Mini-Desolation
Chronos the Defiler
I was messing around with a new toy I got (a Wacom Bamboo tablet) that i have never used before and was fiddling around in a 400x130 canvas (I usually use this size for signatures) but once i started working on a landscape I realized it looks similar to the Desolation in a way, or maybe a "lighter" version of the Ring of Fire chain.
So I thought i would share my tiny outcome:
If i knew it would turn out like that, I would have made it much larger.
This is my second time using the tablet so go easy :P
So I thought i would share my tiny outcome:
If i knew it would turn out like that, I would have made it much larger.
This is my second time using the tablet so go easy :P
Dre
looks pretty nice.
Any chance you'll make a desktop size pic? :P
Any chance you'll make a desktop size pic? :P
Tzu
looks cool! I reccomend you to try and get into working on big canvases right away though, it's so annoying when your artwork is going the right way and you want to make it better by adding detail, the zoom in and you see pixels right away -_-'' at least I think so.
I usually work at res300, and >1000px in both width and height.
It's nice, cus it means you can print it out in a decent size if you feel like it, in the end.
I usually work at res300, and >1000px in both width and height.
It's nice, cus it means you can print it out in a decent size if you feel like it, in the end.
hoodiestarfish
for someone who just got a tablet, i think ur doing fantastic controlling the pen. WD
Chronos the Defiler
Quote:
Originally Posted by hoodiestarfish
for someone who just got a tablet, i think ur doing fantastic controlling the pen. WD
Thanks, it isn't AS hard as I thought it was going to be, I just make everything in black and white first, and going back and forth with each color can make the details sharp without too much precision. Getting super fine details on the other hand will probably take me a long time to learn
hoodiestarfish
well cant wait to see great things from you in the near future
fine details get easier if u start out on a big canvas and zoom in to paint em. if u start small ur gonna get annoyed later when u need to paint details.
also recommend playing the the dodge and burn tools, saves alot of time altho not as precise as painting the value on manually.
fine details get easier if u start out on a big canvas and zoom in to paint em. if u start small ur gonna get annoyed later when u need to paint details.
also recommend playing the the dodge and burn tools, saves alot of time altho not as precise as painting the value on manually.
Tzu
uhm, tbh, I've been playing around with digital painting & my tablet for 3 years now, and I must admit I'm not entirely sure what techincal difference res300 does. My father, who was a digital artist, always told me to draw in 300 if I wanted to print it out, and draw in 72 if I was just going to post it on the web. So I usually draw in 300 whenever I work seriously on something, put a lot of effort into it etc, while I work at 72 for anything web-related, and I resize all my drawings to 72 before Save To Web.
Blue might be able to elaborate on the subject.
Blue might be able to elaborate on the subject.
Widowmaker
Resolution is often referred to as DPI.
DPI is Dots Per Inch, the more DPI the greater detail will be held and the more an image can be magnified or increased in size without losing detail. DPI will affect printing size as an image at 600DPI would print at half the size of an image at 300DPI assuming the same pixel width.
Magazine printing and such is usually done at 300 sometimes 400dpi.
DPI is Dots Per Inch, the more DPI the greater detail will be held and the more an image can be magnified or increased in size without losing detail. DPI will affect printing size as an image at 600DPI would print at half the size of an image at 300DPI assuming the same pixel width.
Magazine printing and such is usually done at 300 sometimes 400dpi.
Chronos the Defiler
ahh, well I don't even own a printer so I'll stick to standard :P
Edit: Adding this...thing:
I just used it to test lighting, didn't add any details to the mountains at all.
Edit: Adding this...thing:
I just used it to test lighting, didn't add any details to the mountains at all.
BlueXIV
I recommend you do not touch the dodge and burn tools, because that can veeeeeerry easily lead you astray :P
Gwee
BlueXIV
Do tell o_O. I never found a use for them hehe
hoodiestarfish
Quote:
Originally Posted by BlueXIV
Do tell o_O. I never found a use for them hehe
i smell onions..
Chronos the Defiler
I have just been using an overlay layer for highlights and shadows :/
hoodiestarfish
many roads lead to rome and many different processes exist to get a final outcome. dont let blue's onion breath put u off. experiment and find methods which work for you and what you like.
Chronos the Defiler
I'll keep trying, I have noticed that I like pointy rocks, so:
Chronos the Defiler
Spiky Rock Dungeon Entrance!!!!
BlueXIV
Man you definitely have a great sense of light and darks. The compositions looks good too. Keep it up
Chronos the Defiler
Chronos the Defiler
TBH, i just got too lazy to finish the right side of this one, and left it as the basic shape concept. But I think it turned out good as a demonstration piece.
obsidian ectoplasm
looks good
Chronos the Defiler
here are 2 latest...top one is my first attempt to draw a person...but in a weird pose.
Second is just another attempt at getting figure/shape of a person...people are really hard to draw (it is more like an armor concept though)
It was just an extremely fast sketch though
Second is just another attempt at getting figure/shape of a person...people are really hard to draw (it is more like an armor concept though)
It was just an extremely fast sketch though
Eragon Zarroc
the gigantic cavern looking one is pretty awesome having the little person there gives it an awesome sense of awe for how massive it must be very cool
Chronos the Defiler
inspired by the Crystal Desert loading screen :P
I may add some objects to add a bit more depth and scale.
I may add some objects to add a bit more depth and scale.
Chronos the Defiler
The Spire!
Baibai
Oh goodness those clouds are amazing Chronos! You are really taking quickly to the medium and as mentioned before your instinct/execution in lighting is really impressive!
The spire one is so far my fav (I love the glow of the electricity).
The crystal desert scene is looking good too, just needs a couple of extra levels in perspective to make the midground pop as you mentioned.
Great work again! I love watching your progress so keep it up
The spire one is so far my fav (I love the glow of the electricity).
The crystal desert scene is looking good too, just needs a couple of extra levels in perspective to make the midground pop as you mentioned.
Great work again! I love watching your progress so keep it up