Add resurrection shrines to FoW and UW

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Tried searching for this idea but couldn't find anything related.

This is a two part suggestion:
1. Add a ressurection shrine at the start of UW (near one of the sides of the stairs in Chamber) and FoW (there's a small gap north of the tower of courage).
2. Have a team kicked out when all of their party members have 60% DP and die again (regardless of mode)

Thoughts?

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

The problem with UW and FoW is not being kicked because your party wipes, but because an NPC dies (spirit or reaper in UW).

Resurrection shrines wouldn't address this issue.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Arduinna View Post
The problem with UW and FoW is not being kicked because your party wipes, but because an NPC dies (spirit or reaper in UW).

Resurrection shrines wouldn't address this issue.
Pretty much this.

Although I wouldn't mind a res shrine.

/signed anyways

MacStorm

Ascalonian Squire

Join Date: Oct 2008

Charter Vanguard

E/

I disagree, both UW and FoW were made and still are in defenition elite areas.

Rez shrines would just be sugercoating us....

tejive

tejive

Academy Page

Join Date: Feb 2009

:>

notplayingGWatm[:o]

Mo/

short answer: HAHAHAHAHA NO
long answer: AHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHA HELL NO

/notsigned

they are called elite areas for a reason

Shrike942

Academy Page

Join Date: Apr 2009

Virginia

Mo/

Quote:
Originally Posted by tejive View Post

they are called elite areas for a reason
i agree /notsigned

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/notsigned

So... farmers would have no incentive to not solo. I mean, at least now, bad farmers don't risk losing 1k every time they enter UW. But if they can just stay in there, and grind (and will have no DP issues thanks to CCs/Pumpkin Cookies).

sickle of carnage

sickle of carnage

Wilds Pathfinder

Join Date: Sep 2007

Textual Harassment [kTHX]

That would be too easy

Trub

Trub

Jungle Guide

Join Date: Mar 2006

Sitting in the guildhall, watching the wallows frolic.

Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]

Quote:
Originally Posted by tejive View Post
short answer: HAHAHAHAHA NO
long answer: AHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHA HELL NO

/notsigned

they are called elite areas for a reason
^ this.
If your having THAT big of a problem with the ELITE area, have your teamates pack a few rez scrolls.
If your attempting a solo..your screwed, chewed, and tattoo'd.

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

Hahahaaha no.
Elite areas.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

I'm in two minds about this:

First, the UW and FoW are very unforgiving when you make a mistake. Go wrong and you can wipe or an NPC can die. If that happens, you fail and are kicked. This is particularly annoying when say, a reaper manages to aggro enemies when you're doing the final quest before facing Dhuum.
In the UW, it's also important you know how to deal with Dhuum, otherwise your trip is near in vain.

Second, adding res shrines wouldn't deal with the core issue of NPCs being killed. A full wipe on a human team usually means you seriously cocked up and probably shouldn't be there with that setup.
Adding res shrines then reduces the incentive to be careful or effective when you're not dealing with NPC allies, which you should be in an elite area.


Edit: Then again, the idea of the UW and FoW being elite areas and necessitating care, skill and time was smacked in the balls with a mace around the time Shadow Form could be maintained indefinitely.

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Quote:
Originally Posted by tejive View Post
short answer: HAHAHAHAHA NO
long answer: AHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHA HELL NO

/notsigned

they are called elite areas for a reason
So why can slavers and DoA be done in segments since they have a five-part quest and UW/FoW not?

You're right in that it's called an elite area for a reason- only SF groups and dedicated guilds ever play there.

Dungeons can be grinded and they still offer high-end rewards. Is adding shrines to UW/Fow such a bad thing?

Quote:
Originally Posted by HawkofStorms View Post
So... farmers would have no incentive to not solo. I mean, at least now, bad farmers don't risk losing 1k every time they enter UW. But if they can just stay in there, and grind (and will have no DP issues thanks to CCs/Pumpkin Cookies).
Yeah, which was why I was split on this issue before Anet implemented Dhuum. Now with Dhuum wtf spiking non-sf chars, I though this might be something to help balanced groups. Maybe only allowing shrines to activate after a certain number of quest are completed would be a better idea?

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by Arduinna View Post
The problem with UW and FoW is not being kicked because your party wipes, but because an NPC dies (spirit or reaper in UW).

Resurrection shrines wouldn't address this issue.
This, I don't think I've ever wiped in UW -- a NPC always dies first.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by The Drunkard View Post
Yeah, which was why I was split on this issue before Anet implemented Dhuum. Now with Dhuum wtf spiking non-sf chars, I though this might be something to help balanced groups. Maybe only allowing shrines to activate after a certain number of quest are completed would be a better idea?
I've only fought him once in NM, but he wasn't too hard.
Getting to him was much harder.
I imagine it would have been stressful if he didn't die or ressed with full health when we killed him after a few minutes. Have they changed that?

