[ New Concept ] Freedom !

Snorph

Krytan Explorer

Join Date: Feb 2007

Riverside,Ca

Kings Of Heaven And Earth

E/Me

While this is only a sugesstion and not really a must, I still would like too suggest this.

Some people I have talked to or tried the trial of Guildwars have brought too my attention that the lack of freedom in Guildwars has stopped a few from playing it.

For me, it's not a big deal, but apperently it is for others.

What I mean by freedom is simply this, being able to jump over objects, and swim in water etc etc.

I know GW is old now, but their are quite a few players that still play it, and I for one still play it on a day to day basis. I don't know how hard it would be to do something like this, or if it would be worth it.

However with that said, I noticed some people like having the freedom or that option. Maybe this will help bring more people to GW?

What do you guys think?

I know this isnt WoW or your typical MMO.

Arghore

Arghore

Krytan Explorer

Join Date: Jun 2009

Tyria, Catacomb dweller..

N/

Near the start of GW2 an Asuran experiment conducted by the sky krew (whos goal is to bring the sky closer to the ground) will utterly fail and afflict the gravitational pull of Tyria, the lower gravity will result in characters being able to jump; a side effect to this lowering of the gravitational pull will be that water will become way less dense, so characters can actually swim in the water ... ohw, and ofcourse the sky will expand upwards :P
and yes i totally made that up, but:
this update is comming, it will be in GW2, just have to wait for it

Snorph

Krytan Explorer

Join Date: Feb 2007

Riverside,Ca

Kings Of Heaven And Earth

E/Me

Ya, i took that into consideration as well, however GW2 I am hearing or seeing will not be out till 2011+. But ya I see what your saying.

stanzhao

stanzhao

Frost Gate Guardian

Join Date: Mar 2008

while this would be a nice idea... we cant even get regular skill balances... never mind the devs spending time on bouncy bouncy

Bob Slydell

Forge Runner

Join Date: Jan 2007

GW2 will have more freedom, GW1 wasn't written to have jumping/swimming or anything like that and never will. Never. Even if it was funded to do so, it would take years simply because every map in the game would have to be adjusted to compensate (invisi-walls and glitches that would allow you yo jump where you shouldn't).

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

If you like it that much, play WoW.

Arghore

Arghore

Krytan Explorer

Join Date: Jun 2009

Tyria, Catacomb dweller..

N/

I think he was more implying to have his friend over from WoW into GW, but they 'complained' about the 2.5D axis and not stuck around ... unfortunat though cuz i dont realy miss jump most of the time, though rubble can still annoy me a bit :P

majikmajikmajik

Wilds Pathfinder

Join Date: Aug 2007

SATown~Tx

Guild Hopper!

R/

Quote:
Originally Posted by Arghore View Post
a side effect to this lowering of the gravitational pull will be that water will become way less dense, so characters can actually swim in the water

I actualy think that if the water is less dense, you would sink more.



but, not my game lol.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Yeah, jumping and swimming.
Such revolutionary mechanics in MMOs, and sooo necessary.

Snorph

Krytan Explorer

Join Date: Feb 2007

Riverside,Ca

Kings Of Heaven And Earth

E/Me

Well, ya I have too agree that GW2 will be comming out, and yes Anet has more to do with skills and what not, but ya, thats why I posted here, I want to hear you views.

As I stated, I can careless, but I was simply pointing out that some people think its a great idea, but again, is there alot of people that feel this way, or is it just those people that play wow or other clones like that.

Too me it isn't a big deal, this is why we have teleporting from one area to another.

Sirrush

Ascalonian Squire

Join Date: Apr 2009

E/

The problem is, for swimming and jumping, you need a Z-Axis. The GW1 engine does not support that.

And it's not very viable for them to rewrite a part of the core engine, when they're all working on GW2.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Um this is why they are making Guild Wars 2. So if you want the freedom you seek be patient for GW2 release.

reaper with no name

reaper with no name

Desert Nomad

Join Date: Apr 2009

FaZ

D/

This is not a new concept; it has been brought up time and again. And not only is it unnecessary, but not feasible under the current game engine.

subarucar

subarucar

Desert Nomad

Join Date: Jul 2006

New Zealand

None

Adding a Z-axis and ability to swim requires a re-work of the current game engine, or a new engine entirely. Both of which are far to much effort for what little they add to the game.

Marzipan Marci

Marzipan Marci

Frost Gate Guardian

Join Date: Jun 2009

In my own dimension.

Golden Eternity [金金金金]

W/

Z-axis my @ss.
I love GW how it is now.*
And i'll love GW2 how it will be.

* You can't really find that detailed pvp movement behavior in any other games.

Sword Hammer Axe

Sword Hammer Axe

Wilds Pathfinder

Join Date: Jun 2008

Look up.

Kurzick Conflagration Unit [KCU].

W/

Pretty please do some research before you post a suggestion.

The reason they won't implement jumping and such is because that would require a z-axis based system. It's like taking off the keel of a ship and putting on a new one: It can't be done without rebuilding the entire ship. I'm glad you said that you don't know whether it can be done or not, because you don't seem naive now ^^ because putting in a z-axis would require a whole new game.

