Best regards,
Davy
Davy2385
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untouchable
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drkn
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Sight of Eagles
ogre_jd
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Reformed
My War
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If it were true there would be no LDoAs in the game. Can't speak for others but mine took a bit over 115k to finish up. There is also some forum post floating around on here with some crazy guy that took the counter up over a mil just for kicks. As others have said, nothing happens.
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Wyndy
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Baku_The_Killer
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Medic
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Kumu Honua
prey monkie
King_GhOsT
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I asked people in my alliance chat, TIG, what happens when u die too many times, people said that ur character dies permanently, is that true? It's kinda scary... all the quests, leveling, etc I done with this char.. and he can die forever cuz he reached too many deaths? Please Reply! P.S: Also tell me the deaths limit if the thing it's true...
Best regards, Davy ![]() |
007wood
Kador
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SpiritSpammer
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Shayne Hawke
Chthon
Shadow of Cantha
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Zodiac Meteor
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Actually, if you die enough times, the counter goes over its limit and resets back at zero.
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Eragon Zarroc
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Eskimoz
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byteme!
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El Presidente
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Zebideedee
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drunk n angry
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Iuris
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El Presidente
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-is there an actual limit for the death counter? Integer? Long Integer? Does, in the fullness of time, the counter have a soft/hard limit? And if so, does the client crash or does the counter simply not work??
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-what is the minimum number of deaths for a Legendary defender of Ascalon? Just how many times must the enemies kill you to level them up enough?
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MagmaRed
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Iuris
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dilan155
stella_wisha
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This is what happens when you die.
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Operative 14
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-is there an actual limit for the death counter? Integer? Long Integer? Does, in the fullness of time, the counter have a soft/hard limit? And if so, does the client crash or does the counter simply not work?
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Bluefeather
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If it were true there would be no LDoAs in the game. Can't speak for others but mine took a bit over 115k to finish up. There is also some forum post floating around on here with some crazy guy that took the counter up over a mil just for kicks. As others have said, nothing happens.
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squiros
. otoh, if anet decided to use their 32 bits for a float, the game will lock your death count around 1e8 or 1e9. at this point, the last mantissa bit will be lost. that is to say, to a computer, 1000000 + .0000001 = 1000000. it is NOT 1000000.0000001. this is because the computer uses scientific notation to store it, and the .0000001 is so insignificant, that the precision is lost. if this is the case, even an infinite amount of deaths in 1 death increments won't earn you survivor back. of course, if anet is using a double float or some such wasteful element, it'll lock around a much higher number, but the same concept applies.rowdog
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-is there an actual limit for the death counter? Integer? Long Integer? Does, in the fullness of time, the counter have a soft/hard limit? And if so, does the client crash or does the counter simply not work?
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imnotyourmother