I can't see him being much harder on HM - at worst a few more of his skills would have gotten through.

Nihilim Dhiamara

Lion's Arch Merchant

Join Date: Jan 2008

belgium

TFW

W/

make one at ice wastes and only make it active when u cleared all quests, a shrine just for the dhuum fight

majikmajikmajik

Wilds Pathfinder

Join Date: Aug 2007

SATown~Tx

Guild Hopper!

R/

so your purposing making it easier?

nty

/notsigned.

this game is starting to look like George Lucus' Films(revised and re-edited every few years)

SpiritBond

SpiritBond

Lion's Arch Merchant

Join Date: Jan 2009

Domain of Anguish

Mo/

As said above, they're called Elite Areas for the reason. That's not necessary, and that is not the point of it. If you are not able to do UW or FoW without Ressurection Shrine, you should just quit.

/notsigned

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

Quote:
I disagree, both UW and FoW were made and still are in defenition elite areas.

Rez shrines would just be sugercoating us....
+1

nty, /notsigned

headgear56

headgear56

Academy Page

Join Date: Jul 2009

A treehouse in Echovald Forest

Legit Guild [LGiT]

N/Me

I agree with MacStorm.

/notsigned

Killerminds

Killerminds

Frost Gate Guardian

Join Date: Feb 2007

For 5...21 seconds I CAN take damage

Union Of Light Form Users

W/

Instead of having them insert rez shrines, id like them to make it so not only monks and A/Ds can complete UW in HM.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

I can't believe the amount of epic complaining about something people have been able to do for 4 and a half years with no problems. Most of the complaints on guru in the past few days haven't even been about Dhumm, but about people failing everything else. People whinning about quests that have already been in the game for instance.

Get better. Stop asking for things to be handed to you.


Dhumm is NOT that ridiculous. Anybody claiming he is some sorta super boss... get better.


The recent changes aren't enough to justify changing a mechanic that has been in place for 4 and half years. We have dealt with it fine before now.

Braxton619

Braxton619

Desert Nomad

Join Date: Jul 2008

A/W

/notsigned

UW and FoW are ment to be elite areas. If you could rez, it would be UW/FoW too easy.

Lonk

Lonk

Frost Gate Guardian

Join Date: Jun 2005

Gwonline Guild [GWO]

N/R

Honestly it is just a bandaid for a broken area of the game, but something needs to be done imo. I would rather see some way to save quest progression in FoW/UW because as it is, it is completely true that most people cannot do these areas without devoting several hours they might not have to trying to attempt it only for some frustrating wipe partway into it, unless they use some lame cheesy gimmick builds to run it like everyone has always done for as long as these areas have existed.

Frankly at this point it doesn't matter if ressurection shrines would "help" the farmers; they are not the problem, the area is just busted as well as certain skills so that they are able to do this. Honestly the number of legit balanced groups doing UW or FoW must be ridiculously low because no one has the time to get together all at once, plan out their builds, wait for favor, pay money (over and over again if they fail), and spend hours trying to clear these areas.

A game should be about fun first and foremost and I believe all of the "elite areas" need to be looked over, not just UW and FoW. Dhuum is a potential step in the right direction to revitalize UW but what of the other areas?

Regardless I would agree with these shrines being added on the condition you had to "unlock" them by doing at least some of the work first.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

No. it is an elite area. if missions don't get res shrines, then elite areas sure as hell don't get res shrines.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

ELITE AREAS ARE TOO ELITE FOR MEEEEEEEEEEEE WAAAAAAAHHHHHHH

Elite areas are elite. They are hard. They are not for the feint of heart. They are not for people who still see death and failure as an option. They do not need res shrines. That might help the occasional balance and PuGway make it through a few more quests, but the farmers and speed clearers would profit so much more.

This idea is bad.

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Quote:
Originally Posted by Shayne Hawke View Post
ELITE AREAS ARE TOO ELITE FOR MEEEEEEEEEEEE WAAAAAAAHHHHHHH

Elite areas are elite. They are hard. They are not for the feint of heart. They are not for people who still see death and failure as an option. They do not need res shrines. That might help the occasional balance and PuGway make it through a few more quests, but the farmers and speed clearers would profit so much more.
Then do you mind explaining why Slaver's exile has res shrines AND quest progression in each area? DoA offers quest progression but no res shrines. Both of them are elite according to Wiki. Stop the "it's an elite area!" bullshit.

