My HM Team Build (Feedback Please)
Pugs Not Drugs
I originally ran Sabway, but kept modding and modding it, and soon I found myself running this. I've done a few vanquishes and missions with it, and it works pretty well. I realize it probably would be better if I ran SY spam or something, but I find it boring, and prefer to play my ranger over a sin or a warrior.
A quick rundown of the builds:
Me
I just provide the big damage. With all your buffs, you hit around 120 damage x2 with Death Blossom on even high armored targets. Of course, its not possible to spam Asura Scan on every target, but with the damage from "I am the strongest!" and Strength and Honor, I still hit pretty hard even auto attacking. I also act as a tank of sorts due to Lightning Reflexes and my high elemental armor. I use Lightning Reflexes in my build because it helps me spam Death Blossom and keeps my energy up.
Smiter
This build worked much better than I thought it would. The hero uses Defender's Zeal excellently, and rarely has energy issues. I generally have 2-3 melee in my group that it maintains SoH on, but I think it could do more. The AI pretty much spams Reversal of Damage when the party is taking damage. Reversal of Damage heals for about 70, protects for about 70, and does around 70 damage. I also found out Judge's Intervention had huge synergy with minions. The AI will use the skill on minions, so coupling that with Death Nova will do about 300 armor ignoring AOE damage with poison.
Minion Master
Just a general MM build. I keep Protective Spirit disabled and micro it because the AI gets spam happy with it.
Spirit Spammer
A basic spirit spamming build. Provides huge damage with spirits + Painful Bond + Splinter Weapon.
Feedback please!
Ninja Ninja
Looks good to me, spirit spammer and mm works well in pve not sure how the smiter works.
ajc2123
I like it.
Defenders zeal is SO awesome in PvE....good thing its worthless in PvP. Monks with endless energy = trouble lol.
Defenders zeal is SO awesome in PvE....good thing its worthless in PvP. Monks with endless energy = trouble lol.
The Drunkard
Even as a minion bomber I'm still not pleased with the state jagged is in. I'd switch to AoTH and if you really wanted bone minions for shambling. Otherwise it looks interesting- time to go test on my ranger.
LunchboxOctober
Looks solid, esp the smiter, except RoD doesn't heal, just gives DF bonus.
Pugs Not Drugs
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Originally Posted by LunchboxOctober
Looks solid, esp the smiter, except RoD doesn't heal, just gives DF bonus.
The ~70 heal comes from Divine Favor + Smiters Boon. (It actually heals for 84 at 13 Divine Favor)
Eragon Zarroc
soooo, u just rely on henchmen for heals? and it doesn't seem very viable for say 4-man areas
Braxton619
The only problem is if they block your attacks. It would be better to have Golden Fox Strike and Wild Strike to cancel their blocking stances. I would rather put RoJ on the smiter for big spiking damage. Put Judge's Insight on your smiter. This is important in hard mode.
How are you receiving health? If your party gets spiked and everyone gets down to ~50-100hp... your screwed. I would not rely on the smiter to heal the entire team. What if Smiter's Boon gets stripped? Then he will only heal 30-40hp which is NOT enough for hard mode. Since your not taking SY, it is vital for good healing. Basically with those heroes, your going to have to take more monks in the vanquish.
Good luck on the build. If I had to rate it, it would be 7/10.
How are you receiving health? If your party gets spiked and everyone gets down to ~50-100hp... your screwed. I would not rely on the smiter to heal the entire team. What if Smiter's Boon gets stripped? Then he will only heal 30-40hp which is NOT enough for hard mode. Since your not taking SY, it is vital for good healing. Basically with those heroes, your going to have to take more monks in the vanquish.
Good luck on the build. If I had to rate it, it would be 7/10.
Pugs Not Drugs
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Originally Posted by Eragon Zarroc
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Not my business, but he asked for feedback and I was happy to oblige. If you ask for criticism you can't complain when it arrives. He states that he prefer to play ranger over a sin but still fills most of his bar with sin skills. Do I really need to argue this point further?
If you admit running SY is strong, why don't you put it on your ranger. Sins are for retarded people without honor and no desire to improve their gameplay.
Contradictory statements. If running SY! spam is stronger than running dagger spam, wouldn't running a weaker build be more challening and thus help "improve his gameplay?" Also, sins are for "retarded people without honor?" Okay? Really now, sankt. Probably your worst post ever. I am disappointed. Sankt Hallvard
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Originally Posted by traversc
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By that I meant I like playing my Ranger avatar over my Sin. I have had my Ranger since I started playing Guild Wars in 2006. Sorry for the confusion. Also, if I brought SY, I would have to go R/W which would mean less domage but more defence.
Contradictory statements. If running SY! spam is stronger than running dagger spam, wouldn't running a weaker build be more challening and thus help "improve his gameplay?"
You have to separate the 2. There is no direct link between the power of a bar and the possibilites to improve your gameplay. I'm merely pointing out that if he's aiming for efficiency, and assuming SY is a stronger choice as he says himself, well then SY simply is the better choice. I make no judgement on whether "dagger spam" is strong or not. What I'm saying is that dagger spam is lame, cheesy, dishonorable, boring and doesn't offer you a way to progress your level of playmanship. This is my personal opinion, I know 99% disagree with me. That means the odds are good that I'm wrong and you are right but I still am entitled to my unpopular opinion. Quote:
Yes, you do.
Rangers have a stronger armor rating against eles than sins, they also have a almost maintainable IAS+75% block rate. With zealous daggers they have little energy problems. The extra dmg from on the runes is minimal sins daggers hit for so little. Do not say a build sucks because it is "dishonorable" or it "just does", you aren't helping at all. Quote: Quote: |
You have to separate the 2. There is no direct link between the power of a bar and the possibilites to improve your gameplay.
Of course there is a link. If a bar is overpowered and makes gameplay a breeze and offer no challenge, chances are you aren't going to bother to improve because there won't be an impetus. I mean, it's not as if spamming SY! on recharge is technically challenging. Quote:
I will definitely try that out. It does seem like a better combo than Jagged + Fangs.
Yeah, only times when Dwayna's Sorrow is much use to me is against heavy nukers. Generally, if my minions all blow up at once, my party is too. Also, it can serve as a great cover for SoH. But I will try out your idea. Quote: I can't let you get away with this. You prefer to play a ranger over a sin? Check your bar again and tell me whether you play a ranger or a sin. If you admit running SY is strong, why don't you put it on your ranger. Sins are for retarded people without honor and no desire to improve their gameplay. |
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Quote: Originally Posted by Sankt Hallvard To OP: Be honorable, don't run daggers. Yeah, I know my build is just spam spam spam, but I'm only there for big yellow numbers.
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