Heroes for a Monk

Nerf Me Haha

Academy Page

Join Date: Jul 2009

Dyslexic Tendencies [SpAz]

W/

Hello,

I'm looking for a nice set of heros to run as a Monk.
Currently I'm running WoH hybrid with:
Infuse Health
Dwayna's Kiss
WoH(E)
Seed of Life
Draw Conditions
Cure Hex
GoLE
Aegis

As I improve my monking skills I'm thinking to go as a solo monk with support / damage heros, but can't find a nice combination.
I'll appriciate it if you can help me find a nice set

MacStorm

Ascalonian Squire

Join Date: Oct 2008

Charter Vanguard

E/

I vanqed almost every area H/H and I used this combo

person monk: dont bother healing, go smite
Hero1: Nec/rit healer
Hero2: Jagged bones MM
Hero3: when facing many melee in that zone a blindbot condition spamm ele, facing many casters, a VoR mesmer

hench: nothing melee, I suggest 1 or 2 monks and 1 or 2 eles(depending on availability) if you cant take those, go for the ranger henchies.

Alternative is swap Hero3 for a Spirit spamming rit

AtomicMew

AtomicMew

Jungle Guide

Join Date: Apr 2005

N/A

First of all, drop infuse health for sure. If you're looking to practice infuse for HA, I don't think it's going to help. In fact, it would probably hurt your HA skills, since the damage profile of PvE is so different.

Secondly, decide what playstyle you want. If you want to just hang back and heal your party, take a look at this: http://pvx.wikia.com/wiki/Build:Mo/any_WoH_Hybrid. Another very strong option is channel tanking. Throw on prot spirit, SoA and just tank everything with infinite energy.

As for heroes, a very good option for monk is this: http://pvx.wikia.com/wiki/Build:Team_-_Hero_Spiritway. Personally, I'd take a few more offensive spirits on the rit lord, such as disenchant and shadow song.

mistokibbles

Lion's Arch Merchant

Join Date: Mar 2008

N/A

I'd out Infuse and Draw Conditions first. There's not much spike damage in PvE, maybe death nova or something so WoH takes care of that, and conditions in PvE hardly hurt your team. I'd add Patient Spirit or Signet of Rejuvenation, and Protective Spirit for hard mode.
As for heroes, I'd bring what the above poster said, or sabway. http://pvx.wikia.com/wiki/Sabway

Nerf Me Haha

Academy Page

Join Date: Jul 2009

Dyslexic Tendencies [SpAz]

W/

Thanks for the comments, not sure about dropping infuse though, from what I saw the lvl 20 kourna rangers can do (wasn't expecting this spike power seriously), Infuse is a stapple skill I'll never drop. since I don't like prot spirit, it's only option.

Anymore suggestions for the hero builds?

Grumpy Bear

Grumpy Bear

Krytan Explorer

Join Date: Nov 2008

England

[FAPd]

Mo/

Yeah infuse in PvE is actually pretty good but for your bar I'd drop Aegis maybe and bring gaurdian, take out Draw for Dismiss and Seed of Life for Shield Hands or Shield of Aborsorption.

In NM I take 2 SF eles with Protective was Kaolai and make Gwen SF with some interupts, everything just goes 'POP'. If you PM me in-game I can send you the builds.

Hope this helps

IGN:Hunni Cakes

AtomicMew

AtomicMew

Jungle Guide

Join Date: Apr 2005

N/A

Infuse is absolute trash in PvE. First, spike damage (the kind you see in HA) is insanely rare. Secondly, if you do see it, it's stupidly predictable. If you see a bunch of kournan rangers standing in a line, throw guardian on yourself run up and just take it. It's not like the AI is smart enough to do stuff like fake-spike and switch targets and stuff.

In PvE, Smart >>>> reflexes, anyday.

Nerf Me Haha

Academy Page

Join Date: Jul 2009

Dyslexic Tendencies [SpAz]

W/

PS is in my opinion more of 'throw it on someone let him get in and tank few heavy hits then go with rest of party' skill, and thats why I don't like it. I prefer watching when an ele boss will use X strong skills and catch his target before it goes down, most heavy hitting damage in pve (imo) comes from eles, and those usuely cast non-projectile attacks, meaning that when someone gets hit it's probebly too late to cast PS to save him, because of the strong damage (200++ each cast) and becase of the fast cast time . Currently I'm not looking for "HA training" but more to improve my general monking, and PS isn't going to help with that (again - in my opinion).

