Dungeons Running for primaries other than monk and sin
Essence Snow
Just thought some people who dont have monks or sins would like to give dungeon running a try or if you're just bored of the same old like I am.
CoF + Rragars
Mes OQNEAooj8MdXpFVP42YDGBAXqPA
Necro OANDQrZPT3VaR1D+BkiylcB6DA
Derv OgOl8wpiasisKdXpFVP8eRK2DyepPA
Rit OAOj8whM5Q3VaR1DWMEPkiwl6DA
Ele OgNEgUuc9MdXpFVPoNI9RKuWqPA
Besides the ele build these require an additional SB hero
CoF OwgS0YITREGb+O2NRgyD6DAE
Rragars OwAT043AZKi4B03xuJCUeQfAgAA
Both require a smiter hero
UA OwQT44HDnghp8k4Lf0LkdCA
BiP OwQT44HDn4Op8k4Lf0LkyEA
HoS + SoO
Ele OgNEgUuc9MdXpFVPoNI9p6IXqPA
Slaver's Exile Sub Bosses in NM (requires bu,grail,golden egg,candy corn)
Mes OQdTAmB/ZiHRnBGwEozzGsHwlBA
Slaver's Exile Duncan in HM
Ele OgdTkY28ZiHRnBZIX8riHaCC3BA
Darkrime (requires bu,grail,golden egg,candy corn)
Necro OAdUYkD7lPT8I6M0kli1inBNQIQ
Mes OQdTAGB/ZiHRnhmsUsWUDoBCBCA
Derv Ogej8xpM7Q8I6M0kli1iBYNQIQA
*note: candies help a lot too with the solo builds
These are just a few that have been tested numerous times and have been used to run customers. During the testing phases of the runs, I ran for tips and ppl for the most part tipped more than the "normal" fare just b/c I wasn't the "standard" profession for these runs. Other dungeons are runnable using the same priciple of build via replacing various skills for condition met in an area...eg....kd(IAU,fleeting), but I havent got those runs down pat enough to post.
*Sorry for putting this post in this format as I am new to posting and not yet familiar with tools and techniques to gussy up a post...if u will.....Thanks and take care!
CoF + Rragars
Mes OQNEAooj8MdXpFVP42YDGBAXqPA
Necro OANDQrZPT3VaR1D+BkiylcB6DA
Derv OgOl8wpiasisKdXpFVP8eRK2DyepPA
Rit OAOj8whM5Q3VaR1DWMEPkiwl6DA
Ele OgNEgUuc9MdXpFVPoNI9RKuWqPA
Besides the ele build these require an additional SB hero
CoF OwgS0YITREGb+O2NRgyD6DAE
Rragars OwAT043AZKi4B03xuJCUeQfAgAA
Both require a smiter hero
UA OwQT44HDnghp8k4Lf0LkdCA
BiP OwQT44HDn4Op8k4Lf0LkyEA
HoS + SoO
Ele OgNEgUuc9MdXpFVPoNI9p6IXqPA
Slaver's Exile Sub Bosses in NM (requires bu,grail,golden egg,candy corn)
Mes OQdTAmB/ZiHRnBGwEozzGsHwlBA
Slaver's Exile Duncan in HM
Ele OgdTkY28ZiHRnBZIX8riHaCC3BA
Darkrime (requires bu,grail,golden egg,candy corn)
Necro OAdUYkD7lPT8I6M0kli1inBNQIQ
Mes OQdTAGB/ZiHRnhmsUsWUDoBCBCA
Derv Ogej8xpM7Q8I6M0kli1iBYNQIQA
*note: candies help a lot too with the solo builds
These are just a few that have been tested numerous times and have been used to run customers. During the testing phases of the runs, I ran for tips and ppl for the most part tipped more than the "normal" fare just b/c I wasn't the "standard" profession for these runs. Other dungeons are runnable using the same priciple of build via replacing various skills for condition met in an area...eg....kd(IAU,fleeting), but I havent got those runs down pat enough to post.
*Sorry for putting this post in this format as I am new to posting and not yet familiar with tools and techniques to gussy up a post...if u will.....Thanks and take care!
dr love
o baby. this should spruce up my dungeon runs. sin is pretty boring
Eragon Zarroc
lol, u should at least throw in some minor descriptions on how these builds are suppose to be used
Braxton619
You need to show the builds in a more friendly GUI. Also tell details about them, links to guides for them, etc.
