A few questions for all artists

ammad2006

Banned

Join Date: Aug 2008

I've been on Guru on and off for about a year, but today was my first time actually visiting Nolani's. And I have to say I was amazed.

Some of you guys really are just amazing artists. Some of these pieces literally made my jaw drop.

I've been trying to learn how to draw a little better because I am an avid Web creator and knowing basic design skills can go a long way.

The problem is I am a terrible artist to be frank. In my defense, the thought of even attempting to draw had never crossed my mind until now.

Which brings me to the point of this post. I have a few questions for all you artist that I would for you to answer.

Were you guys born with a talent for drawing or did you start off terrible and gradually improved? In other words, is drawing an inherited or learned trait?

What tips do you have for someone like me that is interested in creating his own masterpieces.

What mediums do you guys use. Pencil and paper, digital, etc.

Building on the last questions, what programs do you guys use in retouching your art. I have photo shop because I need it for the website creation but what else do you recommend?

Do you have any good websites/programs that you find to helpful in improving art skills?

Thank you all!

Charlie Dayman

Charlie Dayman

Desert Nomad

Join Date: Apr 2009

Trifecta Luminati [TRI]

W/

Welcome back to the boards.

Q. Were you guys born with a talent for drawing or did you start off terrible and gradually improved? Been drawing for as long as I can remember.

A. My father's entire side of the family is the creative bunch: artists, musicians, etc. I was just lucky enough to inherit that side while my brother got the brains :P

Q. What tips do you have for someone like me that is interested in creating his own masterpieces.

A. Try to find an idea you're genuinely excited about. It will usually strike you as a sudden feeling of inspiration/motivation to create something amazing. From there on out, just find yourself a comfortable setting and proper atmosphere to help your creative ideas flow. For me, all it takes is a little bit of brainstorming, proper tunes, and some tea.

Q. What mediums do you guys use.

A. Primarily pencil. Though I do use paint/charcoal on occasion along with Photoshop. Also have a small bit of experience with basic modeling/compiling, though nothing on par with folks like Minami: http://dog.fpsbanana.com/ss/skins/45392.jpg

Q. Building on the last questions, what programs do you guys use in retouching your art. I have photo shop because I need it for the website creation but what else do you recommend?

A. Photoshop is a pretty solid program. But I'm not exactly the most experienced artist with computer programs - best to ask some of the other artists on the board.

Duranin

Duranin

Wilds Pathfinder

Join Date: Feb 2007

East Coast

none

Me/

Quote:
Originally Posted by ammad2006 View Post
Were you guys born with a talent for drawing or did you start off terrible and gradually improved? In other words, is drawing an inherited or learned trait?
I think I was born with an affinity for fantasy, dreaming, and creative art in general, but I definitely improved over time. I think some aspects of art are inherited, but others are learned.

It would be interesting if the artists on Nolani collected together some of their art over the years for comparison on how much they have improved.

Quote: What tips do you have for someone like me that is interested in creating his own masterpieces. Experiment and research shamelessly. Even though I'm still (unfortunately) trapped in the anime/nonpaintrealism art genre, I came a long way from stick figures through studying pieces by artists I admire and trying to figure out what it was about their style/technique that I liked so much... and then to apply it to my own art. It seems unoriginal at first, but as I create my own art what I learned from other artists naturally gets modified and incorporated into my own style.

I have no clue how this works for other schools of art. I've found absolutely no luck with the "observe and analyze" approach when trying to work on my painting skills.

Quote: Wow that's neat!
And just fyi, I didn't make those pics I linked. I wish I did though LOL

Jasmine, yeah, that ritualist strongly resembles mine. Carrara is owned by DAZ 3D, and I actually develop content for Carrara Pro, namely dynamic hair/fur. Like this kitty here, the fur on it is one of my products for sale. http://artzone.daz3d.com/azfiles/gal...zvrev-full.jpg
I also have fur for dogs and big cats like lion, tiger, panther, etc. ^_^

EDIT: Found an advertising pic for my dog fur:
http://artzone.daz3d.com/azfiles/gal...20u1n-full.jpg

EDIT2: Advertising pics for my big cat furs :
http://artzone.daz3d.com/azfiles/gal...kerg7-full.jpg
http://artzone.daz3d.com/azfiles/gal...rrag6-full.jpg
http://artzone.daz3d.com/azfiles/gal...gb70s-full.jpg
http://artzone.daz3d.com/azfiles/gal...abyqi-full.jpg

Yasmine

Yasmine

Wilds Pathfinder

Join Date: Nov 2007

The Lost Souls Of Jugdement [KJCD]

lol, that kitty looks scaring :P It's really amazing those are all 3d.

Minami

Minami

Site Contributor

Join Date: Jul 2008

Dallas, TX. USA

Not in any guild at the moment

N/

LOL the ebil kitty

hoodiestarfish

hoodiestarfish

Krytan Explorer

Join Date: Apr 2007

State of Nolani

When the trolling stops, the drawing stops too

W/

@Minami, too bad maya fur isnt as great looking as urs :P got any animated clips showing the fur in action?

