The attempted UWSC nerf failed, the only way anet can truly kill it is too Smiters Boon SF.
Several people within my alliance, granted, some of the best UWSC'ers (the people who set the 7 minute record) made a build which could do it all in 20 minutes, still using FOUR permas.
All this update has done is kill 55's (no questions asked), virtually destroyed 330's and Terra/Famines (cant be sure as I dont have one yet) and made 600's a little bit harder.
I propose turning SF into a maintanable version of Mist Form, being that you take no damage at all, but can still be interupted, and can be target of spells (pits, plaines would get owned easily). Given the AI's stupidly accurate interupting (ive had gwen tease my infuse in HA...) this would mean that the new SF would be nigh on impossible too maintain.
Another idea would be too (as mentioned above) Smiters Boon SF. That is; make it ridiculously underpowered, infact, maybe give sf the same cost/cast/recharge as smiters boon (pvp) and have 2 types of skill balancing. "Skill balancing" and "Smiters Boon skills".
My last idea is too make the 4h quest easier, if anet truly wants people too use teams and not just cookie cutter builds, make 4h easier. No balanced team can seriously do 4h without doing a split, which in hm is virtually impossible without using Obsidian Tanks or Spellbreaker monks, but monks need skills like UA and HB as healers, not SB.
Please note this is not a rant this is a suggestion thread.
P.S, Make uw like Kanaxai and urgoz, instead of having areas too go through too get too the boss too kill in order too get the chest, you have quests.
D


