll until the next one comes out this one is still kicking, and should be taken care of (just think of what kind of 'updates' you will see for gw2 with the kind of updates they are doing for this one)......dont kill the ONLY thing making ANY money before you have a new game out!
Gun Pierson
The poll question should be: Can Anet make more GW1 expansions after GW2 release?
No, because they don't have the recources available. If GW2 is a succes, they will pump the money into the development of a new game. If it fails, Anet will disband. Simple as that.
In the land of the blind, one-eyed is king...
The process will repeat itself in GW2 so I don't see your point.
No, because they don't have the recources available. If GW2 is a succes, they will pump the money into the development of a new game. If it fails, Anet will disband. Simple as that.
Quote:
i feel sorry for all of you that have all this wealth and high end minis and stuff that are worthless pixels anyway.
|
The process will repeat itself in GW2 so I don't see your point.
Daesu
Investing through allocation of resources should be on the product line that can generate profits and in this aspect, GW1 is more proven than GW2. What would be worse is to dump all their resources onto GW2 and GW2 turns out to be a failure and the company closes because they put all their eggs into one basket.
Eragon Zarroc
no more gw1 expansions, only major content updates. ty
Short
It's the funeral now, no point in leaving the coffin lead open for a few more months. It'll just smell.
headlesshobbs
GW1 is getting the short end of the stick for the new one. Compare how long EQ lasted and tell me that isn't a problem.
QueenofDeath
Quote:
but not everyone is going to pay ~500$ to play $50 game. |
Karate Jesus
Quote:
I voted yes. Why?
http://everquest.station.sony.com/everquest.vm Troll around there and you'll see that a game from 1999 still got expansions after a sequel game in 2004 was made. Nothing more needs to be explained. There's no reason to abandon such a beautiful game that is Guildwars, which obviously beats the ever loving hell out of EQ1 and EQ2. |
It should be done (because GW1 is amazing); however, there's no way in hell Anet will do it. They barely update the game now. I'd be amazed if we even get content updates after GW2 releases.
Short
Most likely we will just get skill updates. But I'd only ever play for nostalgia if I get GW2. Assuming GW2 is gonna have Charr with guns that is.
Zahr Dalsk
Any new prospective customer will simply buy GW2. The assumption will be that GW1 probably has a dead / negligible community and the new scrub player doesn't want to play alone, he wants to play with other terrible PUG players. Thus, he will buy GW2.
If GW1 got constant skill updates (like, a couple times a week); not balances, just updates to shake the game up constantly and keep things fun, and there were some developers assigned to just keep making new content on a fairly regular basis, then I think they could keep a player base going. Keep GW2 balanced, by all means, but give GW1 lots of interesting and regular changes, even if it occasionally leads to temporary balance issues.
But yeah, they'd need to be releasing new content periodically. Add a new mission here and there somewhere in all that blank map space, vaguely related to the story. (Or even not at all.) Add new events such as, say, letting the Alliance Battles thing switch even further and have stuff like actually taking over the enemy city, add some sort of interesting AB battles to reclaim it.
If they did that sort of thing, I think that yes, absolutely, they could keep GW1 going. And then, with that regular content going out to keep the player base involved, periodically release new expansions so that you also get that new money coming in.
Add benefits for doing things in GW2 into GW1. Not things that will give an edge to GW2 players if they start playing GW1, but just things that, if they started playing GW1, would give them a head start on catching up to long time GW1 players. That way, if, say, a guy who bought GW2 beats the main GW2 campaign, he unlocks a bonus in GW1. Say, a large level boost and several unlocked skills on character creation. A bunch of gold. Etc. Things to push him towards buying GW1 and trying it out (thus Anet gets money from him for buying GW1). Stuff like that, to encourage GW fans to purchase both GW1 and GW2, regardless of which one they started out on.
I think that could work.
If GW1 got constant skill updates (like, a couple times a week); not balances, just updates to shake the game up constantly and keep things fun, and there were some developers assigned to just keep making new content on a fairly regular basis, then I think they could keep a player base going. Keep GW2 balanced, by all means, but give GW1 lots of interesting and regular changes, even if it occasionally leads to temporary balance issues.