Minami

Minami

Site Contributor

Join Date: Jul 2008

Dallas, TX. USA

Not in any guild at the moment

N/

Aww hoodie, ty
No animation sorry... Animation is one thing I can't do yet... I would have loved to have a short animation as advertising too, but I couldn't do it, even with keyframes. :S

Tzu

Tzu

Site Contributor

Join Date: Mar 2008

UK/norway

Order Of The Etherbloom Crown [ZEN]

I like the saying "For every win there's always both hard work, and luck."

You'll never get where you want from just relying on the current to take you there, but even hard work doesn't always pay off, your environment is sometimes less liable to "let you through". It's a nice counter to the problem of personal bias when in a winning or losing situation; a person tends to think that when they lose, they're unlucky. When they win, they've worked hard. It's always a little bit of both though, in my opinion.

Luck doesn't always seem like a term you can use for art though. Maybe your luck could be in having a stimulating environment? People who have creative families or friends from no effort of their own, they're lucky. There's a greater potential for enjoying what you do and experiencing growth. If you don't have a stimulating environment, I guess you have to try to build it yourself. That's the only "inheritable" part of creativity I believe in.

Don't have anything to add to what's already been said so I'm just ranting. >.>'

Deatgs Corrupter

Krytan Explorer

Join Date: Dec 2008

Wold Pirates

W/

Although artists generally are seem to be born with natrual talents. mine being bleding runny ink s theres nothing like practice makes perfect. i know it sounds old but im 15 years old and i made my firsts inked comic when i was 7, you just got keep at it, eventually we all find the michelangalo inside us
What mediums do you guys use. Pencil and paper, digital, etc. Paint Tool SAI and an Intuos3. I may be getting a new tablet for new years.
I also do some pencil/pen/paper sketching and Prismacolor marker colouring. I'm bad at pencil shading

Quote:
Building on the last questions, what programs do you guys use in retouching your art. I have photo shop because I need it for the website creation but what else do you recommend? For general editing/tweaking I'd still recommend Photoshop out of all the art programs I've tried. I like SAI much more when it comes to drawing from scratch, however. A trial version of SAI is downloadable off the internets and you can buy the full version for a fee.

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Personally, I've been drawing pretty much forever. It's something I've always liked.

In terms of media, I work pretty much in everything. Pencil, ink, marker, watercolor paints, Photoshop with a tablet, etc. Pencil will probably always be my favorite, though Photoshop and the undo command are crazily convenient I also like Open Canvas. I used to work a lot in Illustrator; not so much anymore though I'll have to get back into it for my classes.

I also use Photoshop for a lot of stuff other than drawing/painting - in fact that's what I probably use it the least for. I primarily use it to create photomanipulations. I also just started college this fall studying graphic design (no one laugh at me for starting college five years late ).

Anyway, my drawings have always been sort of hit or miss, especially with shading and proportions, as well as accurately rendering something I'm looking at. Right now I'm really wanting to try sketching some stuff, though, as I've really learned a lot in my drawing and design classes I'm currently in - technical stuff that I've always sort of known, but never really actually learned properly. That and I'm getting bored of drawing still lifes But just today we compared drawings we did the first day of class - a month ago - with drawings we did last week of the same subject matter, and it's kind of amazing.

Quote:
Prismacolor marker colouring Heeee, Prismacolor markers <3 I love my supply kit for school - I have a set of Prismacolor markers (48 count), colored pencils (72), as well as grey markers. I've always wanted Prismacolors but could never justify the cost. Now, not only do I need them, but I didn't have to pay a cent out of pocket I haven't even used them yet (we're just working in pencil and black ink right now), though I really want to pull them out to play with.

When I came home from orientation with my supply kit and started going through it, my family was making fun of me and saying I was acting like a kid in a candy shop. Considering I was digging through a case with about $1200 in art supplies, I don't think anyone can really blame me

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

If you want to learn how to draw, I suggest the pdfs of Andrew Loomis. 'Andrew Loomis pdf download' on google will send you to him shortly. Also you can download Gnomon video workshop videos for free from various websites.

Andrew Loomis is like everyone's best kept secret. Free, great books, lots of basics and solid teaching style anyone can follow. Very strong on construction as well.

edit: Drawing is primarily a LEARNED trait. You will never get better unless you are constantly drawing. If you want some inspiration, head over to conceptart.org and check out their personal journals and watch people improve. Pretty amazing.

BlueXIV

BlueXIV

Wilds Pathfinder

Join Date: Mar 2006

CA

N/

Q. Were you guys born with a talent for drawing or did you start off terrible and gradually improved? Been drawing for as long as I can remember.

