Heroes for a Monk
Nerf Me Haha
Hello,
I'm looking for a nice set of heros to run as a Monk.
Currently I'm running WoH hybrid with:
Infuse Health
Dwayna's Kiss
WoH(E)
Seed of Life
Draw Conditions
Cure Hex
GoLE
Aegis
As I improve my monking skills I'm thinking to go as a solo monk with support / damage heros, but can't find a nice combination.
I'll appriciate it if you can help me find a nice set
I'm looking for a nice set of heros to run as a Monk.
Currently I'm running WoH hybrid with:
Infuse Health
Dwayna's Kiss
WoH(E)
Seed of Life
Draw Conditions
Cure Hex
GoLE
Aegis
As I improve my monking skills I'm thinking to go as a solo monk with support / damage heros, but can't find a nice combination.
I'll appriciate it if you can help me find a nice set
MacStorm
I vanqed almost every area H/H and I used this combo
person monk: dont bother healing, go smite
Hero1: Nec/rit healer
Hero2: Jagged bones MM
Hero3: when facing many melee in that zone a blindbot condition spamm ele, facing many casters, a VoR mesmer
hench: nothing melee, I suggest 1 or 2 monks and 1 or 2 eles(depending on availability) if you cant take those, go for the ranger henchies.
Alternative is swap Hero3 for a Spirit spamming rit
person monk: dont bother healing, go smite
Hero1: Nec/rit healer
Hero2: Jagged bones MM
Hero3: when facing many melee in that zone a blindbot condition spamm ele, facing many casters, a VoR mesmer
hench: nothing melee, I suggest 1 or 2 monks and 1 or 2 eles(depending on availability) if you cant take those, go for the ranger henchies.
Alternative is swap Hero3 for a Spirit spamming rit
AtomicMew
First of all, drop infuse health for sure. If you're looking to practice infuse for HA, I don't think it's going to help. In fact, it would probably hurt your HA skills, since the damage profile of PvE is so different.
Secondly, decide what playstyle you want. If you want to just hang back and heal your party, take a look at this: http://pvx.wikia.com/wiki/Build:Mo/any_WoH_Hybrid. Another very strong option is channel tanking. Throw on prot spirit, SoA and just tank everything with infinite energy.
As for heroes, a very good option for monk is this: http://pvx.wikia.com/wiki/Build:Team_-_Hero_Spiritway. Personally, I'd take a few more offensive spirits on the rit lord, such as disenchant and shadow song.
Secondly, decide what playstyle you want. If you want to just hang back and heal your party, take a look at this: http://pvx.wikia.com/wiki/Build:Mo/any_WoH_Hybrid. Another very strong option is channel tanking. Throw on prot spirit, SoA and just tank everything with infinite energy.
As for heroes, a very good option for monk is this: http://pvx.wikia.com/wiki/Build:Team_-_Hero_Spiritway. Personally, I'd take a few more offensive spirits on the rit lord, such as disenchant and shadow song.
mistokibbles
I'd out Infuse and Draw Conditions first. There's not much spike damage in PvE, maybe death nova or something so WoH takes care of that, and conditions in PvE hardly hurt your team. I'd add Patient Spirit or Signet of Rejuvenation, and Protective Spirit for hard mode.
As for heroes, I'd bring what the above poster said, or sabway. http://pvx.wikia.com/wiki/Sabway
As for heroes, I'd bring what the above poster said, or sabway. http://pvx.wikia.com/wiki/Sabway
Nerf Me Haha
Thanks for the comments, not sure about dropping infuse though, from what I saw the lvl 20 kourna rangers can do (wasn't expecting this spike power seriously), Infuse is a stapple skill I'll never drop. since I don't like prot spirit, it's only option.
Anymore suggestions for the hero builds?
Anymore suggestions for the hero builds?
Marty Silverblade
Quote:
Originally Posted by Nerf Me Haha
Infuse is a stapple skill I'll never drop. since I don't like prot spirit, it's only option.
If you want to improve, like you say in the OP, PS>Infuse. PS is basically the better skill, and forces you to watch the field and understand whos about to take a massive hit, whereas with Infuse you just reactively cast it as you watch red bars drop.
Grumpy Bear
Yeah infuse in PvE is actually pretty good but for your bar I'd drop Aegis maybe and bring gaurdian, take out Draw for Dismiss and Seed of Life for Shield Hands or Shield of Aborsorption.
In NM I take 2 SF eles with Protective was Kaolai and make Gwen SF with some interupts, everything just goes 'POP'. If you PM me in-game I can send you the builds.
Hope this helps
IGN:Hunni Cakes
In NM I take 2 SF eles with Protective was Kaolai and make Gwen SF with some interupts, everything just goes 'POP'. If you PM me in-game I can send you the builds.
Hope this helps
IGN:Hunni Cakes
AtomicMew
Infuse is absolute trash in PvE. First, spike damage (the kind you see in HA) is insanely rare. Secondly, if you do see it, it's stupidly predictable. If you see a bunch of kournan rangers standing in a line, throw guardian on yourself run up and just take it. It's not like the AI is smart enough to do stuff like fake-spike and switch targets and stuff.
