Taliskway [Testing]
talisk3
Well, I got bored out of my mind running AP caller and Discordway. I noticed no one has made a set of builds utilizing the pet buffs. So here is what I've come up with.
Please note, these are still in testing stages. No rant rant QQ please.
If you would like to test these PLEASE PM me back feedback.
Alright, so this is a 2man, 6 hero build. Have not combined them to make a 3 hero build so if you wish to do that, good luck
Player 1
This is supposed to be a damage dealer. Me being a Ranger I run splinter/barrage mostly, but another good build is with a scythe. PM me if you want the scythe build
Attributes
Ranger/Ritualist
Expertise: 12+1+1
Marksmanship: 8+1
Channeling: 10
Equipment
Zealous Bow of Fortitude
-Energy management for Splinter Weapon, Fortitude cause I hate conditions.
Skill Set
Barrage
Savage Shot
Distracting Shot
"I am the Strongest!"
Pain Inverter
Optional-Lighting Reflexes, Technobabble, Summoning skill
Optional-Likely a res
Healer Hero
Presently sketchy, energy management is meh, and the healing may need to be upgraded by taking out some pet skills.
Attributes
Monk/Ranger
Divine Favor: 9+1
Healing Prayers: 12+1+1
Beast Mastery: 9 - Suggested to have a Hearty pet.
Equipment
Staff with +30hp, I find The Scar Eater to work great
Skill Set
Word of Healing
Patient Spirit
Cure Hex
Dwayna's Kiss
Optional-Either another heal, or Companionship
Optional-Call of Protection, Feral Lunge
Comfort Animal
Rebirth
Protection Hero
This hero has protection, as well as mass condition removal
Attributes
Monk/Ranger
Divine Favor: 9
Protection Prayers: 12+1+1
Beast Mastery: 9 - Suggested to have a Hearty pet.
Equipment
Haven't fully decided. No need for 40/40 as spells are quick recharge (except Aegis). Thinking staff with +energy and +armor in case of spike
Skill Set
Life Sheath
Protective Spirit
Aegis
Reversal of Fortune
Optional-Companionship can be nice, for a self heal if you are very low.
Optional-Call of Protection, or Poisonous Bite
Comfort Animal
Rebirth
Broad Head Arrow Ranger
Broad Head Arrow makes short work of hard caster bosses, and of monks in a group. This however, can be taken out and replaced with another elite (Incendiary Arrows is good, but attributes will need to be changed) if a player brings Technobabble, or you put Stunning Strike on the /Paragons.
Attributes
Ranger/Any
Marksmanship:9+1
Beast Mastery: 9+1
Expertise: 12+1+1
Equipment
Bow with +33% Daze, and Fortitude as Rangers have decent armor.
Skill Set
Broad Head Arrow
Distracting Shot
Read the Wind
Throw Dirt
Brutal Strike
Feral Aggression
Comfort Animal
Resurrection Signet
Player 2
A spirit spammer is really ideal here. Lots of damage, and, they can provide a small wall if you need to kite and escape. With the buff, this really is a superb option
Attributes
Any/Rt (Best are Necromancer, Elementalist, Ranger, and Mesmer for their primary attribute)
Channeling: 11
Primary: 10+1+1
Beast Mastery: 10 (+1)
Equipment
You will want the standard sets, 40/40, high/low energy sets, and a good staff.
Skill Set
Signet of Spirits
Shadowsong OR Bloodsong (If it is high melee, take Shadowsong)
Vampirism
Painful Bond
Summon Spirits
Ebon Battle Standard of Honor (Very important, Player one can take it if they are melee, must be dropped so pets, minions, AND spirits will do more damage)
"Finish Him!"
Flesh of My Flesh
Spear Ranger
This is used to do good damage, and utilize the pet. There will be 2 of these in the party. Minor changes MAY be made for areas.