A. Sorry to break it to you, but great artists are born with higher spatial cognition than the normal man, and generally they have better coordination, resulting in a cleaner stroke.
Also, creativity is something you are born with. You can't learn creativity. If you don't have it, you don't have it. Of course we all do improve when we draw, but there is just a caste you can't escape from. You have to play the cards you're dealt. If you have been drawing for that long and still haven't improved, you should just give up.























...Re-read that, and if you believed it, I don't recommend going into art.

Q. What tips do you have for someone like me that is interested in creating his own masterpieces.

A. Draw. No seriously, draw. Don't get put off about how much you "suck" or whatever. Keep drawing. Also, draw from life. Do studies of everything you see. Drawing from your mind and drawing for fun is great for motivation and stuff, but you wont improve by much if you don't draw from life. You can always pick a style after getting the basics down, and everything you do will be that much better.

Q. What mediums do you guys use.

A. Digital/pencil/oil/gouache/acrylic/pen&ink/pencil/charcoal. It's good to be varied :P. Primarily I do stuff with digital/gouache tho, since it's easy to clean up.

As for programs, photoshop is what I use for every step of the process. I find it has all the tools I need.

Q. Building on the last questions, what programs do you guys use in retouching your art. I have photo shop because I need it for the website creation but what else do you recommend?

A. Photoshop is still the industry standard. I wouldn't worry too much about making things perfect or retouching when you start though. Best to start off rough and do as many as possible instead of wasting time detailing something that might serve as nothing but a rung on the ladder to success. (I bet YSJ will fail at this when he starts doing art though, and spend 392183029 hours on everything and only do like 2 drawings an year)

Edit: @YSJ, Loomis is a secret? :| Every time I go on CA.org or like any art site class, they link loomis like they link pvx here. Indeed Loomis books are awesome, but make sure you read all of them, not just the anatomy or w/e ones. Eye of the painter is what you want to actually read. Especially you, Mr Details.

Oh and one more thing. I really really don't recommend starting with a tablet/digital. Digital can get you into many bad habits. Also, despite what many people would think, digital is NOT as easy as they might think. There isn't a Push for Art button, and you can easily fudge up paintings.

And this post is just as much for you YSJ as it was for the OP.

hoodiestarfish

hoodiestarfish

Krytan Explorer

Join Date: Apr 2007

State of Nolani

When the trolling stops, the drawing stops too

W/

theres always photomanipulation, text and vectors tho :P

ok srsly..... u must like art first and foremost. if u dont like it u'll nver achieve what u want and whats the point. u must really love it not just to show off etc but thoroughly enjoy the process and pushing to the next level. its alot of hard work and never stop and think this is it this it the max i can go....

its just blood and sweat. 10 percent talent 90 percent hard work.

Breakfast Mc Rit

Breakfast Mc Rit

Krytan Explorer

Join Date: Apr 2008

[Sin]

Me/

I only started drawing at 15-16, so it's definitely possible to learn all on your own.

My one tip for someone who considers themselves as "terrible" (I'd use "inexperienced" :P), don't expect a masterpiece right off the bat. It takes a great amount of effort to pool up the looseness, confidence and technical knowledge to pull off a really good piece of art.

I believe you can buy a simple inexpensive tablet on amazon.com. I wouldn't go too big, as I don't believe it would be necessary, and too small can be awkward. Some come with software you can use that is more straightforward than Photoshop, but Photoshop is great. Browse around.

As for sites, conceptart.org has a forum section that has a lot of info you can use, it's worth checking out.

Chicken of the Seas

Chicken of the Seas

Jungle Guide

Join Date: Apr 2006

California, USA

Vulpes Velox [Fox]

Me/

Like hoddie said, there's all kinda of other art forms out there, I've experimented with most and I can say that I enjoy photography the most. While it doesn't seem to be what you're interested in, I can still answer some of the basic questions.

I like to consider myself creative, meaning that I have ideas but that doesn't necessarily mean I had the skills for it. So, I think that you need to have at least some sort of creativity inside you before you can become motivated to start. That's just my opinion however. Yes, looking back at my first photographs that I thought were awesome at the time are actually complete crap to me, you will find that as you continue to practice you'll look back and say, "Ew."

For drawing just study anatomy. Draw body shapes by looking at them, and do different shapes and poses, over and over. Yeah in the beginning you'll most likely think it's crap but I guarantee you will improve over time. You'll start to have those aha moments where you find an easier way to draw a body part.

What I love most about art is the finished product, even though others may consider it to be not that great it shows off the best of your abilities at that time, and let's you be proud of something. =)

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
digital is NOT as easy as they might think
Digital is, really, rather difficult. People seem to have this notion that the program does all the work and all you do is sit there and push a few buttons. But it's not the case at all.

Maybe it's just me, and the fact that even with a tablet I can't accurately draw something on the computer, but really the main reason I like digital (as in, drawing/painting digitally) is because of Ctrl+Z. It's not as easy to correct mistakes when you're drawing something on paper as even pencil can be difficult to erase fully (should hear some of the strings of swearwords that come from me when I screw up inking something, because short of scraping the ink off with a knife, there is no way of fixing that).

