C. Brawl's Leavers en messe
headlesshobbs
I've been having quite a bit of fun with a few groups I played with this weekend and was able to get at least 17 wins at best but for much of the other games there's just one problem with people who simply can't grasp the idea we could turn a losing match around and keep going. In this I mean possibly 4 points difference and someone has to drop.
Believe it or not, this is starting to remind me of how bad it was before we had the dishonor system in place with anyone not happy with group setup ready to bail on a moment's notice. If they get penalty, just wait it off or log back in after 10 min an go like it's nothing... Must there be some reason we have to keep putting up with that? Seriously, there really has to be a good one here. In fact have someone from the dev team answer this.
What's this like with you guys?
Believe it or not, this is starting to remind me of how bad it was before we had the dishonor system in place with anyone not happy with group setup ready to bail on a moment's notice. If they get penalty, just wait it off or log back in after 10 min an go like it's nothing... Must there be some reason we have to keep putting up with that? Seriously, there really has to be a good one here. In fact have someone from the dev team answer this.
What's this like with you guys?
Black Metal
between that and the synchers, there's little fun to be had for me, so I've done a half dozen total
harpharp
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I've been having quite a bit of fun with a few groups I played with this weekend and was able to get at least 17 wins at best but for much of the other games there's just one problem with people who simply can't grasp the idea we could turn a losing match around and keep going. In this I mean possibly 4 points difference and someone has to drop.
Believe it or not, this is starting to remind me of how bad it was before we had the dishonor system in place with anyone not happy with group setup ready to bail on a moment's notice. If they get penalty, just wait it off or log back in after 10 min an go like it's nothing... Must there be some reason we have to keep putting up with that? Seriously, there really has to be a good one here. In fact have someone from the dev team answer this. What's this like with you guys? |
must players put up with people who insist on fighting when its obvious player's A team with 1 or 2 people who go round solo 5 players and getting themselves killed but refused to resign and report player A for refusing to do anything when player A know such teams won't win, wasting more of a player's time in the process by causing so said player to have dishonor? or people reporting others for leeching for refusing to move over like a grand 10 seconds?
the dishonor system was already flawed in that process. If someone leaves, just /resign and join again with another team. You don't like others to leave, others also don't like you to waste their time.
Anet could like put all the people who loves to leave constantly especially those who leave even if the team they are in are winning/no good reason whatsoever, with other frequent leavers in the queue, tho i doubt its possible for them to do something like that.
headlesshobbs
While I do agree that the system is flawed, it does however seem more of a hate crime then anything else. However it's nothing I can be blamed from being guilty of. Obviously players should know enough to at least get this agreed upon before jumping to conclusions. Either new players don't know better or some might be willing to farm out balth to make up for their loss when the cause is pointless.
Test Me
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You don't like others to leave, others also don't like you to waste their time.
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It's all in the rewards.... or the lack of. People don't play for the fun of PvP, they play for the rewards/title points. Since looser gets nothing = in all PvP matches half the players involved (the loosing half) are wasting their precious time.
There you go
headlesshobbs
Wasting time is like this...
pug group. leave, pug another group. leave, find good group. streak a lil.... lose! pug another group. leave, eat penalty. break/log in 10min later. Cycle/repeat.
tot collectors like this just don't care how bad it cheats everyone of their game. They find whoever is good enough they'll stick around long as it keeps the gravy train rollin. Group with no gravy, heh go **** yourselves! Leave, pug another group....
pug group. leave, pug another group. leave, find good group. streak a lil.... lose! pug another group. leave, eat penalty. break/log in 10min later. Cycle/repeat.
tot collectors like this just don't care how bad it cheats everyone of their game. They find whoever is good enough they'll stick around long as it keeps the gravy train rollin. Group with no gravy, heh go **** yourselves! Leave, pug another group....
Chocobo1
Tbh, it really is no fun when its 2 - 10 and your team is full of morons. I've had a Warrior using a sword, an ele with a hammer and a Rit with a Bow.
Not saying I am leaving, just sayin there really is a point where you cbf with them and just want to leave.
Not saying I am leaving, just sayin there really is a point where you cbf with them and just want to leave.
Anon-e-mouse
I gave up on CB when after playing 3 matches I'd lost all 3. Couldn't be bothered after that and haven't looked back since. And yes when my 'team' was losing by more than 5 points we started losing players.
Aldo wants more
the 'leavers' have left a bitter taste in my mouth with regards to this years cb. I've given up and now looking forward to the unique quests and tot farming pve style
RTSFirebat
The leavers are a bit of a pain to say the least. I personally enjoy the Brawl.
I think the main problem is people give up in the first minute of their team isn't 'winning' or there's is too many of one class.
I think the main problem is people give up in the first minute of their team isn't 'winning' or there's is too many of one class.