But yeah, they'd need to be releasing new content periodically. Add a new mission here and there somewhere in all that blank map space, vaguely related to the story. (Or even not at all.) Add new events such as, say, letting the Alliance Battles thing switch even further and have stuff like actually taking over the enemy city, add some sort of interesting AB battles to reclaim it.
If they did that sort of thing, I think that yes, absolutely, they could keep GW1 going. And then, with that regular content going out to keep the player base involved, periodically release new expansions so that you also get that new money coming in.
Add benefits for doing things in GW2 into GW1. Not things that will give an edge to GW2 players if they start playing GW1, but just things that, if they started playing GW1, would give them a head start on catching up to long time GW1 players. That way, if, say, a guy who bought GW2 beats the main GW2 campaign, he unlocks a bonus in GW1. Say, a large level boost and several unlocked skills on character creation. A bunch of gold. Etc. Things to push him towards buying GW1 and trying it out (thus Anet gets money from him for buying GW1). Stuff like that, to encourage GW fans to purchase both GW1 and GW2, regardless of which one they started out on.
I think that could work.
Arkantos
Quote:
At the moment, GW2 being a bigger success than GW1 ever did is still an unproven assumption. Certainly that is the hope, but the future is not set in stone and there is no absolute guarantee of success.
Why so anxious to discard a proven profit-making franchise for a hopeful but yet unproven one? As long as the product line is still profitable, why discard it when they can hire resources to continue milking profits from it? What do they fall back on if GW2 turns out to be a disaster with stagnant growth after a year or 2? |
Yes, GW1 is a proven profit-making franchise, but by the time GW2 is released, it's going to be old and much less profitable. Sure, there will still be some people playing it, but chances are there's going to be a lot more people playing GW2 than GW1. Every game eventually dies out, and after 6 years and a sequel, it's going to be GW1's time.
I don't want ANet to spend money and time on supporting the prequel to their new game. I want them to spend their money and time on the new game to ensure quality.
Quote:
1) Making content for GW1 will be cheaper, but they can sell it for comparable price to customers. 2) GW2 is shiny and everything and will probably not include new graphics card. It is hard to imagine for hardcore gamer, but not everyone is going to pay ~500$ to play $50 game. GW1 on the other hand runs on pretty much anything average. 3) GW2 and GW1 are different enough to appeal to different demographics. It just makes sense to get as much market as possible. |
2) ANet has already stated that they're making it so people with lower end computers can still play (much like GW1), so I don't see where you're going with this.
3) While that is true, GW2 is going to be making more money than an old GW1. From a business standpoint, it just wouldn't make much sense to take time and money out of GW2 and put it into an old game. ANet isn't Blizzard, they aren't a huge company, and I really can't see them keeping up with 2 games.
PlasticBlue
Well, I think they'll keep supporting GW1 like they do now. With some larger updates once and a while.
And I wouldn't mind that. I'm sure I'll want to play GW1 from time to time once GW2 comes out. Just to have a feel of "the old days", maybe get some titles I still need, do a dungeon with some friends.
But my attention would be on GW2 and I hope that ANet's will too.
Maybe even, once we find out what we get with our HoM, people will buy the campaigns they don't have yet to go unlock this or that special feature?
Anyway, I'd like to find out what GW2 is like, before deciding if GW1 needs more campaigns or new content.
And I wouldn't mind that. I'm sure I'll want to play GW1 from time to time once GW2 comes out. Just to have a feel of "the old days", maybe get some titles I still need, do a dungeon with some friends.
But my attention would be on GW2 and I hope that ANet's will too.
Maybe even, once we find out what we get with our HoM, people will buy the campaigns they don't have yet to go unlock this or that special feature?
Anyway, I'd like to find out what GW2 is like, before deciding if GW1 needs more campaigns or new content.
notskorn
This was really the decision that they made when they decided to create GW2 instead of releasing Utopia in its full form. That means that this thread is really very pointless.