Quote:
theres always photomanipulation, text and vectors tho :P I love photomanipulations and vectors. Such fun art styles, though they come with their own sets of difficulties that you need to get used to.

Don't get me started on text. I'm trying to design my friend's wedding invitations right now. I have an idea in my head, but the bloody text just won't cooperate. Feh. I hate text.

Duranin

Duranin

Wilds Pathfinder

Join Date: Feb 2007

East Coast

none

Me/

Quote:
Originally Posted by Verene View Post
Ctrl+Z
Ctrl+Z is god.

Granted, it does make me somewhat more sloppy - rather than trying to get a line correct the first time, my left hand just camps the lower left corner of the keyboard and I just do wild strokes over and over until one of them looks like what I want. Doesn't really help build hand control. lol

I enjoy the challenge that comes with traditional art, but it's also really frustrating to have an entire picture 'ruined' because your hand twitched a little bit on a detailed part of the lineart, or because your marker/pen suddenly had a nosebleed. >_>


Quote:
I love photomanipulations and vectors. Such fun art styles, though they come with their own sets of difficulties that you need to get used to. I did a bit of experimenting with vectors back when PS was the only art program I had at my hands, but it's not really something I think I'd get into. The benefit of vectoring is that tablet/no tablet doesn't make so big of a difference for the end result. I'm by no means experienced at vectors though, hell I might even have the definition of what a vector is incorrect in my mind.

I'm also a total noob at photography.

BlueXIV

BlueXIV

Wilds Pathfinder

Join Date: Mar 2006

CA

N/

I dunno, I feel like mistakes with traditional can always be fixed whether with some white gouache or some paint overs. On the other hand, when you screw up digitally, it's usually a big mistake that you made in the composition when you were so focused on zooming to do things.

I usually refrain from using ctrl+z at all for the first 10 minutes or so of painting. You might find that many of your mistakes are actually quite awesome later on. Painting over in photoshop is quite similar to painting over in real media.

And photoshop can be abused pretty easily. Insect battle says hi

Duranin

Duranin

Wilds Pathfinder

Join Date: Feb 2007

East Coast

none

Me/

I guess that depends on what materials you have on hand P: I've never used gouache (I may look into it as white highlights on my marker art...) and I doubt painting over works with my non-paint media ~~

o.o insect battle.

Qing Guang

Qing Guang

Wilds Pathfinder

Join Date: Nov 2008

California

Lucid Spirits [LIFE]

N/A

Quote:
Originally Posted by ammad2006 View Post
Were you guys born with a talent for drawing or did you start off terrible and gradually improved? In other words, is drawing an inherited or learned trait?

What tips do you have for someone like me that is interested in creating his own masterpieces.

What mediums do you guys use. Pencil and paper, digital, etc.

Building on the last questions, what programs do you guys use in retouching your art. I have photo shop because I need it for the website creation but what else do you recommend?

Do you have any good websites/programs that you find to helpful in improving art skills?

Thank you all! a) I've been drawing since, um, probably preschool. Been drawing serious fantasy stuff since about 4th grade... but you look at that and it's hilarious. Descended into a manga-copying hellhole (not attacking manga, I know some very good manga artists, just that I got hung up on copying one style and all my characters looked the same) for several years, only got good at all since I've been in high school. Oh, and I took art lessons and 2 school art classes... so basically practice a lot, find a good teacher. And draw realistically before you try to cartoon, because it's a lot easier to learn anatomy and form and style and such first and caricature/simplify later than to attempt to go from an exaggeration to reality.
b) See above? Also, doodle CONSTANTLY. I draw on my math homework, on my English notes (have some lovely Star Wars costume designs scribbled on my set of Julius Caesar notes from sophomore year, probably the only reason I kept them - same for my 7th grade world history notes on Islam), on science work, on random sheets of paper I rip out of my binder (probably the reason I run out of paper about 5x faster than anyone else in my class despite my tiny handwriting). Draw anything and everything. Doodle game characters (a big favorite of mine), your hand, people near you (I've a hilarious picture of my junior English teacher yelling at one of my friends), whatever. Try different styles, media, etc (I am just now starting to use ballpoint pen instead of a pencil). It's fun, and you'll improve a lot. Draw some serious pictures on blank paper too, so you can get the hang of composition and stages of work and stuff.
c) I (as noted before) draw on anything and everything. For thumbnails and rough drafts I use a mechanical pencil or blue/black pen on lined paper (that unfortunately has my notes on it). I usually use that as a reference for the final pieces, which if I do by hand are drawn in pencil, inked with black gel pen, and colored with colored pencils (I like Prismacolor) - note that this doesn't really scan well. If I draw digitally as I prefer nowadays I use a Wacom Intuos3 tablet and either Photoshop (for cartoons and quicksketches that I don't really shade) or (for commissions, contest pieces, etc) Corel Painter. Actually those are Photoshop Elements (I own real Photoshop but it's not on this computer so I don't use it) and Painter Essentials (hope to get real Painter someday). My mom keeps trying to get me to use Illustrator because "vector graphics are the way of the future" and all that bs but I really hate how it overrides my lines and tries to smooth out my sketching so I never use that.
d) Obviously with my digital stuff I don't do retouching, I just edit as I go along (trick: to catch annoying smudges of color that you can't see, add a semi-transparent layer of a color on top - they'll show up much better, and you can dump the lens layer later). With my paper stuff I usually erase smudges, etc in Photoshop and screw around with colors/contrast in Microsoft Picture Manager.
e) I don't really read a lot of tutorials... mostly I learn by looking at other people's drawings and from taking classes. I've seen a couple tutorials but not a ton. I'm a big fan of Makani, so look her up... she's put out some useful tutorials and she has TONS of art, in various levels of completion/seriousness, out there. I also used to follow Aimo very closely (first started really drawing in the KotorFanMedia community - also check out zazb on DeviantART - does a lot of cool concept stuff), and I read LOADS of webcomics... reading those can help you get a feel for different styles of art. I like Gunnerkrigg Court, Looking for Group, The Phoenix Requiem, The Meek, Drowtales, and Hanna Is Not A Boy's Name a lot. They're great for ideas.

