Bottomless Ale Tankard.
Zahr Dalsk
Unlimited uses, makes you count as Drunk for skill purposes, does not affect Drunkard title track and using other alcohol will start from level 0.
Can be bought for 1 Gold Zaishen Coin in the Great Temple of Balthazar.
In short, something that allows for the full use of three drunk-boosted with no hassle but doesn't "devalue" the Drunkard title. Cost is not too high since it's not that big of a benefit, but enough to match the handiness of being able to use Dwarven Stability, Drunken Master, and Feel No Pain at full effectiveness without needing to worry about alcohol supplies.
While there are better things the developers could be working on (such as skill updates) I do think it would be a nice thing to add in.
Can be bought for 1 Gold Zaishen Coin in the Great Temple of Balthazar.
In short, something that allows for the full use of three drunk-boosted with no hassle but doesn't "devalue" the Drunkard title. Cost is not too high since it's not that big of a benefit, but enough to match the handiness of being able to use Dwarven Stability, Drunken Master, and Feel No Pain at full effectiveness without needing to worry about alcohol supplies.
While there are better things the developers could be working on (such as skill updates) I do think it would be a nice thing to add in.
MagmaRed
Only benefit is to provide EASY access to PvE skill use. This is bad for game balance. Many people already want PvE skills removed, so making them more powerful or easier to use is not a smart idea.
/unsigned
/unsigned
Wuhy
remove all pve skills then you might add this.
chullster
Signed if the effect is longer than 3 minutes
The Drunkard
HawkofStorms
Hmm... /signed
Would allow my nondrunkard characters to actually use these skills. As it stands, my ele is my main and my title holder. But its kinda annoying that I have to save all my booze for him so my characters that are classes that can actually use those skills effectively can't.
Would allow my nondrunkard characters to actually use these skills. As it stands, my ele is my main and my title holder. But its kinda annoying that I have to save all my booze for him so my characters that are classes that can actually use those skills effectively can't.
Xsiriss
/signed because those pve skills are Fing retarded. I'm not paying to use my skills.
majikmajikmajik
make it non-achoholic. O'Dhuum's. lol
ale is cheap enough(shing jea monastery credits), and the skills they are used for arnt good for much other then running or farming.
ale is cheap enough(shing jea monastery credits), and the skills they are used for arnt good for much other then running or farming.
Zahr Dalsk
mathiastemplar
/notsigned...
This would be the same as changing the skills to their full effect... (aka, when ur drunk).
This would be the same as changing the skills to their full effect... (aka, when ur drunk).
Ben-A-BoO
Why the hassle?
Why don't you just propose to remove the "while your drunk" clause to their secondary effects?
Wouldn't that be easier?
And btw: /notsigned because
a) the mentioned skills are powerful enough already
b) the "while drunk" adds to the dwarven/ norn lore
c) it's not hard with a keg lying around in storage anyway
Why don't you just propose to remove the "while your drunk" clause to their secondary effects?
Wouldn't that be easier?
And btw: /notsigned because
a) the mentioned skills are powerful enough already
b) the "while drunk" adds to the dwarven/ norn lore
c) it's not hard with a keg lying around in storage anyway
Shadowhaze
Quote:
Hmm... /signed
Would allow my nondrunkard characters to actually use these skills. As it stands, my ele is my main and my title holder. But its kinda annoying that I have to save all my booze for him so my characters that are classes that can actually use those skills effectively can't. |
Bob Slydell
All it would do, was allow you to buy it one time and then you could abuse it on out by using it with each PvE skill that requires you to be drunk, turning off post-processing effects and such. Really pointless IMO. It will also crash the alcohol market IMO because people also buy alcohol for these skills so people selling it will get less customers. In otherwords it'll hurt the already hurting economy.
Not signed.
Not signed.
Shadowed Ritualist
What about one that doesn't even make you count on being drunk, but could give you the effects/talking maybe, just for fun, like the fireworks.
Rugar
/notsigned
The skill is fine as intended. Quit QQing about a reasonable requirement.