Daesu
Quote:
I never said GW2 is going to be a bigger success than GW1 ever was. I'm saying that when GW1 is 6 years old and GW2 is released, GW2 is going to make more money than a 6 year old GW1. If I'm wrong, you can come back and call me out on this.
Yes, GW1 is a proven profit-making franchise, but by the time GW2 is released, it's going to be old and much less profitable. Sure, there will still be some people playing it, but chances are there's going to be a lot more people playing GW2 than GW1. Every game eventually dies out, and after 6 years and a sequel, it's going to be GW1's time. |
It would be interesting to see if a new chapter of GW1 would bring in more profits than GW2 itself or vice versa. As for me, I would probably wait to see if GW2 is going to be a success before moving into GW2.
Whether we buy a new GW1 chapter or GW2, it is all the same money to ANet anyway. Besides, they should have a backup if GW2 fails.
Dzjudz
I would rather see them work on GW2 expansions than GW1 expansions after the release of GW2.
HawkofStorms
This poll is excellent proof that most of the armchair quarterbacks here would drive a company into the ground.
The Scorpion Knight
No, they should just stick to working on Guild Wars 2.
jammerpa
No
12 chars
12 chars
Ccat
It's not a matter of whether they should or shouldn't. They won't.
Haven't read the thread btw.
Haven't read the thread btw.
CyberNigma
Quote:
It's not a matter of whether they should or shouldn't. They won't.
Haven't read the thread btw. |
I have a feeling a lot of people voted on what they think ANet will do and not on what they think ANet should do, which are two entirely different things.
I, personally, voted yes that they should create more expansions even though I think that ANet will not create new expansions. Other people confusing the two issues (not pointing to the post I replied to at this point, but in general) probably tainted the poll, even just to represent the ones that actually voted.
I thought I saw some posts earlier that had /unsigned with the reason being that ANet won't do it (not the reason being that the poster thinks ANet shouldn't do it).
EDIT: I have no idea whether they could afford to put new life into GW1 or not. Most likely neither does anyone here, no matter how much they think they know from the outside. Having understood that I don't know how sound their business structure is on the inside I say go for it. Ultima Online may not be number one (or two, or three lol) but they're still kicking. Admittedly it has a subscription fee, but ANet chose to be different. Hopefully the financing model isn't limited the game. If it is then GW2 will be in the same boat anyhow.
I'd also like to point out that WoW is a pretty unique beast for many reasons. One of the reason is instead of trying to re-boot (like everquest or any other MMO/Online game with 2 in it), they have no qualms about completely re-inventing parts of the game. Anyone that compares WoW now to when it first came out can tell you that. They have no problem copying other ideas from other games if it makes their game better somehow. There's nothing wrong with that.
I think ANet could go the same route. If it's too much to introduce 2 new classes every expansion and all the new skills, find another way to do it - whether it be brand new mechanics, new content, whatever. Any problem they have now won't be magically fixed in GW2 in a way that couldn't be implemented in GW1. Making GW more like the other MMOs isn't really a fix if that's what they're planning (and nobody really knows till preview weekend anyway). There's something to be said about a company that can continue to work on and fix their product compared to the many companies that realize they need to give up on it and start from scratch. History may repeat itself.
CyberNigma
Quote:
I never said GW2 is going to be a bigger success than GW1 ever was. I'm saying that when GW1 is 6 years old and GW2 is released, GW2 is going to make more money than a 6 year old GW1. If I'm wrong, you can come back and call me out on this.