In PvE, Smart >>>> reflexes, anyday.
In PvE, Smart >>>> reflexes, anyday.
Nerf Me Haha
PS is in my opinion more of 'throw it on someone let him get in and tank few heavy hits then go with rest of party' skill, and thats why I don't like it. I prefer watching when an ele boss will use X strong skills and catch his target before it goes down, most heavy hitting damage in pve (imo) comes from eles, and those usuely cast non-projectile attacks, meaning that when someone gets hit it's probebly too late to cast PS to save him, because of the strong damage (200++ each cast) and becase of the fast cast time . Currently I'm not looking for "HA training" but more to improve my general monking, and PS isn't going to help with that (again - in my opinion).
Thanks for the hero build advice I'll be sure to check them out.
More advice would be appreciated
Thanks for the hero build advice I'll be sure to check them out.
More advice would be appreciated
ajicorath
As a monk I usually run a PnH Ebon Ward Protector with the following heroes.
Me - Mo/E - PnH, RoF, Shielding Hands, SoL, PS, Aegis, EWoH, EWoC
Olias N/Rt - SoS (E), ABM, Death Nova, Putrid Bile, Bloodsong, Painful Bond, A-Rage, Splinter Weapon
Razah Rt/N - Boon of Creation, Spirit's Gift, Pain, Anguish, Disenchantment, Enfeebling Blood, Barbs, Reclaim Essence (E)
Livia N/Rt - Standard Necro Healer with Recuperation coz it's awesome.
Henchie wise I normally add another Healer, a melee char for SW & A-Rage to take effect, a mesmer and ele.
Works a treat for me, but if you're healing you might want to include a few prots somewhere.
Me - Mo/E - PnH, RoF, Shielding Hands, SoL, PS, Aegis, EWoH, EWoC
Olias N/Rt - SoS (E), ABM, Death Nova, Putrid Bile, Bloodsong, Painful Bond, A-Rage, Splinter Weapon
Razah Rt/N - Boon of Creation, Spirit's Gift, Pain, Anguish, Disenchantment, Enfeebling Blood, Barbs, Reclaim Essence (E)
Livia N/Rt - Standard Necro Healer with Recuperation coz it's awesome.
Henchie wise I normally add another Healer, a melee char for SW & A-Rage to take effect, a mesmer and ele.
Works a treat for me, but if you're healing you might want to include a few prots somewhere.
J I L T
I think this set up would compliment your build pretty well and you could probably get away with being the only monk in the group. They all make some contribution to defense while dealing damage. I use the paragon and ele for hard mode a lot especially in elona where I can just take cynn for burning and use a different hero. Admittedly I don't use rit heroes very much but when I h/h duncan razah uses a build nearly identical to that one and it works great.
Morgahn
1)signet of return
2)leader's comfort
3)barbed spear
4)spear of redemption
5)cruel spear
6)never surrender
7)stand your ground
8)they're on fire
Vekk
1)aura of restoration
2)fire attunement
3)searing flames
4)glyph of lesser energy
5)glowing gaze
6)fireball
7)meteor
8)smoldering embers
Razah
1)vital weapon
2)signet of spirits
3)pain
4)bloodsong
5)shelter
6)union
7)spirit siphon
8)painful bond
Morgahn
1)signet of return
2)leader's comfort
3)barbed spear
4)spear of redemption
5)cruel spear
6)never surrender
7)stand your ground
8)they're on fire
Vekk
1)aura of restoration
2)fire attunement
3)searing flames
4)glyph of lesser energy
5)glowing gaze
6)fireball
7)meteor
8)smoldering embers
Razah
1)vital weapon
2)signet of spirits
3)pain
4)bloodsong
5)shelter
6)union
7)spirit siphon
8)painful bond
Painbringer
Try this (make sure to have a warrior in your group at least one) Normal mode have not tried it in HM and yes
Morgahn P/R
Barbed Spear
Go For The Eye’s
Blazing Finale
Never Surrender
Poison signet
Melandrus Resilience (open for change on this one I was in a hex heavy area when i used it)
Troll ungent
Antidote signet or Rez signet
Necro N/Rit
Aura of the lich
Animate bone minion
Death nova
Rotting flesh (or putrid flesh)
Blood of the Master
Spirit light
Mend body and soul
Flesh of my flesh
Razah Rit/M
Painful bond
signet of spirits
pain
bloodsong
shadow song
spirit siphon
Spirit burn
Restful breeze
Morgahn P/R
Barbed Spear
Go For The Eye’s
Blazing Finale
Never Surrender
Poison signet
Melandrus Resilience (open for change on this one I was in a hex heavy area when i used it)
Troll ungent
Antidote signet or Rez signet
Necro N/Rit
Aura of the lich
Animate bone minion
Death nova
Rotting flesh (or putrid flesh)
Blood of the Master
Spirit light
Mend body and soul
Flesh of my flesh
Razah Rit/M
Painful bond
signet of spirits
pain
bloodsong
shadow song
spirit siphon
Spirit burn
Restful breeze