~ Dan ~
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same thing one can also put it to you:
must players put up with people who insist on fighting when its obvious player's A team with 1 or 2 people who go round solo 5 players and getting themselves killed but refused to resign and report player A for refusing to do anything when player A know such teams won't win, wasting more of a player's time in the process by causing so said player to have dishonor? or people reporting others for leeching for refusing to move over like a grand 10 seconds? |
They should get punished for being retarded if I can't leave.
own age myname
You know what's worse than leavers? No loaders.
aura slicer
Fril Estelin
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I think the main problem is people give up in the first minute of their team isn't 'winning' or there's is too many of one class.
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EDIT: I wonder if dishonorable applies to CB?
Saph
own age myname
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This is the main reason I gave up on CB. Out of 10 games I did, loss 8 and of those 8 games, 1-3 people didn't load.
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Yeah, it does count. I saw someone with a hex in the outpost.
Rocky Raccoon
David Wooding
I think they should make the punishments harsher for Costume Brawl. Everyone is supposed to be there in celebration, so by leaving you're just ruining the fun. I think leechers/leavers should get a hefty lengthed ban before they can play again.
Give a 2-5 hour ban to anyone reported for leeching, or any leavers and they should go away within the next day or so.
Give a 2-5 hour ban to anyone reported for leeching, or any leavers and they should go away within the next day or so.
Fril Estelin
The Scorpion Knight
Painbringer
Chico
Want a solution?
Update:
* You can no longer map out of PvP battles.
* On disconnection/reconnection during PvP battles, accept the reconnection or else wait 30 mins before you can leave any town or outpost (you can roam freely between towns and outposts, you just can't go "outside").
Update:
* You can no longer map out of PvP battles.
* On disconnection/reconnection during PvP battles, accept the reconnection or else wait 30 mins before you can leave any town or outpost (you can roam freely between towns and outposts, you just can't go "outside").
Kador
Please forgive my ignorance, but what is a "no loader"?
qvtkc
It's a player who doesn't load into the arena, usually because of a connection error. That means that the character won't appear and that his slot in the party window will remain grey throughout the match.
Sometimes, that's just a slow loader, who will pop up after half the match is done, just late enough to ensure that their team will lose...
On topic, people can't spell /resign or what. I've had a team with a no loader, we tried our best anyway but were overcome, three of us resigns as soon as we see we'll lose, but one guy keeps "fighting" (read: run around alone, get ambushed and killed) for several more minutes... despite us telling him to resign... and then, when even he realizes that the battle is lost, he does what? Resigns? No, he leaves. lol
Sometimes, that's just a slow loader, who will pop up after half the match is done, just late enough to ensure that their team will lose...
On topic, people can't spell /resign or what. I've had a team with a no loader, we tried our best anyway but were overcome, three of us resigns as soon as we see we'll lose, but one guy keeps "fighting" (read: run around alone, get ambushed and killed) for several more minutes... despite us telling him to resign... and then, when even he realizes that the battle is lost, he does what? Resigns? No, he leaves. lol
rb.widow
Today every team i got into had at least 1 no loader at all, the first time the guy loaded into the map when we where like 15-7 up,
There was bad lag on the CB today, after a 10+winning streak, we where 12-5 Up, then all of my team where reporting bad lag, my skills where loading over and over, then suddenly ping went to about 68,000 ( typical for GW atm ) by the time my team recovered from the lag spike we where 17-12 down, apparently the other team did not get any of the lag we had, capped the entire area, and killed us over and over.
If i lose a winning streak to a better team so be it, but Anets craptastic lag coming back - no deal.
Seems to be the same story everywhere in the game now, pings jump from 50-100 to 20k+ or err 7.
There was bad lag on the CB today, after a 10+winning streak, we where 12-5 Up, then all of my team where reporting bad lag, my skills where loading over and over, then suddenly ping went to about 68,000 ( typical for GW atm ) by the time my team recovered from the lag spike we where 17-12 down, apparently the other team did not get any of the lag we had, capped the entire area, and killed us over and over.
If i lose a winning streak to a better team so be it, but Anets craptastic lag coming back - no deal.
Seems to be the same story everywhere in the game now, pings jump from 50-100 to 20k+ or err 7.
harpharp
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Did you hear that ??????????? I think the hammer just hit the nail!!
so true |
*edit* hmm ya nevermind...i guess your right Gli
Gli
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Actually in another game, there is a system where when someone leave, another in the queue will automatically join in to replace the leaver. I think it might solves all parties problem too
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If I'm queueing, I wouldn't want to be dropped into an ongoing match, certainly not into a disintegrating team that's already behind. It would kill the format.
