Henchman Skillbar

II Lucky Charm II

II Lucky Charm II

Frost Gate Guardian

Join Date: Jun 2006

Seoul, Korea

Mo/Me

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Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Dunno. My biggest problem with updating the skill bars is they won't always work best in a team setting. But then you can't design a static bar for every build. So if we had to vote, a lot of people would probably vote for bars that best suit what they are doing, but not be the best ones overall.

That's why I think it's time to go with 7 heroes for PvE and convert all the existing henchmen into heroes.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Winterclaw View Post
So if we had to vote, a lot of people would probably vote for bars that best suit what they are doing, but not be the best ones overall.
No, the biggest problem is that all these bars are generic human ones. The AI is shit; they won't run half the damn skills properly. People didn't take that into account when they copy & pasted pvx wiki bars to submit.

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Some of them are really mediocre, others are just totally standard and unimaginative...it doesn't really matter as wiki things would creep in anyway.

Martin Firestorm

Krytan Explorer

Join Date: Dec 2005

Louisiana

E/Me

Quote:
Originally Posted by II Lucky Charm II View Post
I'm pretty sure the players know the state of the game better than the developer.
Think about what you're saying here. Its like saying drinking a fine wine makes you know more about it than the people running the winery.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by ~ Dan ~ View Post
No, the biggest problem is that all these bars are generic human ones. The AI is shit; they won't run half the damn skills properly. People didn't take that into account when they copy & pasted pvx wiki bars to submit.
I THINK this thread is about the proposed PvE henchmen skill bar changes, which are being done by A.net, not a fan contest.

Like it or not (okay, just not, who the heck really likes them?), the PvP bars have been picked.

Edit at @Martin - We may not know much about the process of making wine, but we probably do know more about the specifics (vintages, etc) of drinking that wine.

Another Felldspar

Lion's Arch Merchant

Join Date: Sep 2006

Alchemy Incorporated

Mo/E

Thank God A-Net still controls the game and it isn't up to a vote of the fanbase.

R_Frost

Lion's Arch Merchant

Join Date: Jan 2006

California

Me/

i would really like to see the planned changes before they go live. some of the current henchmen are ok to bring along. not many just a few, or i should say all the hero/henching ive done i got my favorites to use depending on the area. improving their skill bars wont make much of a difference if anet doesnt improve their reactions when they are taking damage. we all know what they do, we all have our ideas on how to fix it but as we know the game is 4+ years old, player base is way down no matter what anet tries to make everyone believe. improving the henchman skill bars is just anet's way of prolonging giving us what 80% or more of us that still play want, the option to bring more then 3 heros.

II Lucky Charm II

II Lucky Charm II

Frost Gate Guardian

Join Date: Jun 2006

Seoul, Korea

Mo/Me

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