Aaaand... wow, this is probably a huge-o wall of text, innit? And I'm supposed to be going to bed early since I'm sick. Whoops. Well, hope it's helpful.

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
Granted, it does make me somewhat more sloppy - rather than trying to get a line correct the first time, my left hand just camps the lower left corner of the keyboard and I just do wild strokes over and over until one of them looks like what I want. Doesn't really help build hand control. lol

I enjoy the challenge that comes with traditional art, but it's also really frustrating to have an entire picture 'ruined' because your hand twitched a little bit on a detailed part of the lineart, or because your marker/pen suddenly had a nosebleed. >_>
See, I know I'm not going to get a line right - ever. I simply cannot draw a straight line to save my life; it either is completely not straight at all, or wavers/is slightly bumpy. So I had to draw things much more sketchily in order to get it looking halfway decent at all.

And oh my god don't start me on leaky pens >.< I nearly cried/screamed last week when inking an assignment for design, picked up my ruler, and discovered that my effing micron pen decided that BLEEDING ALL OVER THE PLACE would be a good idea. And of course it was just as I was finishing up so starting over would require tossing out a couple hours worth of work. I refuse to ever use that pen again with a ruler.

Also, Photoshop really isn't a vector program; you can make vector-style art with it, but not a true vector. Illustrator is what you want for that.

Quote:
I dunno, I feel like mistakes with traditional can always be fixed whether with some white gouache or some paint overs. Sometimes. Pencil is only hard to fix if you're trying to erase something that you colored with, like, a 4B or 6B pencil (lifting out small highlights? Easy. Erasing a large area? Yeeeaaaah not happening). Watercolor can be fixed if you're careful. I've just come to hate having to do things precisely in ink because it's so easy to make a mistake and not quite as easy to correct.

Charlie Dayman

Charlie Dayman

Desert Nomad

Join Date: Apr 2009

Trifecta Luminati [TRI]

W/

This is actually a pretty interesting thread. Nice to read everyone's background and opinion on the matter.

Carry on.

Duranin

Duranin

Wilds Pathfinder

Join Date: Feb 2007

East Coast

none

Me/

This is like a revised version of this thread except with less advanced/technical jargon and a more inclusive atmosphere. I approve.

Carry on.

Charlie Dayman

Charlie Dayman

Desert Nomad

Join Date: Apr 2009

Trifecta Luminati [TRI]

W/

Ah, thanks for the heads up, Araiia.

Carry on.

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

I thought I could help a little bit as I'm a starter myself. I just started drawing this month. My mother is a amateur painter and once she wanted a mail model so I posed for her. And then I went all correcting her, and she told me I had talent for shapes, so I thought I'd give drawing a go.
I think if you want to go draw you should have a good eye for ratio. Also you need to be creative. When I go to bed, I most of the time come up with 1-5 things I want to draw the next day, but that is where I find out I got no time for that
Anyway I think it's talent for the basics, cause with only talent you don't get very far. You need to practice, so you get more experience at what happens if you draw what line My advice for you is go draw for a month, draw alot, try different things and if you like it/goes well, keep doing it. If it keeps sucky, it's possible you aren't made for art, maybe your next weeks soccer proffessional
I can't say all this too certain as I'm just a starter myself, but I believe that it would be like this Also I advice you to start drawing by hand, computer is alot of difference, drawing is more natural cause you do it your whole life, so might be easier to start with.

