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Originally Posted by HigherMinion
This is why you must be good to play an ER bond/infuser. However if you are observant and make sure you cover ER and cast away from interrupts, etc... Then tell me monks are better. Anyway, is this thread turning into a ER vs Monk thing or is it going to stay on the "pugs need to learn" idea?
You do realise that the very notion of PUGs not being good players is exactly why the PUG meta is the way it is right now? You don't know what the guy is capable of, hence you go for the most failsafe method.
I mean, yeah, you can go on and on about how PUGs should be better players and appreciate better builds, but what's the point of showing them better builds if they don't have the ability to play them? What's the point of giving the guy a better bar if he's got zero survival instinct? (Admittedly, if that's the case, he'd fail regardless of whatever bar you asked him to run.)
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Originally Posted by Cuilan
Because PUGs are "known" for failing simple things (I don't agree with it completely, but that's how they're viewed by some vocal people).
This is precisely why people don't bother. If PUGs can fail simple things, why would you trust them with something that is potentially more difficult to play, and spend time and energy correcting them if it's going to be a relatively short mission? You'll never see them again, so most people just settle for 'good enough'. (If you're going into a long mission, sure, take your time - but would you spend all that time preparing for, say, Unwaking Waters, which is the current ZMission? Masters is 15 mins, after all.) For most people, they'll never see these guys again. If by chance you got a good group, it's 'ty all, gj, great team, cya'. If you fail, you join another group, and - especially in Cantha missions - it's not all that much time wasted. Of course you make sure your team's not working against each other, but that's as far as it goes.
Also, if everyone was willing to learn, we probably wouldn't be seeing this thread now.
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Originally Posted by HigherMinion
Is it just a coincidence most players are running builds from PvX then? problem is some of the "Great" PvX builds are awful. Atleast the variants are, even if the idea is good.
Probably not everyone goes to PvX, but it kind of spreads through the players. Guy A goes to PvX, meets people who have never seen PvX, tells them to run PvX bar. After a while, it becomes a staple. Kind of like, back in pre-nerf Ursan, you'd have people pinging "Run this (Healer's Boon) bar", so after a while, if you were to monk for Ursans, you'd run that bar, even if you'd never laid eyes on PvX in your entire life. |