PC help on various inherent gear

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

******* CLOSED by Luny, Dec 3, 2009 ~2am GMT **********
Thanks again for the replies!

Well, I'm going to have to break down and sell some stuff soon - running out of room for important things like trollslaying staves and stacks of humps.

So, I would appreciate opinions on buyout targets for the following items. Feel free to reply even if you only have ideas about one or a few.

Thanks in advance for your help!

Here's the picture with the info tags. Details listed below.



Starting in upper left and working down by columns ...

1. Echovald Shield, r10 str, +29, -2 in stance
Not likely to sell this, but curious how the prices of them go these days.

2. Platinum Wand, r12 Death, inherent 10/10 mods and cold damage

3. Storm Bow, r10 inherent +5 energy

4. r10 domination Forbidden Staff, 20/9 inherent

5. r13 blood Forbidden Staff, inherent -crippled
Planning to keep for a running staff unless it turns out to be worth much.

6. r9 Curses Dragon Staff, inherent 19 hsr and 10 hct
(The base staff has 19% chance at HSR all spells instead of the max 20% on "post nerf" staves. Also, the damage is 11-21, not 11-22 max. The energy is max +10 and the inherent mod is max 10% HCT all spells.)

7. r13 spawning Dragon Staff, inherent 20 hct Earth and cold damage

8. r12 domination Dragon Staff, inherent 19 hct Healing

9. r13 domination Inscribed Staff, inherent 20 hct illusion
allows for a 20 hct illusion/20 hct domination staff with adept head - no idea if there's market value for such things these days.

10. single modded Jeweled Chakram, merch value > 400g
Only kept it from merch at first because I couldn't remember what's considered collectibly high merchant values. Anyone know?

11. r12 Communing Zodiac Staff, 19 hct Channeling inherent and light damage
another one like the #9 staff that allows for double att hct mods - just curious if they have much market value.

12. r11 Ascalon Maul War Hammer, 15 in stance inherent
It is merch food, right? Ok, so it's Bane food - that works too!

13. r9 Jade Longbow, 15wE inherent
Not sure if bow itself might be valuable for stats or if the merchant price over 400g makes it especially collectible.

14. r11 Halo Axe, 15^50 inherent (not pictured, but max and gold, too.) - Nevermind, just sold it for 12k

15. max gold Amber staff, r12 Death with 20 hct death inherent (not pictured)

Cheers & Thanks again guys!

Thanks to Dis and Bane for the replies below!

StueyG

StueyG

Kamaspama

Join Date: Dec 2005

Nunya Bizness

pupu / SLAP

W/

1. 45e+ easily..........

2. 15k or so....

3. 10k

4. 5k

5. merch

6. dragon staff - is it 19% hsr curses?

7. 10-15k

8. 20-30k

9. merch

10. no idea

11. no idea on the dual

12. could get a bit... 5-10k or so

13. meh

14. 12k sounds good ;P

Malice Black

Site Legend

Join Date: Oct 2005

#10 is merch food imo. Only packrats like yourself collect such...stuff
#12 save for me
#13 set s/b @ 5k and see where it goes from there. B/O based on interest shown.

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

Thank you Dis! Thank you Bane!

Any other opinions/guesses on prices for the stuff in OP?

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

Ok, last bump for this one ... just in case anyone has other thoughts!

Thanks & Cheers!