Attributes
Ranger/Paragon
Beast Mastery: 9+1
Expertise: 9+1+1
Spear Mastery: 12
Equipment
Vampiric OR Zealous spear of Fortitude. Since there is good condition removal, I suggest having the shield +10 vs _____
Skill Set
Vicious Attack
Blazing Spear
Enraged Lunge
Feral Aggression
Otyugh's Cry
Comfort Animal
Lightning Reflexes
Resurrection Signet
Minion Master
I am a little confused as of what to put for the last few skills. Therefore I'll leave it up to you. I do think however, going /Mo or/Rt and putting in healing may be a good idea.
Attributes
Death Magic: 12+1+1
Soul Reaping: 12+1
Equipment
40/40 Death magic set
Skill Set
Jagged Bones
Animate Bone Minions
Blood of the Master
Putrid Bile
Optional
Optional
Optional
Resurrection Signet
Well, there are the builds. Again, these are in testing. Please give them a try before QQing me to death.
Please note, these are still in testing stages. No rant rant QQ please.
If you would like to test these PLEASE PM me back feedback.
Alright, so this is a 2man, 6 hero build. Have not combined them to make a 3 hero build so if you wish to do that, good luck
Player 1
This is supposed to be a damage dealer. Me being a Ranger I run splinter/barrage mostly, but another good build is with a scythe. PM me if you want the scythe build
Attributes
Ranger/Ritualist
Expertise: 12+1+1
Marksmanship: 8+1
Channeling: 10
Equipment
Zealous Bow of Fortitude
-Energy management for Splinter Weapon, Fortitude cause I hate conditions.
Skill Set
Barrage
Savage Shot
Distracting Shot
"I am the Strongest!"
Pain Inverter
Optional-Lighting Reflexes, Technobabble, Summoning skill
Optional-Likely a res
Healer Hero
Presently sketchy, energy management is meh, and the healing may need to be upgraded by taking out some pet skills.
Attributes
Monk/Ranger
Divine Favor: 9+1
Healing Prayers: 12+1+1
Beast Mastery: 9 - Suggested to have a Hearty pet.
Equipment
Staff with +30hp, I find The Scar Eater to work great
Skill Set
Word of Healing
Patient Spirit
Cure Hex
Dwayna's Kiss
Optional-Either another heal, or Companionship
Optional-Call of Protection, Feral Lunge
Comfort Animal
Rebirth
Protection Hero
This hero has protection, as well as mass condition removal
Attributes
Monk/Ranger
Divine Favor: 9
Protection Prayers: 12+1+1
Beast Mastery: 9 - Suggested to have a Hearty pet.
Equipment
Haven't fully decided. No need for 40/40 as spells are quick recharge (except Aegis). Thinking staff with +energy and +armor in case of spike
Skill Set
Life Sheath
Protective Spirit
Aegis
Reversal of Fortune
Optional-Companionship can be nice, for a self heal if you are very low.
Optional-Call of Protection, or Poisonous Bite
Comfort Animal
Rebirth
Broad Head Arrow Ranger
Broad Head Arrow makes short work of hard caster bosses, and of monks in a group. This however, can be taken out and replaced with another elite (Incendiary Arrows is good, but attributes will need to be changed) if a player brings Technobabble, or you put Stunning Strike on the /Paragons.
Attributes
Ranger/Any
Marksmanship:9+1
Beast Mastery: 9+1
Expertise: 12+1+1
Equipment
Bow with +33% Daze, and Fortitude as Rangers have decent armor.
Skill Set
Broad Head Arrow
Distracting Shot
Read the Wind
Throw Dirt
Brutal Strike
Feral Aggression
Comfort Animal
Resurrection Signet
Player 2
A spirit spammer is really ideal here. Lots of damage, and, they can provide a small wall if you need to kite and escape. With the buff, this really is a superb option
Attributes
Any/Rt (Best are Necromancer, Elementalist, Ranger, and Mesmer for their primary attribute)
Channeling: 11
Primary: 10+1+1
Beast Mastery: 10 (+1)
Equipment
You will want the standard sets, 40/40, high/low energy sets, and a good staff.
