Add resurrection shrines to FoW and UW
The Drunkard
Tried searching for this idea but couldn't find anything related.
This is a two part suggestion:
1. Add a ressurection shrine at the start of UW (near one of the sides of the stairs in Chamber) and FoW (there's a small gap north of the tower of courage).
2. Have a team kicked out when all of their party members have 60% DP and die again (regardless of mode)
Thoughts?
This is a two part suggestion:
1. Add a ressurection shrine at the start of UW (near one of the sides of the stairs in Chamber) and FoW (there's a small gap north of the tower of courage).
2. Have a team kicked out when all of their party members have 60% DP and die again (regardless of mode)
Thoughts?
Arduin
The problem with UW and FoW is not being kicked because your party wipes, but because an NPC dies (spirit or reaper in UW).
Resurrection shrines wouldn't address this issue.
Resurrection shrines wouldn't address this issue.
Lishy
MacStorm
I disagree, both UW and FoW were made and still are in defenition elite areas.
Rez shrines would just be sugercoating us....
Rez shrines would just be sugercoating us....
tejive
short answer: HAHAHAHAHA NO
long answer: AHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHA HELL NO
/notsigned
they are called elite areas for a reason
long answer: AHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHA HELL NO
/notsigned
they are called elite areas for a reason
Shrike942
HawkofStorms
/notsigned
So... farmers would have no incentive to not solo. I mean, at least now, bad farmers don't risk losing 1k every time they enter UW. But if they can just stay in there, and grind (and will have no DP issues thanks to CCs/Pumpkin Cookies).
So... farmers would have no incentive to not solo. I mean, at least now, bad farmers don't risk losing 1k every time they enter UW. But if they can just stay in there, and grind (and will have no DP issues thanks to CCs/Pumpkin Cookies).
sickle of carnage
That would be too easy
Trub
Quote:
short answer: HAHAHAHAHA NO
long answer: AHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHA HELL NO /notsigned they are called elite areas for a reason |
If your having THAT big of a problem with the ELITE area, have your teamates pack a few rez scrolls.
If your attempting a solo..your screwed, chewed, and tattoo'd.
miskav
Hahahaaha no.
Elite areas.
Elite areas.
Xenomortis
I'm in two minds about this:
First, the UW and FoW are very unforgiving when you make a mistake. Go wrong and you can wipe or an NPC can die. If that happens, you fail and are kicked. This is particularly annoying when say, a reaper manages to aggro enemies when you're doing the final quest before facing Dhuum.
In the UW, it's also important you know how to deal with Dhuum, otherwise your trip is near in vain.
Second, adding res shrines wouldn't deal with the core issue of NPCs being killed. A full wipe on a human team usually means you seriously cocked up and probably shouldn't be there with that setup.
Adding res shrines then reduces the incentive to be careful or effective when you're not dealing with NPC allies, which you should be in an elite area.
Edit: Then again, the idea of the UW and FoW being elite areas and necessitating care, skill and time was smacked in the balls with a mace around the time Shadow Form could be maintained indefinitely.
First, the UW and FoW are very unforgiving when you make a mistake. Go wrong and you can wipe or an NPC can die. If that happens, you fail and are kicked. This is particularly annoying when say, a reaper manages to aggro enemies when you're doing the final quest before facing Dhuum.
In the UW, it's also important you know how to deal with Dhuum, otherwise your trip is near in vain.
Second, adding res shrines wouldn't deal with the core issue of NPCs being killed. A full wipe on a human team usually means you seriously cocked up and probably shouldn't be there with that setup.
Adding res shrines then reduces the incentive to be careful or effective when you're not dealing with NPC allies, which you should be in an elite area.
Edit: Then again, the idea of the UW and FoW being elite areas and necessitating care, skill and time was smacked in the balls with a mace around the time Shadow Form could be maintained indefinitely.
The Drunkard
Quote:
short answer: HAHAHAHAHA NO
long answer: AHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHA HELL NO /notsigned they are called elite areas for a reason |
You're right in that it's called an elite area for a reason- only SF groups and dedicated guilds ever play there.
Dungeons can be grinded and they still offer high-end rewards. Is adding shrines to UW/Fow such a bad thing?
Yeah, which was why I was split on this issue before Anet implemented Dhuum. Now with Dhuum wtf spiking non-sf chars, I though this might be something to help balanced groups. Maybe only allowing shrines to activate after a certain number of quest are completed would be a better idea?
Chthon
Xenomortis
Quote:
Yeah, which was why I was split on this issue before Anet implemented Dhuum. Now with Dhuum wtf spiking non-sf chars, I though this might be something to help balanced groups. Maybe only allowing shrines to activate after a certain number of quest are completed would be a better idea?
|
Getting to him was much harder.
I imagine it would have been stressful if he didn't die or ressed with full health when we killed him after a few minutes. Have they changed that?
I can't see him being much harder on HM - at worst a few more of his skills would have gotten through.
Nihilim Dhiamara
make one at ice wastes and only make it active when u cleared all quests, a shrine just for the dhuum fight
majikmajikmajik
so your purposing making it easier?
nty
/notsigned.
this game is starting to look like George Lucus' Films(revised and re-edited every few years)
nty
/notsigned.
this game is starting to look like George Lucus' Films(revised and re-edited every few years)
SpiritBond
As said above, they're called Elite Areas for the reason. That's not necessary, and that is not the point of it. If you are not able to do UW or FoW without Ressurection Shrine, you should just quit.
/notsigned
/notsigned
drkn
Quote:
I disagree, both UW and FoW were made and still are in defenition elite areas. Rez shrines would just be sugercoating us.... |
nty, /notsigned
headgear56
I agree with MacStorm.
/notsigned
/notsigned
Killerminds
Instead of having them insert rez shrines, id like them to make it so not only monks and A/Ds can complete UW in HM.
HawkofStorms
I can't believe the amount of epic complaining about something people have been able to do for 4 and a half years with no problems. Most of the complaints on guru in the past few days haven't even been about Dhumm, but about people failing everything else. People whinning about quests that have already been in the game for instance.
Get better. Stop asking for things to be handed to you.
Dhumm is NOT that ridiculous. Anybody claiming he is some sorta super boss... get better.
The recent changes aren't enough to justify changing a mechanic that has been in place for 4 and half years. We have dealt with it fine before now.
Get better. Stop asking for things to be handed to you.
Dhumm is NOT that ridiculous. Anybody claiming he is some sorta super boss... get better.
The recent changes aren't enough to justify changing a mechanic that has been in place for 4 and half years. We have dealt with it fine before now.
Braxton619
/notsigned
UW and FoW are ment to be elite areas. If you could rez, it would be UW/FoW too easy.
UW and FoW are ment to be elite areas. If you could rez, it would be UW/FoW too easy.
Lonk
Honestly it is just a bandaid for a broken area of the game, but something needs to be done imo. I would rather see some way to save quest progression in FoW/UW because as it is, it is completely true that most people cannot do these areas without devoting several hours they might not have to trying to attempt it only for some frustrating wipe partway into it, unless they use some lame cheesy gimmick builds to run it like everyone has always done for as long as these areas have existed.
Frankly at this point it doesn't matter if ressurection shrines would "help" the farmers; they are not the problem, the area is just busted as well as certain skills so that they are able to do this. Honestly the number of legit balanced groups doing UW or FoW must be ridiculously low because no one has the time to get together all at once, plan out their builds, wait for favor, pay money (over and over again if they fail), and spend hours trying to clear these areas.
A game should be about fun first and foremost and I believe all of the "elite areas" need to be looked over, not just UW and FoW. Dhuum is a potential step in the right direction to revitalize UW but what of the other areas?
Regardless I would agree with these shrines being added on the condition you had to "unlock" them by doing at least some of the work first.
Frankly at this point it doesn't matter if ressurection shrines would "help" the farmers; they are not the problem, the area is just busted as well as certain skills so that they are able to do this. Honestly the number of legit balanced groups doing UW or FoW must be ridiculously low because no one has the time to get together all at once, plan out their builds, wait for favor, pay money (over and over again if they fail), and spend hours trying to clear these areas.
A game should be about fun first and foremost and I believe all of the "elite areas" need to be looked over, not just UW and FoW. Dhuum is a potential step in the right direction to revitalize UW but what of the other areas?
Regardless I would agree with these shrines being added on the condition you had to "unlock" them by doing at least some of the work first.
Eragon Zarroc
No. it is an elite area. if missions don't get res shrines, then elite areas sure as hell don't get res shrines.
Shayne Hawke
ELITE AREAS ARE TOO ELITE FOR MEEEEEEEEEEEE WAAAAAAAHHHHHHH
Elite areas are elite. They are hard. They are not for the feint of heart. They are not for people who still see death and failure as an option. They do not need res shrines. That might help the occasional balance and PuGway make it through a few more quests, but the farmers and speed clearers would profit so much more.
This idea is bad.
Elite areas are elite. They are hard. They are not for the feint of heart. They are not for people who still see death and failure as an option. They do not need res shrines. That might help the occasional balance and PuGway make it through a few more quests, but the farmers and speed clearers would profit so much more.
This idea is bad.
The Drunkard
Quote:
ELITE AREAS ARE TOO ELITE FOR MEEEEEEEEEEEE WAAAAAAAHHHHHHH
Elite areas are elite. They are hard. They are not for the feint of heart. They are not for people who still see death and failure as an option. They do not need res shrines. That might help the occasional balance and PuGway make it through a few more quests, but the farmers and speed clearers would profit so much more. |
Quote:
I would rather see some way to save quest progression in FoW/UW because as it is, it is completely true that most people cannot do these areas without devoting several hours they might not have to trying to attempt it only for some frustrating wipe partway into it, unless they use some lame cheesy gimmick builds to run it like everyone has always done for as long as these areas have existed.
|
/request lock
Kook~NBK~
/not signed. It's an elite area, and there should be harsh lumps applied for teams that fail. It's the whole risk/reward thing - the greater the risk, the greater the reward AND the greater the penalty for failure. (Many people forget about that last part)
/Signed for saving quest progression. This would make these areas more appealing to casual players who may not be able to dedicate a couple of hours to clearing either UW or FoW in one sitting. It would also improve the opportunities for people who want to tackle these areas with their favorite professions instead of making a perma-sin (may they RIP soon) just so they can take on these elite areas.
/Signed for saving quest progression. This would make these areas more appealing to casual players who may not be able to dedicate a couple of hours to clearing either UW or FoW in one sitting. It would also improve the opportunities for people who want to tackle these areas with their favorite professions instead of making a perma-sin (may they RIP soon) just so they can take on these elite areas.
HawkofStorms
Quote:
Then do you mind explaining why Slaver's exile has res shrines AND quest progression in each area? DoA offers quest progression but no res shrines. Both of them are elite according to Wiki. Stop the "it's an elite area!" bullshit.
|
UW was not.
You'd have to do a complete rework of UW as a concept (the quests, the drops, the mobs, everything) for this to be a good idea. You can't just throw res shrines in there and expect it to fix everything.
And yeah... way to be hostile to people who disagree with you. Just because we don't like your idea doesn't mean we are bad people.
Lishy
No other proph mish has a rez shrine. I don't see why UW should since it was originally designed as a proph elite mission.
Like said, the true problem here are npcs.
Like said, the true problem here are npcs.
The Drunkard
Quote:
And yeah... way to be hostile to people who disagree with you. Just because we don't like your idea doesn't mean we are bad people.
|
long answer: AHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHA HELL NO"
DragonRogue
/ not signed
Agreed that this would make pilaging the UW even easier. sorry but no thanks.
Agreed that this would make pilaging the UW even easier. sorry but no thanks.
Mustache Mayhem
Quote:
I can't believe the amount of epic complaining about something people have been able to do for 4 and a half years with no problems. Most of the complaints on guru in the past few days haven't even been about Dhumm, but about people failing everything else. People whinning about quests that have already been in the game for instance.
Get better. Stop asking for things to be handed to you. Dhumm is NOT that ridiculous. Anybody claiming he is some sorta super boss... get better. The recent changes aren't enough to justify changing a mechanic that has been in place for 4 and half years. We have dealt with it fine before now. |
and that's actually cheesey imo.. I like the uw the way it is now
Arkantos
UW and FoW are pretty much elite areas, just not as hard. They're easy enough, and definitely do not need res shrines.
Because that's the way they were designed. Not to mention both are much harder and take more time than UW/FoW.
Quote:
So why can slavers and DoA be done in segments since they have a five-part quest and UW/FoW not? |
Age
Quote:
I disagree, both UW and FoW were made and still are in defenition elite areas.
Rez shrines would just be sugercoating us.... |
Quote:
No other proph mish has a rez shrine. I don't see why UW should since it was originally designed as a proph elite mission. Like said, the true problem here are npcs. |
I see these areas pretty much like the catacombs of post searing which we can't go back to but those in other camps can go back to theirs.
t3dw4rd0
People could clear UW before SF and pve skills, and they can beat it post-UWSC with Dhumm as well.
/notsigned
/notsigned
Ranger Jaap
The bonepits quest is ridiculous if 1 npc spirit dies its over how the hell am i going to do this without some SC team UW needs some changes really bad.
Thom Bangalter
i have an idea, after vanqing the falls w/ h+h, which appears to have only 1 rez shrine:
rez shrine summoning stone
rez shrine summoning stone