Wel, I think there are a lot of people who love the Titan quests.
And also a lot of people would like some new content.
Wouldn't it be nice if they use the unused area's of the prophecies map to make some titan area's. forrests full of those creatures that a are like the foe's during the defend Tyria quest.
I'm really hoping for some content (new area) update, so maybe this is a idea
Titan content.
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Although the titan quests was nice (once I figured out they were not impossible) I do think there to be better things to make a new area from. Why only a realm for Grenth and Baltazar?.... I want a realm for Dwayna... Lyssa and since I'm a ranger by all my heart most importantly a realm for Melandru.... let the ladies show they got some kick ass realms and leave those old guys for a bit :P
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Although the titan quests was nice (once I figured out they were not impossible) I do think there to be better things to make a new area from. Why only a realm for Grenth and Baltazar?.... I want a realm for Dwayna... Lyssa and since I'm a ranger by all my heart most importantly a realm for Melandru.... let the ladies show they got some kick ass realms and leave those old guys for a bit :P
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Wouldn't it be nice if they use the unused area's of the prophecies map to make some titan area's.
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I want a realm for Dwayna... Lyssa and since I'm a ranger by all my heart most importantly a realm for Melandru....
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adding more map area will not happen because it will affect cartography title. it would have to be a dungeon/elite area type thing.
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Originally Posted by ~ Dan ~
But isn't going to happen
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s
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Although the titan quests was nice (once I figured out they were not impossible) I do think there to be better things to make a new area from. Why only a realm for Grenth and Baltazar?.... I want a realm for Dwayna... Lyssa and since I'm a ranger by all my heart most importantly a realm for Melandru.... let the ladies show they got some kick ass realms and leave those old guys for a bit :P
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Because, lore wise, only the Realms of Balthazar and Grenth are threatened and invaded by evil forces. We're brought in to help clean those Realms. The Realms of the other Gods aren't invaded, so there's no reason for the Gods to allow access to them.
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You can make up new crap!
B
If we were getting new content, it'd probably be the Catacombs. I don't know how many people saw it but there was a thread where Linzey was explaining how much work goes into creating a single map. Since the Catacombs has already been created (maybe given a large expansion, given that it would probably have elite mission status), the basis is there, essentially.
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If we were getting new content, it'd probably be the Catacombs. I don't know how many people saw it but there was a thread where Linzey was explaining how much work goes into creating a single map. Since the Catacombs has already been created (maybe given a large expansion, given that it would probably have elite mission status), the basis is there, essentially.
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and I know that realms of the goddesses are unlikely to be added.... but one can dream lol
about the lore part that would be easy to fix, making up some new lore around it would prolly be the least of the problems in it.
J
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I've actually been wanting this. But the problem is...that...It would create a whole load of more areas needed to vanq and for people almost done or finally done would be pissed to know they lost their title and need to go vanq these 'new' areas. But I know what you mean mostly like the missions/zones in factions. But I think in faction's case was all areas were designed before mission placement was decided so they placed missions to take place in those special versions of explorable areas. Would still be good idea for prophecies, but would require more work than i'm sure it took in factions. And now that I think about it, I wonder if this was how prophecies was designed originally but scrapped. I'm positive along many paths in a mission you will find an 'inactive' res shrine for absolutely no reason.
j
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I've actually been wanting this. But the problem is...that...It would create a whole load of more areas needed to vanq and for people almost done or finally done would be pissed to know they lost their title and need to go vanq these 'new' areas. But I know what you mean mostly like the missions/zones in factions. But I think in faction's case was all areas were designed before mission placement was decided so they placed missions to take place in those special versions of explorable areas. Would still be good idea for prophecies, but would require more work than i'm sure it took in factions. And now that I think about it, I wonder if this was how prophecies was designed originally but scrapped. I'm positive along many paths in a mission you will find an 'inactive' res shrine for absolutely no reason.
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