Whether or not this new or old I was bored and entertained myself by trying to come up with an all rit team build. Feedback and constructive criticism is always nice. This hasn't been tested at all. Pretty much just a concept.
disclaimer: Anywhere that I put boon of creation, if you wish to spread points a bit and add to channeling for spirit siphon it may be better. as stated, this isn't tested.
Detructive Rit x2 (rt/any):
Attributes:
channeling - 12 + 1 + Rune of choice
rest dependent on optionals/secondary taken
Skills:
Destructive was glaive [E]
Ancestor's Rage
Renewing Surge
Spirit Siphon
4 optional
Equipment:
Insignias: Herald's/Survivor
Runes: Major/Sup Vigor, vitae, Channeling rune of choice (I prefer superior)
Weapons:
Not a huge deal as you will be holding ashes of glaive. 40/40 channeling set, 20/40/+30 channeling staff, defensive +60 hp weapon + shield set, if you want them.
Usage:
Cast DwG, use AR on spirits with mobs near them, spam renewing surge, siphon spirit as needed. When DwG is recharged carefully get close enough without aggroing to recast (forcing the drop and dealing its aoe dmg), retreat to safety. Repeat as needed.
Channeling Spirit Rit (rt/any):
Attributes:
Channeling - 12 + 1 + 3
Spawning - 11 + 1
Communing - 6
Skills:
Signet of Spirits [E]
Bloodsong
Vampirism
Painful Bond
Boon of Creation
Summon Spirits
Armor of Unfeeling
optional
Equipment:
Insignias: Shaman's/Survivor
Runes: Major/Sup Vigor, Superior Channeling, Minor Spawning, Vitae
Weapons:
40/40 channeling set, or choice channeling staff
Usage:
Keep Boon of Creation and your spirits up in wall like formation to body block and keep AoU on them. Cast Painful bond for added dmg. Summon Spirits for mobility if needed (summon with cuation and thought to not cause death)
Offensive Communing Rit 1 (rt/any):
Attributes:
Communing - 12 + 1 +3
Spawning - 12 + 1
Skills:
Signet of Ghostly Might [E]
Anguish
Pain
Shadowsong
Armor of Unfeeling
Boon of Creation
Summon Spirits
optional
Equipment:
Insignias - Shaman's/Survivor
Runes: Major/Sup Vigor, Superior Communing, Minor Spawning, Vitae
Weapons:
40/40 communing set or choice of communing staff.
Usage:
Keep boon and your spirits up. Use signet on recharge while your spirits are up. Summon spirits for mobility (summon with caution as mentioned)
Offensive Communing Rit 2 (rt/any):
Attributes:
Communing - 12 + 1 + 3
Spawning - 12 + 1
Skills:
Wanderlust [E]
Dissonance
Disenchantment
Armor of Unfeeling
Boon of Creation
3 optional
Equipment:
Insignias - Shaman's/Survivor/Radiant (if u feel need for more energy)
Runes: Major/Sup Vigor, Superior Communing, Minor Spawning, Vitae
Weapons:
40/40 communing set or choice of communing staff.
Usage:
Keep boon and spirits up. And keep AoU on them.
Defensive Communing Rit (rt/any):
Attributes:
Communing - 12 + 1 + Rune of choice
Spawning - 12 + 1
Skills:
Reclaim essence [E]
Shelter
Union
Displacement
Summon Spirits
Vital Weapon
Boon of Creation
Optional
Equipment:
Insignias: Shaman's/Survivor/Radiant (energy intensive build)
Runes: Major/Sup Vigor, Superior Communing, Minor Spawning, Vitae, Attunement
Weapons:
40/40 communing set or choice of communing staff.
Usage:
Keep boon of creation up. Cast spirits, watch your spirits, if shelter/union are about to die, reclaim essence and recast your spirits. They are your teams damage reduction.
Resto Rit 1 (rt/):
Attributes:
Restoration - 12 + 1 + Rune of choice
Spawning - 9 + 1
Skills:
Ritual Lord [E]
Life
Rejuvenation
Mend Body and Soul
Spirit Light
Spirit's Gift
Protective was Kaolai
optional/Flesh of My Flesh
Equipment:
Insignia's: Survivor/Radiant
Runes: Major/Sup Vigor. min/maj/sup restoration, vitae/attunement. minor spawning.
Weapons:
40/40 resto set or resto staff of choice, Will be holding ashes of kaolai for the most part anyway.
Usage:
Heal. Remove conditions, with spirit's gift + a summon or mend body and soul. Use rit lord so rejuv and life recharge faster. PwK for a bit of partywide healing. Should really only have to watch the Destro Rits. As everyone else should always be behind spirit walls.
Resto Rit 2 (rt/):
Attributes:
Restoration - 12 + 1 + Rune of choice
Spawning - 9 + 1
Skills:
Xinrae's Weapon [E]
Weapon of Warding
Recuperation
Protective Was Kaolai
Soothing Memories
Spirit Transfer
Flesh of My Flesh
optional
Equipment:
Insignia's: Survivor/Radiant
Runes: Major/Sup Vigor. min/maj/sup restoration, vitae/attunement. minor spawning.
Weapons:
40/40 resto set or resto staff of choice, Will be holding ashes of kaolai for the most part anyway.
Usage:
Very Similar to resto rit 1, except you also have some spike prevention with Xinrae's. Weapon of warding with recuperation will help against degen.
Overall it does lack hex removal. However quite a bit of room for adding it on several of the builds.
A


(3 if you don't count resto rit #2), Some people enjoy spirit spam others don't.