Signet of Creation

Elephantaliste

Krytan Explorer

Join Date: Nov 2008

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Make Signet of Creation(PvE) affect any rituals (or creations). The current version is obsolete with PvE binding rituals only.

IntrospectivePirate

Academy Page

Join Date: Dec 2007

Evil Association of Trollers (EAT)

Me/Mo

Not sarcasm

From you know who

Your thread confuses me. Seriously...buff rits?

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

For once I agree with the IntrospectivePirate that's currently not trolling.

Ohh, I get it... I think.

You have Signet of Creation to affect skills like Symbosis, Animate Bone minions etc.

It make it more useful for non-spirit spam rits, /signed

IntrospectivePirate

Academy Page

Join Date: Dec 2007

Evil Association of Trollers (EAT)

Me/Mo

Quote:
Originally Posted by Zodiac Meteor View Post
For once I agree with the IntrospectivePirate that's currently not trolling.

Ohh, I get it... I think.

You have Signet of Creation to affect skills like Symbosis, Animate Bone minions etc.

It make it more useful for non-spirit spam rits, /signed
So...after this buff we make it elite eh?

drunk n angry

drunk n angry

Lion's Arch Merchant

Join Date: Jul 2009

in a quiet little town that i love.

Ancient Dragoons [AGED]

W/

Quote:
Originally Posted by IntrospectivePirate View Post
So...after this buff we make it elite eh?
why does it have to be an elite to be more functional?

IntrospectivePirate

Academy Page

Join Date: Dec 2007

Evil Association of Trollers (EAT)

Me/Mo

Quote:
Originally Posted by drunk n angry View Post
why does it have to be an elite to be more functional?
Elite only because it too powerful for ordinary skill.

Leave this stuff to sober rational people.

Bob Slydell

Forge Runner

Join Date: Jan 2007

/notsigneddddddd

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

/signed for affecting minions.

If recharge time is shortened a bit too.

sk1134

Ascalonian Squire

Join Date: May 2009

League of Arrows

R/

affect all rituals yes, minions too no

Taurus ChicKa

Banned

Join Date: Sep 2009

Isle of Meditation

R/

Signet of Creation? Is that the skill that gives you extra health/energy whenever you animate a creature or spirit (so even necros can use it when they make minions)? If so, it's already like the way you're suggesting; unless I'm thinking of Boon of Creation.

But if I am thinking of Boon of Creation, why not use it instead of Signet?

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

SoC makes the next couple Binding Rituals cast instantly.

Unfortunately since Binding Rituals mostly already cast in 1/4 of a second, it's kind of pointless.

Actually, a nice idea might be to make it a long-duration instant-cast signet that gives a percentage decrease to all summon skills (spirits, minions, asura summons, etc) cast time; an effect similar to Bloodstained Insignia but as an item.

That or perhaps increases levels of summoned creatures.

Taurus ChicKa

Banned

Join Date: Sep 2009

Isle of Meditation

R/

Ah okay, thanks Zahr.

And you're right; rits already cast spirits uber fast now, and I think they're fine as is.

Rekliss

Rekliss

Krytan Explorer

Join Date: Sep 2009

[SMF]

eh
/signed

and elite idea:
/signed

Elephantaliste

Krytan Explorer

Join Date: Nov 2008

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Quote:
Originally Posted by Zahr Dalsk View Post
SoC makes the next couple Binding Rituals cast instantly.

Unfortunately since Binding Rituals mostly already cast in 1/4 of a second, it's kind of pointless.

Actually, a nice idea might be to make it a long-duration instant-cast signet that gives a percentage decrease to all summon skills (spirits, minions, asura summons, etc) cast time; an effect similar to Bloodstained Insignia but as an item.

That or perhaps increases levels of summoned creatures.
there are Nature Rituals to consider too, that take up to 5 sec of casting time.
My original idea was mainly aiming those rituals, to make SoC usefull and keep its current functionnality.
Extension to other creations like minions is open to discussion but would probably not break the game

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Nobody cares about nature rituals.

The idea of extending it to things like minions would be to make Rt/N minion master more viable for use by human players.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Well, it had a bug that reduced the cast time to 1/4, so rituals where interruptable anyways. It seems it was fixed and now really casts them instantly.

But anyways, it would be nice to see its use with any other created creature.
That would include Asuran skills, since they actually create polymock figurines, they don't summon real creatures, that's why they are affected by Spawning Power health increase.

Instant casting for Ritualist spirits and a % casting reduction for other creatures would be a nice up for muticlassing Ritualists.

Ccat

Ccat

Frost Gate Guardian

Join Date: Apr 2008

signed. Make useless skills useful.