Aldo wants more
I can understand there are those that can see the loss just around the corner and therefor resign. But i don't endorse that course of action - it's grossly unfair to the rest of the team.
Just a thought but could the leavers and early resigners be a by product from RR? to clarify - If it looks like a loss - leave or resign, if it looks like a long battle with the outcome uncertain - leave or resign.
Time is clearly a massive factor to a lot of players and I would just like to be able to play a cb without expecting one or more players leaving a minute into the match.
Just a thought but could the leavers and early resigners be a by product from RR? to clarify - If it looks like a loss - leave or resign, if it looks like a long battle with the outcome uncertain - leave or resign.
Time is clearly a massive factor to a lot of players and I would just like to be able to play a cb without expecting one or more players leaving a minute into the match.
Gigashadow
Instead of directly punishing people who have a history of leaving, or any such thing, just ensure the "random" team generator tends to put them in with other players who also leave a lot.
smilingscar
Easy solution: Leaving before a match concludes removes 5 ToT bags from your inventory. If you can't pay, you can't leave.
This should eliminate the profit that comes from bad behavior. I'm not sure why they don't do something similar for every format to prevent leavers.
This should eliminate the profit that comes from bad behavior. I'm not sure why they don't do something similar for every format to prevent leavers.
Allamorph
Why worry about it?
You got two types of people here: players who want to play the game, and players who want the reward for winning. When people who want to enjoy playing enter the game and their team leaves, the game ceases to be fun and ... we have this thread. When people who want the reward don't think they can win, the game ceases to be fun and they split since they can spend the time searching for another game to win, and there is no penalty for losing via forfeit.
If the ship-jumping bothers you (which it would bother me a bit), either make sure you're on a team with people you know want to play to the end or pug until you find those people. If that's impossible, there's not much you can do, and then you get to decide whether or not you still want to play the game in spite of potential bailers.
I guarantee you no one will have a problem winning because of bailers, either.
You got two types of people here: players who want to play the game, and players who want the reward for winning. When people who want to enjoy playing enter the game and their team leaves, the game ceases to be fun and ... we have this thread. When people who want the reward don't think they can win, the game ceases to be fun and they split since they can spend the time searching for another game to win, and there is no penalty for losing via forfeit.
If the ship-jumping bothers you (which it would bother me a bit), either make sure you're on a team with people you know want to play to the end or pug until you find those people. If that's impossible, there's not much you can do, and then you get to decide whether or not you still want to play the game in spite of potential bailers.
I guarantee you no one will have a problem winning because of bailers, either.
Martin Alvito
You realize that the primary argument for leaving a match is that I can be CERTAIN of not getting matched with those four failbots for some time to come, right? You get one ragequit an hour. Spend it wisely.
The bigger issue is the players that don't load and guarantee you a loss before the match even starts. If you're dealing with leavers constantly, play better. Within four or five starts you'll get paired with competent enough players that no one will leave...IF you don't personally suck. One idiot that gets farmed constantly ruins a team. If you're that idiot, I have no sympathy.
The bigger issue is the players that don't load and guarantee you a loss before the match even starts. If you're dealing with leavers constantly, play better. Within four or five starts you'll get paired with competent enough players that no one will leave...IF you don't personally suck. One idiot that gets farmed constantly ruins a team. If you're that idiot, I have no sympathy.
Rocky Raccoon
Fril Estelin
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If you're dealing with leavers constantly, play better.
<snip> IF you don't personally suck. One idiot that gets farmed constantly ruins a team. If you're that idiot, I have no sympathy. |
I'm the kind of average guy, won a few games, lost more than I won. But reading these messages makes me think a lot about the kind of environment I'm in. You do your best, learn along the way, then meet people for which that disappears in a puff of smoke, because you're not in their league.
~ Dan ~
BlackSephir
Rocky Raccoon
The word idiot does come into play here; but, I don't know if it pertains to people who play poorly.
Jin Of Stealth
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Want a solution?
Update: * You can no longer map out of PvP battles. * On disconnection/reconnection during PvP battles, accept the reconnection or else wait 30 mins before you can leave any town or outpost (you can roam freely between towns and outposts, you just can't go "outside"). |
Mr. Undisclosed
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I can understand there are those that can see the loss just around the corner and therefor resign. But i don't endorse that course of action - it's grossly unfair to the rest of the team.
Just a thought but could the leavers and early resigners be a by product from RR? to clarify - If it looks like a loss - leave or resign, if it looks like a long battle with the outcome uncertain - leave or resign. Time is clearly a massive factor to a lot of players and I would just like to be able to play a cb without expecting one or more players leaving a minute into the match. |
headlesshobbs
I actually win when then the odds become 4v5. Careful planning with spikes to draw a comeback and suddenly the other team starts resigning/quitting cause of that nice 8 point lead they just lost.