I agree with the problem though. That's why GW2 is comming out ^^

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

I personally don't understand how jumping can be fun in an MMO.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by Snorph View Post
What I mean by freedom is simply this, being able to jump over objects, and swim in water etc etc.
Experiment with whatever builds with no cost to change builds around nor cost for dying and/or failing missions? Who cares about that, I can't bunny hop everywhere! Game has no freedom.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Holy cow, the basic understanding of the concepts of density and fluid mechanics in this thread is mind-numbingly low. You don't even need a high school education to get past some of this stuff...

Decreasing gravitational pull would change the downward body force on each differential element of water in the selected body. The weight of the water would be affected, true, but density is mass over volume. Unless gravity were completely eliminated over the control volume, the downward force will be sufficient to keep the water in the same volume, therefore keeping the same density.

Quote:
I actualy think that if the water is less dense, you would sink more.
Correct. Put a straw in a glass of tap water. Now, put the same straw in a glass of salt water.

Buoyancy force = density of the displaced fluid * volume of the displaced fluid * gravity. Therefore, the net downward (sinking) force on a body submerged in a fluid is Fnet = mg - pVg. The higher p (density *of the displaced fluid*), the lighter the object will be. If pVg is greater than mg, the object will float. Therefore, if the density of the water in the world of Guild Wars was lowered, the same thing would happen that currently happens: you would drop immediately, staying on the ground as you entered the water. This is, however, completely irrelevant, since the density would not be changed by a deviation in gravitational pull on the control volume.

================================================== =====

Now, on to the suggestion:

-It is poor. Firstly, we already know it is in the works for GW2, and you should know that it would be incredibly impractical to implement into GW1... the inherent difficulty of adding a whole dimension of maneuverability should be common knowledge. Ever read the book Flatland? Try it.

-In a game 4 years old that has never had a Z-axis, everyone who has played it for more than 20 seconds has adjusted to the fact that it lacks third dimensional movement (in an avatar-relative sense). Changing this would make a few WoW players happy and piss off the rest of Guild Wars.

Summary: /notsigned

And I hope you learned something.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by FengShuiDove View Post
Changing this would make a few WoW players happy and piss off the rest of Guild Wars.
Oh, you mean like the increased level cap that nobody who plays Guild Wars wants but plenty of WoW players have bitched at when they read about it?

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Quote:
Originally Posted by Zahr Dalsk View Post
Oh, you mean like the increased level cap that nobody who plays Guild Wars wants but plenty of WoW players have bitched at when they read about it?
Hammer, meet nail.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

New concept? I don't think you realize how many times this has been asked for. I get sick of hearing people asking to be able to jump. And jumping/swimming is nowhere close to a new concept.

But new or old, I don't think it is needed, nor do I think it would be possible. The game was designed without it available, and putting it in would require a complete overhaul of the entire game. Engine, graphics, skill balance, etc.

If you want to jump, load up a platform and play Mario or move to WoW. GW2 will have it, as it has already been stated, so wait for that if you want it so bad. If your friends can't see what the game offers without jumping/swimming, they don't want this kind of game anyway.

Hyperventilate

Hyperventilate

Krytan Explorer

Join Date: Nov 2007

Somewhere in California

I Gots A Crayon [Blue]

Me/Mo

It's not called freedom, it's called a z-axis.

There are a zillion games out there who have this so called freedom you seek.

WoW. Perfect World. 2Moons. Silkroad Online. Runescape (?? Might be mistaken, haven't played this game since it's very very very early years.)

Or, you can just wait for GW2.

It'll have a lot of "freedom", methinks.

As much as I adore jumping and swimming, I admire GW for being different. I'm frustrated that a small puddle or a twig and leaf block my path, but at least GW1 didn't follow the beaten path.

Although they'll be following it more-so in GW2... I highly doubt it'll be the generic, "Jump over the rock to continue." "Swim through the pond to find a pearl."

I'm confident that they'll put their own twist upon it, despite what the naysayers think.

rick1027

rick1027

Jungle Guide

Join Date: Apr 2006

W/R

always thought jumping and swimming was cool for a few seconds but not what made a good game so it wasnt needed and needing those before you think itas a good game is so superficial

Sword Hammer Axe

Sword Hammer Axe

Wilds Pathfinder

Join Date: Jun 2008

Look up.

Kurzick Conflagration Unit [KCU].

W/

Hmmm actually I think i prefer that you can't jump. I mean imagine how stupid it would look if someone came jumping at ya with a sword a kangaroo hero XD

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

/notsigned

As mentioned in the other zaxis threads, there would be too many problems with the scenery if a zaxis was implemented in GW. I'm still not warm to the idea in GW2 because there is no point to it other than make it "more realistic"...because warriors in heavy armor can bunny jump everywhere!

Enon

Enon

Lion's Arch Merchant

Join Date: Mar 2006

Taking a dip at Nundu Bay

Use Search next time.

Call me crazy, but could we please . . . ?
Jump!
Being able to jump.
Jump, Climb, Swim - This Game is Missing Basic Fundamental Human Movements

*Looks around for a mod*

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

Unable to implement this freedom in GW. Will come to us in the form of GW2.

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Not to mention z-axis development would require a complete redesign of the game.

Why rez a three day old, not to mention terrible, topic Eragon?

Closed.