Thanks for the hero build advice I'll be sure to check them out.
More advice would be appreciated

ajicorath

Academy Page

Join Date: Aug 2007

Sensation O Seven

Mo/Me

As a monk I usually run a PnH Ebon Ward Protector with the following heroes.

Me - Mo/E - PnH, RoF, Shielding Hands, SoL, PS, Aegis, EWoH, EWoC

Olias N/Rt - SoS (E), ABM, Death Nova, Putrid Bile, Bloodsong, Painful Bond, A-Rage, Splinter Weapon

Razah Rt/N - Boon of Creation, Spirit's Gift, Pain, Anguish, Disenchantment, Enfeebling Blood, Barbs, Reclaim Essence (E)

Livia N/Rt - Standard Necro Healer with Recuperation coz it's awesome.


Henchie wise I normally add another Healer, a melee char for SW & A-Rage to take effect, a mesmer and ele.


Works a treat for me, but if you're healing you might want to include a few prots somewhere.

J I L T

Academy Page

Join Date: Feb 2009

Mo/

I think this set up would compliment your build pretty well and you could probably get away with being the only monk in the group. They all make some contribution to defense while dealing damage. I use the paragon and ele for hard mode a lot especially in elona where I can just take cynn for burning and use a different hero. Admittedly I don't use rit heroes very much but when I h/h duncan razah uses a build nearly identical to that one and it works great.

Morgahn
1)signet of return
2)leader's comfort
3)barbed spear
4)spear of redemption
5)cruel spear
6)never surrender
7)stand your ground
8)they're on fire

Vekk
1)aura of restoration
2)fire attunement
3)searing flames
4)glyph of lesser energy
5)glowing gaze
6)fireball
7)meteor
8)smoldering embers

Razah
1)vital weapon
2)signet of spirits
3)pain
4)bloodsong
5)shelter
6)union
7)spirit siphon
8)painful bond

J I L T

Academy Page

Join Date: Feb 2009

Mo/

Quote:
Originally Posted by Nerf Me Haha
View Post
I'm sure that this combination will work fine in NM, but in HM vekk's damage will get cut from ~100 damage each SF to about 60-70 which isn't that good in my opinion.

@ Marty:
How exactly do you watch the field against non-projectile damage spells? from eles for exemple?(not sarcasm - being serious)

Thanks for all the advice everyone Well I almost always take a necro into hard mode and give it weaken armor but even without it there's still the degen from burning so it wouldn't be so bad. And the ele isn't really there for damage it's to activate they're on fire. Plus most damage and defense becomes less effective in hard mode anyway so that argument can apply to pretty much anything. But yeah I wouldn't and have never used that specific combo in hard mode.

And you can watch who an enemy caster is looking at to catch spells before they fire off. The problem of course is heroes like to bunch up. But most non projectile ele spells deal aoe damage which as a monk you can't do much about besides heal it unless you dip into your secondary or bond. Ideally a mesmer or ranger would interrupt the really deadly spells eles use.

Also I just thought about your build and you might want to consider enfeebling blood as opposed to aegis. Enfeebling only costs one energy, reduces more physical damage than aegis, can be maintained with a low attribute investment and monsters are far more likely to remove enchantments than conditions. The only disadvantage is enfeebling is susceptible to enemy positioning and you have to switch from targeting allies to foes which can just be a hassle.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Try this (make sure to have a warrior in your group at least one) Normal mode have not tried it in HM and yes

Morgahn P/R

Barbed Spear
Go For The Eye’s
Blazing Finale
Never Surrender
Poison signet
Melandrus Resilience (open for change on this one I was in a hex heavy area when i used it)
Troll ungent
Antidote signet or Rez signet


Necro N/Rit

Aura of the lich
Animate bone minion
Death nova
Rotting flesh (or putrid flesh)
Blood of the Master
Spirit light
Mend body and soul
Flesh of my flesh

Razah Rit/M

Painful bond
signet of spirits
pain
bloodsong
shadow song
spirit siphon
Spirit burn
Restful breeze