Overall, I looked at some of them in Pawned2 and they look OK. I still think people will do monk and assassin.
Overall, I looked at some of them in Pawned2 and they look OK. I still think people will do monk and assassin.
Teknikaali
I don't know about Rragar's 600 Rit, but at least in CoF you don't need that SoA for the Rit.. Balth Spirit there or a vanguard pve-skill etc.
Nice skill collection though.
Nice skill collection though.
MercenaryKnight
Well almost anyone can go x/monk and run a dungeon. But they will usually need a second hero to run spellbreaker which makes it a lot more of a pain in the butt. Plus you won't have a long lasting soa so you'll have to be careful if your tanking high amounts of enemies or fast attacking monsters since it would be possible to die between sbond casts.
Also, not a lot of the classes have good skills they can throw in addition to the 600 spells. Like atleast an ele could run obsidian flesh and sliver armor so they don't need spellbreaker. For everyone else it would be more for the fact of "I can run this dungeon" rather than real use.
Also, not a lot of the classes have good skills they can throw in addition to the 600 spells. Like atleast an ele could run obsidian flesh and sliver armor so they don't need spellbreaker. For everyone else it would be more for the fact of "I can run this dungeon" rather than real use.
sickle of carnage
Quote:
Originally Posted by Eragon Zarroc
lol, u should at least throw in some minor descriptions on how these builds are suppose to be used
Yeah its a little confusing as is, but so far these look pretty good
Sir Cusfreak
very nice. Thanks. I will be trying some of these.
Quote:
Quote:
The OP doesnt need to spoonfeed everyone everything about the usage.
You can read a bar and play it, or you cant.
Essence Snow
Yeah sry about the post not being too reader friendly. This is my second post ever and I am not yet familiar with the tools and techniques of posting.
The 600 verisons follow the same paths as monk runs (nothing new there). Bond yourself up and micro SB hero (sup divine head piece+20%enchant weap). Precast PS and SpB before aggroing. Now I guess this would be the biggest difference......aggro with the elite skill..e.g. after casting PS and SpB initiate aggro with spell and in case of mesmer follow immediately with CoP. Each of the builds works a little differently and it would probably be easier to answer individual question rather than posting an entire guide on each build.
The solo runs behave almost identicle to the assasin runs. Just use cons to up your shadow arts to 15(grail,golden egg, and candy corn) use BU and preferrably candy(red,blue,or green) and go. *Reminder golden eggs only last 5mins and candycorn last 10mins so be sure to refresh them as need of SF will drop. This is noted most important for the mesmer solo of the sub bosses in slaver's exile.
These builds are in no way intended to replace monk or sin runs as noted they require either added heros or extensive use of cons. They were made out of boredom and a desire to echieve eotn rep and complete bounties on other characters besides my monk and sin. Although, I will have to say once I got better at some of the runs I found them to be faster than their counterparts.
If anyone can help with making my posts more reader friendly, I would appriciate it. I am still new to this and lack the knowledge to post an "up to par" post. If anyone has any specific questions I will be more than happy to answer to the best of my ability. Thanks and take care!
The 600 verisons follow the same paths as monk runs (nothing new there). Bond yourself up and micro SB hero (sup divine head piece+20%enchant weap). Precast PS and SpB before aggroing. Now I guess this would be the biggest difference......aggro with the elite skill..e.g. after casting PS and SpB initiate aggro with spell and in case of mesmer follow immediately with CoP. Each of the builds works a little differently and it would probably be easier to answer individual question rather than posting an entire guide on each build.
The solo runs behave almost identicle to the assasin runs. Just use cons to up your shadow arts to 15(grail,golden egg, and candy corn) use BU and preferrably candy(red,blue,or green) and go. *Reminder golden eggs only last 5mins and candycorn last 10mins so be sure to refresh them as need of SF will drop. This is noted most important for the mesmer solo of the sub bosses in slaver's exile.
These builds are in no way intended to replace monk or sin runs as noted they require either added heros or extensive use of cons. They were made out of boredom and a desire to echieve eotn rep and complete bounties on other characters besides my monk and sin. Although, I will have to say once I got better at some of the runs I found them to be faster than their counterparts.