Quote:
Originally Posted by Lonk View Post
I would rather see some way to save quest progression in FoW/UW because as it is, it is completely true that most people cannot do these areas without devoting several hours they might not have to trying to attempt it only for some frustrating wipe partway into it, unless they use some lame cheesy gimmick builds to run it like everyone has always done for as long as these areas have existed.
I think this would be a better idea
/request lock

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

/not signed. It's an elite area, and there should be harsh lumps applied for teams that fail. It's the whole risk/reward thing - the greater the risk, the greater the reward AND the greater the penalty for failure. (Many people forget about that last part)

/Signed for saving quest progression. This would make these areas more appealing to casual players who may not be able to dedicate a couple of hours to clearing either UW or FoW in one sitting. It would also improve the opportunities for people who want to tackle these areas with their favorite professions instead of making a perma-sin (may they RIP soon) just so they can take on these elite areas.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by The Drunkard View Post
Then do you mind explaining why Slaver's exile has res shrines AND quest progression in each area? DoA offers quest progression but no res shrines. Both of them are elite according to Wiki. Stop the "it's an elite area!" bullshit.
Because those areas were designed with that mechanic in mind.

UW was not.

You'd have to do a complete rework of UW as a concept (the quests, the drops, the mobs, everything) for this to be a good idea. You can't just throw res shrines in there and expect it to fix everything.
And yeah... way to be hostile to people who disagree with you. Just because we don't like your idea doesn't mean we are bad people.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

No other proph mish has a rez shrine. I don't see why UW should since it was originally designed as a proph elite mission.

Like said, the true problem here are npcs.

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Quote:
Originally Posted by HawkofStorms View Post
And yeah... way to be hostile to people who disagree with you. Just because we don't like your idea doesn't mean we are bad people.
I did not post a long rant how I can never clear UW/FoW because I keep wiping, nor did I demand to anet that UW/FoW should have res shrines. I meerly posted an idea that could help benifit balanced groups and asked for feedback. I'm going to flame people when they respond with half-assed remarks such as "ELITE AREAS ARE TOO ELITE FOR MEEEEEEEEEEEE WAAAAAAAHHHHHHH" or "short answer: HAHAHAHAHA NO
long answer: AHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHA HELL NO"

DragonRogue

DragonRogue

Lion's Arch Merchant

Join Date: May 2007

Seattle, WA USA

Demon Dawg Knights

E/Me

/ not signed

Agreed that this would make pilaging the UW even easier. sorry but no thanks.

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

Quote:
Originally Posted by HawkofStorms View Post
I can't believe the amount of epic complaining about something people have been able to do for 4 and a half years with no problems. Most of the complaints on guru in the past few days haven't even been about Dhumm, but about people failing everything else. People whinning about quests that have already been in the game for instance.

Get better. Stop asking for things to be handed to you.


Dhumm is NOT that ridiculous. Anybody claiming he is some sorta super boss... get better.


The recent changes aren't enough to justify changing a mechanic that has been in place for 4 and half years. We have dealt with it fine before now.
this.. and you can rez your full team if you've completed one of the reaper quests.. have one guy teleport anywhere- it teles the whole team even dead ones.. that guy should have a res scroll or perm rez skill

and that's actually cheesey imo.. I like the uw the way it is now

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

UW and FoW are pretty much elite areas, just not as hard. They're easy enough, and definitely do not need res shrines.

Quote:
So why can slavers and DoA be done in segments since they have a five-part quest and UW/FoW not?
Because that's the way they were designed. Not to mention both are much harder and take more time than UW/FoW.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by MacStorm View Post
I disagree, both UW and FoW were made and still are in defenition elite areas.

Rez shrines would just be sugercoating us....
They are old make some new ones /signed.

Quote:
No other proph mish has a rez shrine. I don't see why UW should since it was originally designed as a proph elite mission.

Like said, the true problem here are npcs.
It is not a mission it is an area you don't need it to beat the game.

I see these areas pretty much like the catacombs of post searing which we can't go back to but those in other camps can go back to theirs.

t3dw4rd0

Lion's Arch Merchant

Join Date: Dec 2006

Liars Cheats and Thieves [Liar]

D/

People could clear UW before SF and pve skills, and they can beat it post-UWSC with Dhumm as well.
/notsigned

Ranger Jaap

Lion's Arch Merchant

Join Date: Oct 2007

The bonepits quest is ridiculous if 1 npc spirit dies its over how the hell am i going to do this without some SC team UW needs some changes really bad.

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

i have an idea, after vanqing the falls w/ h+h, which appears to have only 1 rez shrine:

rez shrine summoning stone