The skill is fine as intended. Quit QQing about a reasonable requirement.
jonnieboi05
I like my kegs of ale and firewater/grog just fine.
In conclusion: No sankyuu. Do not want.
In conclusion: No sankyuu. Do not want.
~LeNa~
Eragon Zarroc
meh, /signed for 15 gold coins like the everlasting crate of fireworks. it is a complete luxury item and should cost as such.
own age myname
Quote:
meh, /signed for 15 gold coins like the everlasting crate of fireworks. it is a complete luxury item and should cost as such.
|
Anyway;
/signed. Even if the skills like Drunken Master are better. Nothing compares to SF and look how long that's been around.
Chronos the Defiler
just add "does not effect skills"
And hell, if it is for drunkard title or just rambling nonsense...instead of making it unlimited uses but act like a normal ale....make it 1 use and make it last forever, so they would still need to buy more when zoning, and if they want the title they can afk with it on (too bad for the D/Cers though har har)
And hell, if it is for drunkard title or just rambling nonsense...instead of making it unlimited uses but act like a normal ale....make it 1 use and make it last forever, so they would still need to buy more when zoning, and if they want the title they can afk with it on (too bad for the D/Cers though har har)
HawkofStorms
Quote:
just add "does not effect skills"
And hell, if it is for drunkard title or just rambling nonsense...instead of making it unlimited uses but act like a normal ale....make it 1 use and make it last forever, so they would still need to buy more when zoning, and if they want the title they can afk with it on (too bad for the D/Cers though har har) |
Copenhagen Master
drkn
booze is cheap enough already, the ability to use alcohol-based skills ain't limited by anything. whoever uses them has some booze in storage, either from farming or waiting to drink up towards his title. getting a keg or some ale out in kamadan is about three minutes shouting. thus the 'no no no, it would be too easy to use some pve skills!' is redundant.
and, as it's my personal opinion, i believe the farm titles, including drunkard, would benefit from lowering the prices of consumables needed. so i wouldn't cry if i saw alcohol at 90g/each, even though i've already got my drunkard maxed and would only further resell the alcohol.
what i don't like is another useless idea of useless item that would only take up the space. as mentioned earlier, booze is already easy to get. adding a new item to nick would lower the chance of getting other items (minis or el tonic), while giving you nothing in exchange. it's just an idea of adding an equalising item - we have el fireworks, el tonics, so lets get el sweets/alcohol. it's not needed and serves no purpose at all.
/notsigned
and, as it's my personal opinion, i believe the farm titles, including drunkard, would benefit from lowering the prices of consumables needed. so i wouldn't cry if i saw alcohol at 90g/each, even though i've already got my drunkard maxed and would only further resell the alcohol.
what i don't like is another useless idea of useless item that would only take up the space. as mentioned earlier, booze is already easy to get. adding a new item to nick would lower the chance of getting other items (minis or el tonic), while giving you nothing in exchange. it's just an idea of adding an equalising item - we have el fireworks, el tonics, so lets get el sweets/alcohol. it's not needed and serves no purpose at all.
/notsigned
Zahr Dalsk
But then there's no point.
The entire idea is to circumvent the stupid idea of "buy this stuff like potions (as a shitty game would do it) to use skills fully" with an unlimited uses version that does not affect titles but DOES affect skills.
The entire idea is to circumvent the stupid idea of "buy this stuff like potions (as a shitty game would do it) to use skills fully" with an unlimited uses version that does not affect titles but DOES affect skills.
reaper with no name
/signed
The fact that certain skills (Drunken Master, for example) require the use of alcohol to get the full benefits is ridiculous. This is a handy fix for it.
The fact that certain skills (Drunken Master, for example) require the use of alcohol to get the full benefits is ridiculous. This is a handy fix for it.
HawkofStorms
Yeah... I don't understand why some people "don't want GW2 to turn into every other MMO" but at the same time defend to the death those very "other MMO-like features" that are in GW1... simply because they are used to it.