Skill Set
Signet of Spirits
Shadowsong OR Bloodsong (If it is high melee, take Shadowsong)
Vampirism
Painful Bond
Summon Spirits
Ebon Battle Standard of Honor (Very important, Player one can take it if they are melee, must be dropped so pets, minions, AND spirits will do more damage)
"Finish Him!"
Flesh of My Flesh
Spear Ranger
This is used to do good damage, and utilize the pet. There will be 2 of these in the party. Minor changes MAY be made for areas.
Attributes
Ranger/Paragon
Beast Mastery: 9+1
Expertise: 9+1+1
Spear Mastery: 12
Equipment
Vampiric OR Zealous spear of Fortitude. Since there is good condition removal, I suggest having the shield +10 vs _____
Skill Set
Vicious Attack
Blazing Spear
Enraged Lunge
Feral Aggression
Otyugh's Cry
Comfort Animal
Lightning Reflexes
Resurrection Signet
Minion Master
I am a little confused as of what to put for the last few skills. Therefore I'll leave it up to you. I do think however, going /Mo or/Rt and putting in healing may be a good idea.
Attributes
Death Magic: 12+1+1
Soul Reaping: 12+1
Equipment
40/40 Death magic set
Skill Set
Jagged Bones
Animate Bone Minions
Blood of the Master
Putrid Bile
Optional
Optional
Optional
Resurrection Signet
Well, there are the builds. Again, these are in testing. Please give them a try before QQing me to death.
majikmajikmajik
well first, calling it *insertnicknamehere*way is kinda unprofessional, by aside that lets look at the builds.
i feel if you going to use pets, use them according to the build role.
the healer and protter could use scavenger's instead of feral for the energy gain.
the actualy damage dealers could use melandru's pet attack(cant remember full name) but it add a bit of needed aoe damage with scavenger's for energy to fuel pve skills.
as for the other slots, yes a spirit spammer works wonders in any group, a minion master can hardly go wrong either. so with that we could use a support role like curses/smiting(buff them pets with SoH) or weaponspells/aoe interupts.
i feel if you going to use pets, use them according to the build role.
the healer and protter could use scavenger's instead of feral for the energy gain.
the actualy damage dealers could use melandru's pet attack(cant remember full name) but it add a bit of needed aoe damage with scavenger's for energy to fuel pve skills.
as for the other slots, yes a spirit spammer works wonders in any group, a minion master can hardly go wrong either. so with that we could use a support role like curses/smiting(buff them pets with SoH) or weaponspells/aoe interupts.
MercenaryKnight
My guess is the pets themselves won't make much of a difference to the team damage. If your gonna have the offensive spirit rit and most likely some kind of minion master/ bomber thrown in that's gonna be the bulk of your damage.
Now if you want to run some kind of hero spearmaster/ beast master rangers that can spam out high dps then multiple of those would work for that purpose. Healers probably shouldn't have pets just because of the horrible effect high aoe damage would cause.
Second player can't be any/rit because of no pet. I still have a feeling that even if you had like strength of honor on all your pets and run with rampage as one spear chuckers. The dps may not be as spectacular as you think.
Now if you want to run some kind of hero spearmaster/ beast master rangers that can spam out high dps then multiple of those would work for that purpose. Healers probably shouldn't have pets just because of the horrible effect high aoe damage would cause.
Second player can't be any/rit because of no pet. I still have a feeling that even if you had like strength of honor on all your pets and run with rampage as one spear chuckers. The dps may not be as spectacular as you think.
Eragon Zarroc
looks like it lacks A LOT of dmg output if u ask me . two monk/rangers?
Marzipan Marci
Minion Wall says hi!
jonnieboi05
Quote:
Originally Posted by Eragon Zarroc
~LeNa~
upier
Quote:
Originally Posted by talisk3
You could have expected something good coming from this could you?
Quote: