Henchmen Monologue.

Sword Hammer Axe

Sword Hammer Axe

Wilds Pathfinder

Join Date: Jun 2008

Look up.

Kurzick Conflagration Unit [KCU].

W/

I might get booed for this but... FU flamers

Well here goes: I really like the little monologue that henchmen have in EotN (and now apparently also in Guild Hall and HA). It adds to their character and gives a certain extra story to them other than just being the henchies. I would like a similar system to how the EotN henchies have a different monologue per area to be implemented into the 3 campaigns.

Would this just be for story and such without practical use? Yes BUT I would also like this added:

In a town/outpost I would like to be able to ask a hench about its build. So that it would ping its build with attributes and all to the character, so that I won't have to check wiki and/or remember it all by heart before going into some area. Of course you won't be able to change any of it, but just have it as some info.

I really love hench, and think they add so much to the game (more than heroes actually), but always room for improvement

My New Name

Krytan Explorer

Join Date: May 2008

wiki has all the skills info for henchmen...
and for the monologues...
can't think of a worse way to spend developers time atm...

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

well, they may intend to have another henchmen bar contest geared towards pve. if that's so, i'm sure what ur asking will be implemented on those henchmen. but, they did just overhaul every pve henchmen's skill bar, so maybe not. this would be cool, yes. needed? of course not. definitely something for anet to keep in mind though and maybe work on slowly as a side project.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Quote:
Originally Posted by Eragon Zarroc View Post
well, they may intend to have another henchmen bar contest geared towards pve.
Would be neat, but purist who don't like crossing skills from expansions will want it EotN only. That may be a good thing though since I don't like EotN henchman.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

I wouldn't mind being able to view the hench bars while in an outpost. It's not like it would take a long time.

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

Devona's Equipped skills are:

I can see that.

Xx Da Best Xx

Xx Da Best Xx

Frost Gate Guardian

Join Date: May 2008

LA

Id like this...i usually just grab them not knowing whats on their bar, hoping it will be useful...

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

/signed for the hench to display their skills like the new ones in HA and GvG do. Monologues would be nice, but definitely not needed, and a long time investment for writing and implementing I'd bet.

Nikki Moonlight

Nikki Moonlight

Krytan Explorer

Join Date: Oct 2005

Brighton, England

Ice Cold Elements [ICE]

Mo/

I'd also like to be able to see the skill bars in outposts, I hated having to check the wiki for all the hench, especially after all the skillbars were updated.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by Sword Hammer Axe View Post
I really like the little monologue that henchmen have in EotN (and now apparently also in Guild Hall and HA). It adds to their character and gives a certain extra story to them other than just being the henchies. I would like a similar system to how the EotN henchies have a different monologue per area to be implemented into the 3 campaigns.

Would this just be for story and such without practical use? Yes BUT I would also like this added:

In a town/outpost I would like to be able to ask a hench about its build. So that it would ping its build with attributes and all to the character, so that I won't have to check wiki and/or remember it all by heart before going into some area. Of course you won't be able to change any of it, but just have it as some info.
  • About placement, Linsey said she wanted to do this. So it will, hopefully, be done.
  • About listing the skills, agreed. I love that about the new PvP Henchmen. Screw having to go to wiki when you need to check their builds!
  • Technically, there are two kinds of monologue - the kind when you click on them, in which this is different for every campaign (excluding Nightfall). The other kind is speech bubbles appearing above them like in explorables. This is done in Shing Jea Monestary, so it would be nice to see this in other outposts.

Give henchmen life! Don't have them like robots lined up! (Don't scatter them all over with no point to their placement either :P ).

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

Kind of pooey that GvG/HA hench can show you their bars but not the PvE hench. :\

It's a minor coding edit tbh. I mean, they already have the coding set up so all they need to do is copy and paste and change a few thingies. xD



~LeNa~

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by JonnieBoi05 View Post
It's a minor coding edit tbh. I mean, they already have the coding set up so all they need to do is copy and paste and change a few thingies. xD
Actually, I think that the skill showing was in fact just an additional to the dialogue. If so, the coding has been there since Prophecies. Just never done until now.

DoomFrost

Lion's Arch Merchant

Join Date: May 2005

Florida

E/

/signed

I'd like to see henchmen skillbars in game as well. It's sort of a nuisance having to constantly go to a wiki to look at skill bars.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

I would sooner see ArenaNet's horrible attempt at character dialogue cut completely.

/notsigned

Dewshine Wildclaw

Dewshine Wildclaw

Lion's Arch Merchant

Join Date: Jul 2008

Planet Earth

Weapons Of Tyria [WoT]

R/

Quote:
Originally Posted by Zahr Dalsk View Post
I would sooner see ArenaNet's horrible attempt at character dialogue cut completely.

/notsigned
If you don't like the dialouges don't read them.... done

/signed

I like for the hench to have a little personality and what they say add to that... also love those emotes they use... like they are in a conversation or bored or what not.