Yes, GW1 is a proven profit-making franchise, but by the time GW2 is released, it's going to be old and much less profitable. Sure, there will still be some people playing it, but chances are there's going to be a lot more people playing GW2 than GW1. Every game eventually dies out, and after 6 years and a sequel, it's going to be GW1's time. I don't want ANet to spend money and time on supporting the prequel to their new game. I want them to spend their money and time on the new game to ensure quality. 1) They should focus on their new game, not spend money and time on their old. As I said, every game eventually dies out, and GW1 having a 6 year run is probably a lot better than ANet ever expected. 2) ANet has already stated that they're making it so people with lower end computers can still play (much like GW1), so I don't see where you're going with this. 3) While that is true, GW2 is going to be making more money than an old GW1. From a business standpoint, it just wouldn't make much sense to take time and money out of GW2 and put it into an old game. ANet isn't Blizzard, they aren't a huge company, and I really can't see them keeping up with 2 games. |
GW1 will have a long run, probably longer than 6 years, maybe 10 or more years if they don't kill it off. GW1's real life though ended after a short 2-2.5 years. There's no indicator that GW2 will do any better. The sad thing is I don't even think the market will decide GW2s fate as I don't think it really decided GW1s fate. I don't think that being on life support is the same as having a life. GW1 is on life support, with a few caring caretakers (Linsey and crew) trying their best to keep it going. They could always recharge it if they wanted to, assuming NCSoft would even let them.
Scary
Quote:
Do you think that Anet should add more gw1 expansions after gw2?
Personally I'd like it but I know it'd be useless. However, I'd like to see a larger team devoted to gw1 after gw2 is stable, and have more of the larger updates once a larger team is available. |
a game that is easy to play as single player and can give you some
unstressed hours.
But as mentioned, the most of us will go to GW 2, and I can't imagine people
will stay in GW1 unless there are some advantages that can be used for
GW2.
Joandir
I think Anet will be concentrated in GW2 support.
Gorebrex
Quote:
Any new prospective customer will simply buy GW2. The assumption will be that GW1 probably has a dead / negligible community and the new scrub player doesn't want to play alone, he wants to play with other terrible PUG players. Thus, he will buy GW2.
If GW1 got constant skill updates (like, a couple times a week); not balances, just updates to shake the game up constantly and keep things fun, and there were some developers assigned to just keep making new content on a fairly regular basis, then I think they could keep a player base going. Keep GW2 balanced, by all means, but give GW1 lots of interesting and regular changes, even if it occasionally leads to temporary balance issues. But yeah, they'd need to be releasing new content periodically. Add a new mission here and there somewhere in all that blank map space, vaguely related to the story. (Or even not at all.) Add new events such as, say, letting the Alliance Battles thing switch even further and have stuff like actually taking over the enemy city, add some sort of interesting AB battles to reclaim it. If they did that sort of thing, I think that yes, absolutely, they could keep GW1 going. And then, with that regular content going out to keep the player base involved, periodically release new expansions so that you also get that new money coming in. Add benefits for doing things in GW2 into GW1. Not things that will give an edge to GW2 players if they start playing GW1, but just things that, if they started playing GW1, would give them a head start on catching up to long time GW1 players. That way, if, say, a guy who bought GW2 beats the main GW2 campaign, he unlocks a bonus in GW1. Say, a large level boost and several unlocked skills on character creation. A bunch of gold. Etc. Things to push him towards buying GW1 and trying it out (thus Anet gets money from him for buying GW1). Stuff like that, to encourage GW fans to purchase both GW1 and GW2, regardless of which one they started out on. I think that could work. |
A couple times a week? DAMN! When will there be time to test, let alone the amount people it would take, and they'd have to work pretty damn fast to keep that pace. Name me a fairly major MMO that does that, please.
A large level boost? Not necessary. I have a level 9 in pre fairly often, and occasionally, 12(dont care about 20 in pre, so I dont bother). A bunch of gold... Golds not too difficult to come by. Find a really nice item for your lowbie(not necessarily a gold), and merc all similar items, check collector items(that arent better than what you have), see if its more profitable to sell the trophies, or to sell the collector item, and do that, in Prophecies. In Factions, and a little less so in Nightfall, they pretty much throw money/xp at you, so "a bunch of gold" as a bonus isnt necessary.
I think they should keep it going, but they wont, since theyll want to devote their resources to GW2. When they finally give up on GW1, I think they should release an offline version, so we can still play if we want.