Hi, only recently started playing GW, got a few things along the way and some stuff a mate gave me. Just wanted to know if it's worth me trying to sell them or just salvage or merch them. Appreciate any help, thanks.
Earth Staff of Shelter
1/2 recharge time of spells (17% chance)
Energy +10
Earth dmg 11-22 (req. 10 Earth magic)
Armour +6
Ins. "Don't call it a comeback"
Energy +7 whilst health below 50%
Hale Staff head
Health +30
Highlander blade
Slashing dmg 14-20 (req. 8 swordsmanship)
Ins. "Too Much Information"
Dmg +10% (while hexed)
Ebon war Axe of Shelter
Earth dmg 6-28 (req. 12 axe mastery)
Dmg +19% (while health below 50%)
Armour +7 vs. physical dmg
Foehammer
Blunt dmg 16-29 (req. 7 hammer mastery)
Health +29
Icy Brier Blade
Cold dmg 15-22 (req. 13 swordsmanship)
Ins. "Guided by Fate"
Dmg +14% while enchanted
Longbow
Piercing dmg 14-26 (req. 9 marksmanship)
Dmg +14% while enchanted
Longbow
Piercing dmg 14-26 (req. 8 marksmanship)
Reduces poison duration on you by 20% (stacking)
Cruel Runic Hammer of Defense
Blunt dmg 17-31 (req. 8 hammer mastery)
Lengthens deep wound on foe by 33% (stacking)
Armour +4
Crenellated Scythe of Shelter
Slashing dmg 10-32 (req. 8 scythe mastery)
Armour +5
Ins. "Too Much Information"
Dmg +10% vs Hexed foes
D

