Outdated Running build?

Kim Sythe Weilder

Kim Sythe Weilder

Academy Page

Join Date: Nov 2008

Neverland

R/

So I was looking at a wiki page on running from Ascalon to Yak's Bend and they had a Dervish running build that I have never seen before. This could be because it is outdated or is nerfed but when I was looking at it, it looked fine. Here is the build, your thoughts on it is greatly appreciated. Again, this is used to run from Ascalon to Beacon Perch:

Cammand: 10
Earth : 10
Wind Prayer : 10

Vow of Silence
Enchanted Haste
Godspeed
Featherfoot Grace
"Never Surrender"
"Fall Back"
Veil of Thorns
Armor of Sanctity

I would guess you have a +20% Enchant.

Your thoughts on it are greatly appreciated.

mathiastemplar

mathiastemplar

Wilds Pathfinder

Join Date: Jun 2008

Denmark

Jade Reapers [JD]

W/

Nothing wrong with it imo
but put att points in Mysticism

Ferminator

Frost Gate Guardian

Join Date: Apr 2009

D/

I dont know why it is outdated. maybe it is just pvx. shadow form is assassin only anyway.

TaggSilar

Academy Page

Join Date: Jul 2009

Shattered Legends

D/

the build is very outdated
veil of thorns and armor of sanctity will only hinder the build as they will do absolutely nothing for you in terms of reducing damage due to the recent buff to armor of sanctity.

My recommendation is take out vow of silence, and add in avatar of balthazar.
take out armor of sanctity and veil of thorns and add in eternal aura to maintain avatar of balthazar and mystic regeneration for a very effective self heal. Also change the secondary to monk or assassin. Monk for condition and hex removal, assassin for shadowsteps. also remove the remaining running skills except for one of them for use in case avatar of balthazar is interrupted. in place of those running skills add other forms of self heal or earth prayers to add to your armor level

The dervishes are very effective at completing most of the early routes in prophecies such as runs to LA or Droks, to ToA or sanctum cay. I know because i have specifically done each of those runs successfully on my dervish, however a SF assassin is probably a safer choice, though i find dervish to be slightly faster.

TaggSilar

Academy Page

Join Date: Jul 2009

Shattered Legends

D/

ohh my bad, i just quickly glanced at the page and missed the condition thing. I still suggest taking it out as there are other various options for enchantments such as divine intervention and you could even add in shielding hands or shield of absorption or any other prot spell if you were to change to monk. If you dont use a monk secondary, i still recommend taking them out and adding in divine intervention and vital boon. divine intervention will heal you whenever your health drops below 50% and with enough points in mysticism (maybe take away the command points or whatever para attribute you are using?) will heal you for a very substantial amount of health.

majikmajikmajik

Wilds Pathfinder

Join Date: Aug 2007

SATown~Tx

Guild Hopper!

R/

"I am Unstoppable" is free anti-knockdown/anti-cripple and +24ar id add that in.

Faure

Faure

Krytan Explorer

Join Date: Feb 2006

Mystic Spiral [MYST]

R/

Agreed ^ . On any run build it's pretty much a must-have imo.

Bloody Dominator

Bloody Dominator

Academy Page

Join Date: Jun 2009

Belgium

Sent Fromhell [SFH]

D/

Yup, that or Fleeting Stability
And i think the build looks fine, it should work, but for VoS points in mysticism are needed. I'd suggest taking points out of wind prayers then and trying to find other IMS, maybe drunken master?