Hope it helped

Gwee

Gwee

Academy Page

Join Date: Sep 2009

Mo/

Q. Were you guys born with a talent for drawing or did you start off terrible and gradually improved?

I used to really enjoy drawing and art in schools so I guess I went home to practice. I wasn't that good maybe a little better than the average in the class which soon changed when I didn't pick up a pencil properly until high school. I started again getting into art in 2005, I even invested in my first graphics tablet. Improvement certainly takes lots of work but it's SO worth it. I look back at my old stuff and think I've grown so well. Later I'll gather so of my (embarrassing) old work with some of my newer stuff and I'll post it in here.

Q. What tips do you have for someone like me that is interested in creating his own masterpieces.

Be inspired, start off drawing things you have a real passion for, that when if it starts to turn sour. You'll have the patience and drive to correct and complete it.

Q. What mediums do you guys use.

Used to use charcoal/pencil when I started out. Moved onto digital (photoshop + Wacom) when saw I was there was no mess involved and you could get professional results. I was awe struck by some of the digital artists.

Q. Building on the last questions, what programs do you guys use in retouching your art. I have photo shop because I need it for the website creation but what else do you recommend?

Photoshop is my proffered program as I've used it all along. I sometimes wish I had used Corel painter as that has some wonderful results. I just don't have the patience to learn a new program and work flow. Give that a go.
I also recommend art rage for messing about in, it gives a very rough look.

Q. Do you have any good websites/programs that you find to helpful in improving art skills?

Yes! The best thing you can do is find an art forum with like minded people. For critique and moral.

hoodiestarfish

hoodiestarfish

Krytan Explorer

Join Date: Apr 2007

State of Nolani

When the trolling stops, the drawing stops too

W/

the only thing painter has over PS is the rotatable canvas.

BlueXIV

BlueXIV

Wilds Pathfinder

Join Date: Mar 2006

CA

N/

Forward

I debated with myself on whether to do this or not, but I thought it would be in the best interest of the OP to post. I apologize beforehand for all the people that I offend with this post. I don't mean to exclude anyone or inflate my epeen; I just want to offer my views.

On the practice of art

While I believe there is nothing preventing a person from being a master of fine art except motivation, there is definitely a right way to practice. For a starting artist, I believe lineart, digital art, ctrl z, or even things like pen/ink and markers, stylization or cartoons are bad.

I do not mean this in general. I actually enjoy a lot of the things I have just listed in general, and some of my favorite artists have stylized drawings.

It is just that all these things teach nothing about volume or mass, light and dark, composition and design. With all these things, you tend to focus on the character or subject, and them alone. It is easy to get trapped into a circle of no improvement where you are just drawing the same things over and over again because you are too scared to deviate from your "style."

It might be that introducing background is too hard for you because you never learned to do it in the first place. It might be that your figures look awkward because all you learned is stylization without understanding how the human body work (I have a lot of struggles with this myself). It might be that everything you draw looks flat because you never really learned how light interacts with objects or the physical basis for speculars and core shadows.

A mastery of the basics is the building blocks of good art no matter what the style is. All the decent animators, manga artists, cartoonists have a firm grasp of realism should they ever choose to do so. I have a friend in Pixar, and he told me that when the place picks new artists for their design team, they don't look at all for all the characters or cartoony stuff you have in your portfolio, they look for good old traditional figure drawing and paintings because that demonstrates to them you know your BASICS. A style is easily learned, but the basics are not.

On sampling artists

I do agree with the posts above about stalking some favorite artists, but you should be careful about who you look for in your first stages of learning about art. A lot of people are great artists, but the fact that they use styles that are pretty out there, it's hard to learn basic concepts from their art.

I know a lot of people who have maybe read a bad tutorial or tried off the bat to learn a caricaturized style and really have not improved much in maybe two years. All the "draw manga!" tutorials and such out there are quick and dirty ways to get something that resembles the popular styles, but they learn nothing of muscles or skeletal structure. So whenever there is a complex pose or anything, they flail around trying to guess what should go where.

On drawing from life

Drawing from life might be the single best tool in an aspiring artist's arsenal to become better. I know I don't do enough of it for sure. Everything you draw gets added to your mental encyclopedia of objects to use for later drawings. If you can draw from life and study exactly how it is formed in reality, you can distort that however you want in subsequent drawings. If you have an image of the truth in your head, no matter how much you distort it; it still holds the feeling of the object. If you have an image of an image because you were copying someone else's art, you just get farther and farther from an object, sometimes rendering something unrecognizable after a few repetitions.

Drawing from life also teaches many things about color theory and value. If I were to teach an art class, the first maybe 2-3 classes (around a month actually if I had my way), would be completely and totally devoted to drawing eggs. Yes eggs. I would try to get my students to study exactly how light interacts with the egg, and how to construct an egg in three dimensions using direct light, diffuse light, and reflected light. Oh and I would not have them use anything like pen or even pencil, but rather charcoal or chalk. Force them to forget about lines and such, and focus on creating mass. The students would all hate me for it, but I firmly believe that it would give them a much easier time in the future.

