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I have a problem
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The exit is towards the NW near the henchmen. Once you exit, go right as soon as you can and head in a general NE direction through the swamp. Eventually you will find a portal into Scoundrel's Rise, then onwards forever.
Truthfully, it would be easier to get a run. It is a long trip and describing the entire route would be impossible. Pay for the run, then you can make the money back by charging others for the same run in either direction.
Truthfully, it would be easier to get a run. It is a long trip and describing the entire route would be impossible. Pay for the run, then you can make the money back by charging others for the same run in either direction.
Always if I am going back to Ascalon for"Protector" on 1 of my accounts I always ask if anyone wishes to tag along...to map ect
The Road is Long as they say but by running some and taking a mm I just run past... the mm mops up no need really to stop.
As the level decreases as you go it frees up more running time . the max levels you meet are 14/10/8 then it goes down to 6 then 3
So take your hench and explore a little as its the best way to get your route maped for the future if you intend to run it for gold.
But Op "Searing" sorry you get to " Post" Ascalon.
The Road is Long as they say but by running some and taking a mm I just run past... the mm mops up no need really to stop.
As the level decreases as you go it frees up more running time . the max levels you meet are 14/10/8 then it goes down to 6 then 3
So take your hench and explore a little as its the best way to get your route maped for the future if you intend to run it for gold.
But Op "Searing" sorry you get to " Post" Ascalon.
G
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