Has anyone beaten UW since skeletons?

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optymind
Krytan Explorer
#1
HM or NM, has anyone actually done it? I just want to know if at the end Dhuum appears considering he has a skillset in the .dat file.

Keep this on topic please... just talking about beating UW.
drkn
drkn
Forge Runner
#2
yes, no dhuum.
s
snowman relic
Krytan Explorer
#3
end of event or next quest he will prob be officially added then announced to slow or stop UWSC
IronSheik
IronSheik
Forge Runner
#4
If only dhuum were harder than mallyx...something in gw that might be challenging again.
C
Chthon
Grotto Attendant
#5
Quote:
Originally Posted by IronSheik View Post
If only dhuum were harder than mallyx...something in gw that might be challenging again.
1. Mallyx is a terribly designed boss and I hope Dhuum in no way resembles him. Mallyx's "hoser" skillset invalidated a wide majority of build possibilities and forced people into a very, very narrow team build. "Gee, this guy hoses the skills we normally use" is only fun for as long as it takes for the first person to figure out the solution and post it online. "Run this or fail" is no fun at all, particularly for those who want to use a class outside the optimal team build. Additionally, having to fight through a long gauntlet with sub-optimal builds because you need to optimize for the boss at the end is just obnoxious.

2. It's more-or-less impossible to make a good "hard boss" given the way GW is designed. It's 8-on-1 and the player skillset is so broad that, anything you give the boss, the players will bring a hoser for it. You can increase the difficulty by heading in the cheese direction with monster skills a la Mallyx, but that decreases the fun proportionally. IMO, the best you can ever manage with a boss in GW is to make them look cool, put up some resistance against a balanced team, and try to hose totally degenerate tactics.

With that in mind, I'm hoping for a Mox/Rox/Pox/Splox/Whateverox with adequate enchant removal and some SF-piercing damage.

3. If you take people's word for it, his skillset is already in the .dat. What's posted is obviously for a Halloween quest. Hopefully there's a permanent UW quest coming in the next update.
IronSheik
IronSheik
Forge Runner
#6
Of course mallyx is a bad boss, he can be beat by paragon heroes chucking spears at him for 5 minutes, but at this point he is the hardest enemy in my eyes at the moment, as nothing else in GW is much of a challenge.
Z
Zahr Dalsk
Grotto Attendant
#7
Quote:
Originally Posted by IronSheik View Post
If only dhuum were harder than mallyx...something in gw that might be challenging again.
I hope not. Domain of Anguish is an incredibly poorly designed mission.

It's always been dominated by particular builds that you must run if you want to get a group. For example, "balanced" (a misnomer) where only a few classes were allowed to play, and Ursan, which eventually degenerated into a few specific classes despite being originally intended to help get rid of class discrimination.

And then I'm sure Shadow Form was used for a while, but by that point I'd given up on DoA. I've always wanted to try it, but I can't: no group to play with, and doing it with only heroes is, as far as I know, impossible.
David Wooding
David Wooding
Lion's Arch Merchant
#8
Almost beat it last night, had just the Chaos Planes and the Bone pits left, we got mobbed by two groups of Mindblade Spectres, with a full group it's not hard to get through the Skeleton's of Dhuum.
Reformed
Reformed
Jungle Guide
#9
Quote:
Originally Posted by Zahr Dalsk View Post
And then I'm sure Shadow Form was used for a while, but by that point I'd given up on DoA. I've always wanted to try it, but I can't: no group to play with, and doing it with only heroes is, as far as I know, impossible.
SF is only good for farming rep and maybe some gemstones down there between city/gloom. 2+6 is possible in a full normal clear but you get to rely on 2 more broken as hell PvE gimmicks, a modified sabway and an imbagon. When it comes time to fight Mallyx you obviously can't rely on sabs/discord being primarily hex and condition based. It's all about a communing rit and imba to mitigate some of the beating along with lots of physicals/direct damage the same way some of the Ursan teams were doing it. Mallyx's biggest single weakness is probably that he has absolutely no way to deal with rit and para buffs. He is just a giant purple foil to classic tank and spank.
Z
Zahr Dalsk
Grotto Attendant
#10
Quote:
Originally Posted by Reformed View Post
He is just a giant purple foil to classic tank and spank.
Funny how people were using that in DoA for months, then. (That team with a warrior, a bunch of elementalists, a necro, and a couple monks.)
Reformed
Reformed
Jungle Guide
#11
Quote:
Originally Posted by Zahr Dalsk View Post
Funny how people were using that in DoA for months, then. (That team with a warrior, a bunch of elementalists, a necro, and a couple monks.)
It works great until you get up to Mallyx and then you die very very fast. When the old door trick worked you just had the necro drop a golem with everyone in a line on the door for Mallyx's summon then SoS him to death. They fixed that little loophole up in a pretty big hurry. Good points about niche play, let's hope Dhuum doesn't go the same route. I digress though...
Z
Zahr Dalsk
Grotto Attendant
#12
Quote:
Originally Posted by Reformed View Post
When the old door trick worked you just had the necro drop a golem with everyone in a line on the door for Mallyx's summon then SoS him to death.
Wat? This was WAY before EotN. There were no golems. SoS was an energy gain skill. We're talking, like, 2007 here.
upier
upier
Grotto Attendant
#13
Quote:
Originally Posted by Zahr Dalsk View Post
Wat? This was WAY before EotN. There were no golems. SoS was an energy gain skill. We're talking, like, 2007 here.
Animate Flesh Golem.
Signet Of Sorrow.
Arduin
Arduin
Grotto Attendant
#14
Gotta love them acronyms.
Z
Zahr Dalsk
Grotto Attendant
#15
Quote:
Originally Posted by upier View Post
Animate Flesh Golem.
Signet Of Sorrow.
Dammit!

12chars
jensyea
jensyea
Lion's Arch Merchant
#16
As much as I love doing UWSC, I'm up for a new challenge in GW, and these UW changes hopefully will create a totally new experience, where it will take skill, and nothing but skill, to clear it. That means that it won't take hours to complete becouse the foes have 1k HP each or something, nor be done in 10 minutes becouse some guy posted a build on PvX that becomes meta and makes it possible for all noobs to roflstomp the area.

Anyways, we will see what comes our way. 1 thing is sure tho, those bastards made me curious

-Jens
Mason717
Mason717
Academy Page
#17
Quote:
Originally Posted by optymind View Post

Keep this on topic please... just talking about beating UW.
Lol. How did you know?
M
My New Name
Krytan Explorer
#18
so much on staying on topic lol
Axeman002
Axeman002
Wilds Pathfinder
#19
just had a guildrun today, while farming skeletons too...no Dhuum to be seen
H
Hooded Doom
Lion's Arch Merchant
#20
Wait...Dhuum has a skillset in the .dat??

is this posted anywhere?