On composition and details

I've argued my stance on composition with a friend last night, and I guess I'll just summarize it here. Learning composition might be the single most important thing if you want to paint. EVERYTHING matters in composition. Shapes, motion, details, colors, values, all these things are only design elements that can potentially aid composition. I think too many starting artists have been sucked into details, and ignored the composition of a piece as a whole. Details are meant to support a composition. Always ask yourself this when you are working on details: "is this necessary? does it make my piece stronger? does it focus my piece?" If you answered no to any of that, chances are leaving out those details is a good idea.

Always take spot checks zoomed out or far away. If something looks awkward, fix it early. Composition is the major culprit of awkward looking art. It's not something that can be learned very easily, but rather requires experimenting, doing self checks, and looking at great artists that have dynamic pieces.

On Styles

I have touched upon this in all the other sections, but I thought I'd crystallize it here because it is important. Styles are great. If everyone painted the same way, I'd be bored out of my mind. But having a style to start can really hinder your progress. Bottom line: have a piece done in at least mild realism that you are satisfied with before starting to stylize, and return to some realism once in a while to keep yourself honest.

Conclusion

Sorry about this TL;DR post. It kind of turned from a response into this rant about the practice of art. This post was not meant to offend anybody, it was just merely my views on what I see as common mistakes that cost new artists years of their time. Please remember, at the end of the day, I'm just another personality on the internet, and I'm by no means a master, so you should take my advice with a grain of salt.

hoodiestarfish

hoodiestarfish

Krytan Explorer

Join Date: Apr 2007

State of Nolani

When the trolling stops, the drawing stops too

W/

i agree with Blue on most counts, but i think for some people shooting for realism can be abit daunting. realism is much more difficult technically compared to more stylised forms of art where u have tons of leeway.

i think as an aspiring artist, you should look around at the forms of art that inspire you. i slept with a art of star wars book under my pillow many years ago. it was the first thing i looked at in the morning, last thing at nite.

If it is manga you like, i think that is cool but look at the best manga artists for inspiration. look at what they do that makes it look so good to you.

Art is a mix of technical skill coupled with vision and drive. There are many tool masteries that you have to acquire and it is a never ending journey. i agree on Blue's emphasis on technical basics being of utmost importance but at the same time you need to keep it enjoyable for urself. Go for what u like the most, but don't poo poo things like basic construction and anatomy because it makes ur art more believable.

Whatever it is ur doing, making sure u have a damn good time doing it.
yup. agreed. and let's face it: if you've read all this, and still want to give it a go, JUST DO IT! be prepared to be rubbish at first, and that things don't turn out the way you want them to. happens to all of us

My dad is the creative half of my parents, he used to draw and paint a lot when he was younger. My mum can't draw a stick figure to save her life, and wouldn't even be mad at me for saying so. As for me, creativity has always been a big part of me, be it in drawing, painting, building, flower arrangements, room design/decoration, gift wrappings, laying the table, down to the way I write my (oldschool) letters [I have a personal seal, and wax and stuff for proper win]. I can't do things the ordinary way. Can be a curse if you tend to leave things to the last minute and then freak out over the freaking ribbon you bought because it isn't the freaking same shade of blue as the stripes on the freaking paper. Creativity is something that's constantly bubbling somewhere inside me, with more or less energetic outbreaks at irregular intervals. But it is always there.

I believe that technical skills can be aquired, to a certain point, through hard practice, determination and enthusiasm. But for a piece to be special, to be something that wows other people, I think you do need some talent. A feel for shapes, colours, general aesthetics. To be inspired by other people's art, and learn from it in a constructive way. I think you're the only one that can decide whether you've got that talent, and what you want to make of it. Go and try out different techniques, find something that you like, and practice. practice. practice. And guess what: it helps! Art is not about talking about it. It's about DOING!

I don't have a set style. I do abstract this week and semi-realistic the next, with some comic and photography to round it off. Which means that I will never be distinguished or recognisable in a certain field, but on the other hand will never get bored. I love to experiment, and to do stuff I like (and to hell with popularity and general trends). I listen to constructive critique, and look at looooads of other people's art.

When I'm working digitally, I use Photoshop and a graphic tablet (but that is really only of any use if you know how to draw stuff in the first place tbh). As for traditional media, I seem to be a pencil person. I also generally prefer drawing over painting.

I'm practicing portraits at the moment (not as much as I would like because I have a very busy life), and I'll give you an example of progress (in the order they are in my sketchbook):



...

some examples from a period of around 3-4 months of (very) irregular practice. It can be done, methinks

Minami

Minami

Site Contributor

Join Date: Jul 2008

Dallas, TX. USA

Not in any guild at the moment

N/

Were you guys born with a talent for drawing or did you start off terrible and gradually improved? In other words, is drawing an inherited or learned trait?