If anyone can help with making my posts more reader friendly, I would appriciate it. I am still new to this and lack the knowledge to post an "up to par" post. If anyone has any specific questions I will be more than happy to answer to the best of my ability. Thanks and take care!
Jk Arrow
Giving away the family secrets Snow!
I've seen most of these in action and they work well. Something different than the same old monk builds out there...
I've seen most of these in action and they work well. Something different than the same old monk builds out there...
Thom Bangalter
Could you go into detail with the first ele build? you've piqued my curiosity.
Essence Snow
The 1st Ele build uses GoS and Obby flesh for perma SB unfortunately this slows your movement by a lot so use mindbender to counter some of that loss. Prescast PS and SpB>GoS>Obby flesh and aggro.....with air @ 4 GoS recharges 2 spells so use SoA under GoS. It will help keep u alive. Since this build has a spell detourant u don't need a second SB hero. Like always your main goal as a 600 is to STAY ALIVE..so any attacks..in this case LoD should really only be used when u know you r in no threat of dying...ie after SoA casts. Hope this helps.
Thom Bangalter
couple things: I assume all the builds require a smite hero, correct?
also, all those essence bonds should be balth spirit.
also, all those essence bonds should be balth spirit.
Essence Snow
Besides the ele build these require an additional SB hero
CoF OwgS0YITREGb+O2NRgyD6DAE
Rragars OwAT043AZKi4B03xuJCUeQfAgAA
Both require a smiter hero
UA OwQT44HDnghp8k4Lf0LkdCA
BiP OwQT44HDn4Op8k4Lf0LkyEA
Yeah the 600 builds require a smiter hero....I guess it was clumped too close together in my original post. The essence bonds are correct as either the SB hero carries BS or in the case of the Ele build u can replace LA with BS. Ess Bond stacks as BS does not so using BS in your build over Ess Bond is not favorable in my opinion. As for the Ess Bonds in the SB heros' builds, that is there to provide that hero with energy for SB and for healing of the smiter hero. Hope this helps~
CoF OwgS0YITREGb+O2NRgyD6DAE
Rragars OwAT043AZKi4B03xuJCUeQfAgAA
Both require a smiter hero
UA OwQT44HDnghp8k4Lf0LkdCA
BiP OwQT44HDn4Op8k4Lf0LkyEA
Yeah the 600 builds require a smiter hero....I guess it was clumped too close together in my original post. The essence bonds are correct as either the SB hero carries BS or in the case of the Ele build u can replace LA with BS. Ess Bond stacks as BS does not so using BS in your build over Ess Bond is not favorable in my opinion. As for the Ess Bonds in the SB heros' builds, that is there to provide that hero with energy for SB and for healing of the smiter hero. Hope this helps~
sickle of carnage
Sorry I'm a tad confused since I never run dungeons on my monk I'm not exactly experienced with this sort of thing :P
For the necro build you need 3 heroes? Correct?
For the necro build you need 3 heroes? Correct?
Essence Snow
The mes, necro, derv, and rit builds require 2 heros one smiter and one SB. I also might add that it is suggested that a derv 600 only use starter armor (al 10 for dervs) vs secondary armor which for a derv is al 25. For the other caster professions starter armor is preferred but the al secondary armor is fine. On a side note I wanted to try a 600 para but I trashed my started armor and the al of the secondary is too high imo.
Added: Kathandrax
Mes OQNEAooj8MdXpFVP42YDSTCXqPA (needs additional SB hero)
Necro OANDQrZPT3VaR1D+B0kyl3g6DA (needs additional SB hero)
Ele OgNEgUuc9MdXpFVPoNI9p6IXqPA (suggested to use movement buff)
Note: The necro and mesmer runs were not easy on lvl 3. Make sure to only pull smaller groups of spiders b/c if u aggro too many and SoA runs out chances are you will die. Thanks and take care!
Added: Kathandrax
Mes OQNEAooj8MdXpFVP42YDSTCXqPA (needs additional SB hero)
Necro OANDQrZPT3VaR1D+B0kyl3g6DA (needs additional SB hero)
Ele OgNEgUuc9MdXpFVPoNI9p6IXqPA (suggested to use movement buff)
Note: The necro and mesmer runs were not easy on lvl 3. Make sure to only pull smaller groups of spiders b/c if u aggro too many and SoA runs out chances are you will die. Thanks and take care!