Costume Brawl equipment modifiers

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

Obviously health and energy mods don't apply since health and energy are fixed in CB.

But what about insignias that add armor, weapon mods that add armor, weapon mods that increase enchantment duration, etc? Do they work?
What about insignias that have condition reduction?
What about weapon mods that have a condition reduction?

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

http://wiki.guildwars.com/wiki/Costume_Brawl#Notes

Quote:
Regardless of item bonuses, player health is set to 600. Energy and attributes are fixed for every profession. Weapon upgrades that do not affect maximum health, energy or attributes keep their effect.
start to read people, it's all there.

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

Quote:
Originally Posted by drkn
Weapon upgrades that do not affect maximum health, energy or attributes keep their effect.
Okay so now what about insignias and condition reduction runes?

The Black Mumba

The Black Mumba

Frost Gate Guardian

Join Date: Jul 2008

N/W

Take the insignias that will increase your armor (like windwalker for dervs, or ghost forge for ritualists) and the runes of purity, clarity, recovery and restoration for reducing conditions.
As a caster, you might want to combine the runes with the matching shield;for example if you have a shield with the "swift as the wind" inscription and the rune, palm strike cripple will last only two seconds, allowing you to avoid the kd if you kite properly (100% success if you controll the battle cry shrine).

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

Quote:
Weapon upgrades that do not affect maximum health, energy or attributes keep their effect.
does this mean any armor upgrade, no matter what it may be, has no effect?

Cerumen

Pre-Searing Cadet

Join Date: Oct 2009

W/Mo

Has anyone tested out insignias and runes on armor yet?

If armor runes/insignias other than +att/health/energy work, then I want to replace my survivor, radiant, and +att runes with +armor/effect/absorption type of runes.

Also, I read somewhere that AL is maxed out for profession regardless of level or current armor? So I could go get basic armor and apply the runes/insignias that work best for CB?