Everybody has to learn a lot. With that said, some people can learn things easier than others. For one person it might take a lot shorter time to learn correct posing and lighting than for the other. It's almost like learning a new language.

What tips do you have for someone like me that is interested in creating his own masterpieces.

Practice, practice, practice. Don't be discouraged if your first drawings don't look exactly the way you imagined it. It takes a while for your hands to be able to create what your mind envisions.

Imagination is very important... I mean, how intense your imagination is. A good test for that is this... Read the following, then close your eyes and try your best to imagine what you read (if you don't like oranges, then try it with lemon or something ):
You have a nice, big, juicy orange in front of you.
You start peeling it, and smell the scent of the orange.
Without pulling the slices apart, you take a huge bite out of it.

If your mouth started to water like crazy and you can almost smell the orange, your imagination is very strong, and you can see pictures very clear in your mind. That's a very good thing when you want to create your own art.

What mediums do you guys use. Pencil and paper, digital, etc.

I use DAZ Studio for my 3D scenes setup.

Building on the last questions, what programs do you guys use in retouching your art. I have photo shop because I need it for the website creation but what else do you recommend?

I use GIMP, together with my trusty Wacom Bamboo

*I know, I'm a sucker for good free programs *

Do you have any good websites/programs that you find to helpful in improving art skills?

I usually tinker with program setting to see what they do, and if I like the result, I remember it. I used to read 3D World for tips on more advanced things like subsurface scattering and such, but after I learned that, there was no need for me to buy it.


You should choose a medium that you feel most comfortable with. It might take a little time for you to discover what it is you like the best.

Now a little diversion into the world of 3D... Bear with me if you will

3D is very different than traditional art, and some people might say that 3D is so much easier to do. There are some serious trade offs between the two art styles.

For example, in 3D it's almost impossible to get body proportions and posing wrong, since you're spinning dials to pose an already made figure, while in drawing you have to spend a lot of time perfecting the way the bodyparts look in the pose you're thinking of.

However, in surfaces and lighting, while drawing, you draw textures and highlights, you draw glass see through and such (I'm not trying to make it sound easy, just shortened it... none of these things are easy to draw so it shows up correctly... please don't misunderstand what I'm trying to say, it's 4 am and my native language is not English ).

In 3D, you have to tell the program how to calculate the diffuse color and strength, Specular strength, glossiness, color and whether you want multiplying through opacity, ambient settings, opacity, bump, displacement, reflection, refraction, lighting model, UV maps (if different from default), smoothness, subsurface scattering, etc etc etc.... so many setting you have to know what they all do and have to be able to set up correctly so that your champagne glass you're trying to render doesn't look 6 inches thick... And these are only the surface settings for the models themselves.

Lighting is a whole other mess that's very difficult to do correctly. Spot light, point light, distant light, camera settings, focus points... It's very easy to make your whole scene look bad with a bad lighting position or too much light strength, too weak a color.

Mind you, what I'm explaining here is applicable to when you're setting up a scene. Creating your own 3D models and textures... well... let's not go there now, it's 4 AM

So as you can see, traditional art and 3D art is in fact very different, and one is not easier to do than the other, even if someone tells you that 3D only consist of you dressing up virtual dolls.

Sorry for the huge post (probably my biggest ever LOL), just thought I'll give you (and anyone else interested) some insight of what goes into creating a 3D scene.

EDIT: Here are some AMAZING 3D art that deals with realism. Some of my favorite pictures...
#3 might be NSFW...

http://features.cgsociety.org/newgal...6242_large.jpg

http://features.cgsociety.org/newgal...0209_large.jpg

http://features.cgsociety.org/newgal...5486_large.jpg

http://features.cgsociety.org/newgal...0358_large.jpg

Yes... They're entirely 3D.... *drools*

hoodiestarfish

hoodiestarfish

Krytan Explorer

Join Date: Apr 2007

State of Nolani

When the trolling stops, the drawing stops too

W/

minami, those pics are wicked. i did do 3d but i don't enjoy it as much as design and illustration. i went to an artschool where we all did Maya for 16 hrs a day minimum, but i did learn alot of it and might return to it again some point when i'm bored of 2D. Art has so many directions u can take, everyone's journey is pretty amazing.

Yasmine

Yasmine

Wilds Pathfinder

Join Date: Nov 2007

The Lost Souls Of Jugdement [KJCD]

minami, your ritualist is advertising carrara pro? :O

Minami

Minami

Site Contributor

Join Date: Jul 2008

Dallas, TX. USA

Not in any guild at the moment

N/

Quote:
Originally Posted by hoodiestarfish View Post
minami, those pics are wicked. i did do 3d but i don't enjoy it as much as design and illustration. i went to an artschool where we all did Maya for 16 hrs a day minimum, but i did learn alot of it and might return to it again some point when i'm bored of 2D. Art has so many directions u can take, everyone's journey is pretty amazing.