Random Heroes Ascent.
I bloody well guarantee it'll be more popular than the current Heroes' Ascent. Why? Because no rank discrimination. No wasting ages searching for players and a build, and then losing to an organized guild team who've been playing for years. I think Random HA would be extremely fun and extremely popular.
(Oh, and keep the same rewards chest at the end.)
For the unused spot that used to be team arena...
Zahr Dalsk
~ Dan ~
S_Serpent
NO just make that outpost the real GVG outpost and make the GH into the only true GH with no pvp hench and with hero access
JR
Permanent Dragon Arena, with a ladder. I can't possibly emphasize enough how amazing that would be.
Truly the only balanced PvP format.
Truly the only balanced PvP format.
Akaraxle
Painbringer
1 vs 1 mini tornaments 1 k to enter 16 total opponents elimination winner takes all
Let the flammers ring
I also second Random Heroes Ascent It would be nice to give it a shot with some crazy builds that are not meta
Let the flammers ring
I also second Random Heroes Ascent It would be nice to give it a shot with some crazy builds that are not meta
FoxBat
Quote:
NO just make that outpost the real GVG outpost and make the GH into the only true GH with no pvp hench and with hero access
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The one major downside is people in ATs trying to secretly outspec each other... I don't have a good solution there... hero battles theoretically had the same problem, but 1) only your player character was visible, not heroes and 2) no-one took the format seriously anyway.
seraphite86
boblum
some ideas are pretty nice. i wonder if they will put something there really.
Personally i'd like the shrine capping format + random groups. A sort of Costume Brawl without fixed skillsets, using HeroBattles maps too (these maps havent been used since, right?); no idea how it would play or if it would be balanced. [someone suggested it already i guess]
Personally i'd like the shrine capping format + random groups. A sort of Costume Brawl without fixed skillsets, using HeroBattles maps too (these maps havent been used since, right?); no idea how it would play or if it would be balanced. [someone suggested it already i guess]