Frostmaw's and Raven's HM done quickly with no cons

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

From the replies that I got on my 1st post I guess these don't qualify as "speed clears", but they are fast imo (Frostmaw's HM 30mins+Raven's HM 22mins). Anyways both teams consist of the same basic principle: perma tank, SoS spirit spam, nuker and heros.

Frostmaw's

Perma tank/sliver~OwZTkY/8ZS6jHRnBZIXkHizjmEA
SoS spammer*~rit~OACjAyiM5QXTlTfT+gbOVTylDgA
~necro~OAhjYMgsITXTlTbOfT+gVTylDgA
~ranger~OggkcpgYoIy0103U50mjPY1kc5AI
*note~can be run by any profession...these are just the ones I use
Roj/Nuker*~OwUTMQHDVynZJYtUuU0xlwCQmAA
*note~again this role can be run by nuker other than roj..its just what we use

Heros (3 basic discords and 2 roj)
Discords~OAhkUoG4BGqTMzOgI2dDTpJ1+iB
~OANEUshd9JFzoAWFgGUPEQY0M9B
~OAhjUwGYoSxMKgHVTODTSTjTXMA
RoJs~OwUUMEH/UIO+slgFg67Ss+41ACA

The run is pretty straight forward. The perma tank aggros and the group kills. Lvl 1~perma can pretty much solo
Lvl 2~perma can pretty much solo be adivsed to pop bats at one side b4 going to other side
Lvl 3~Tank and Kill...let all wurms pop b4 moving in...use spirits to tank bats
Lvl 4~perma solo
Lvl 5~either snowballs or posting on the cliff

Raven's

Perma Tank~OwZlgQdp38xjIJ9xjozQT2ANBx5RKC
SoS spammer*~rit~OACjAyiM5QXTlTfT+gbOVTylDgA
~necro~OAhjYMgsITXTlTbOfT+gVTylDgA
~ranger~OggkcpgYoIy0103U50mjPY1kc5AI
*note: again these are just the ones I use
Ranged party member~anything ranged here works

Heros (5discords this time)
Discords~OAhkUoG4BGqTMzOgI2dDTpJ1+iB
~OANEUshd9JFzoAWFgGUPEQY0M9B
~OAhjUwGYoSxMKgHVTODTSTjTXMA
~OAhkUoG4BGqTM7TUGaEDTpZ08iB
~OAhjUwGYoSxMKgHVTODTSTciXMA
Same deal here perma tanks group kills
Lvl 1~SoS leads way killing bats and vatteirs perma runs torch and tanks after 1st 2 rooms
Lvl 2~Perma tanks taking left path 1st then right path. Note the Gate Lock***Continue right killing dryders. Perma can use dash>dark escape>dash to reach braziers for bridge. Perma backtracks to gatelock while group continues to Boss and Key. Once key is aquired perma zones.
Lvl 3~Take either path and kill as destroyers spawn. When Boss spawns focus on him until dead then clean up rest.
*note~use you dwarven title

So thats about it. With my guildies we have gotten these runs down pretty fast 30mins for Frostmaw's and 22mins for Raven's. I have even pugged these numerous times (ravens taking roughly 30mins and frostmaws 45mins) It's hard to go fast when u have to explain everything the whole run. I know these are not the fastest ways to complete these dungeons but they dont require any cons and can be completed with little skill (frostmaws perma excluded). Thanks and take care~
P.S. might want to take out rip enchant as not much bleeds in either dungeon...rend enchants works fine..sry for not catching that..

Saph

Saph

Lion's Arch Merchant

Join Date: Feb 2009

R/

A Perma isn't required for either of those dungeons. It's faster to plow through with another damage dealer.

Never understood why people paid such obnoxious prices for those two dungeons, they are really easy to H/H in HM.

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

Quote:
Originally Posted by Saph View Post
A Perma isn't required for either of those dungeons. It's faster to plow through with another damage dealer.

Never understood why people paid such obnoxious prices for those two dungeons, they are really easy to H/H in HM. Seconded. I have always wondered the same thing as well. :\



~LeNa~

Schnellburg

Schnellburg

Wilds Pathfinder

Join Date: Jul 2006

America -5 GMT

Me/

For frosties try A perma/sliver tank to ball, an SoS rit+Imba for the Stormclouds, 3xSH eles, a DH and a UA. Were doing 22-25 min runs with that team composition. Only thing faster is the 8 sin team. FYI we pop an essence on each floor, and I would love to see something faster then a 3 min 4th floor of Frostmaws with a H/H team.

Schnellburg

Schnellburg

Wilds Pathfinder

Join Date: Jul 2006

America -5 GMT

Me/

DH=Divert Hexes. I was saying I would love to see a H/H party do the 4th floor faster then a sliver sin. It just isn't possible.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

On lvl 4 a perma can simply run to the end of the lvl (dodging incubus) and sliver frostmaw spawn finish the lvl. This bypasses 98% of the lvl making it the fastest method possible.
As for bringing PI...it's a good idea..any wurm that gets off a wurm bile with PI on them is good as dead and that includes Frostmaw herself if u choose not to use snowball method.

Crippie its Tom

Frost Gate Guardian

Join Date: Oct 2007

Canada!

none atm

R/A

My guild runs a 2 perma method with 4-6 spikers, 0-1 bip, and 0-1 UA depending on the spike team. Rips through 1+2 faster with dual perma and 3 with an effective spike. 4&5 is essentially the same except sometimes we spike frostie out instead of pulling him