I was thinking that after you asended, you got a title of sorts, bearing with it a unique bonus for your charecter, thinks like
Defender Of Orth *Peacemaker* Your divine and healing and protection prayers now take 2 less atribute points to upgrade in then before. (You recive this for not being a member who's focus is on keeping others alive more than dealing damage*
Defender Of Orth *Mad Man* You gain this for having an excissve amount of kills by the time your asended ( You can place one superior rune in your armor without loosing -75 hp (Sup.Vigor doesnt count*)
Defender Of Orth *Leader* For being the leader of your party for most of the missions. (You can now die once without the effect of DP per mission (Does not apply in quest)
Just a few of the ideas I had, so..what do you all think?
3'rd *Hero* class
Defender Of Orth
wolver1ne
No no and no. Simply because this will unballance the PvP characters since they don't ascend. So for someone in PvP in order to be able to apply sup rune without losing -75hp, one would have to play though the game first.
Defender Of Orth
Then dont have it apply in PvP, thats simple
Kaguya
Seriously doubt they would implement something that helps in PvE only, as major part of the game is PvP
aretziel
sounds like WoW ... the Hero classes that will be added with their expansion ...
Charqus
I thought it might be good at first but after re-reading it sounded annoying and bad
xD
xD